Player Matchup

Cupid
Cupid
 
Cupid
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Diavar1
Arachne
Level 42
God Stats
1W - 1L
1,279 SR
Queue Stats
61W - 55L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MysT Baller
Cu Chulainn
Level 109
God Stats
6W - 5L
1,559 SR
Queue Stats
573W - 584L
1,474 Elo+
Solo
Ymir
Ymir
neffyiscool
Ymir
Level 57
God Stats
4W - 3L
1,392 SR
Queue Stats
159W - 146L
1,487 Elo+
Party 1
Scylla
Scylla
wardenofshadows
Scylla
Level 42
God Stats
17W - 13L
1,582 SR
Queue Stats
97W - 114L
1,502 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,490 Elo+

VS

Team Averages
Level 58
1,543 SR
1,415 Elo+
Heimdallr
Heimdallr
AlbinoPrism9920
Heimdallr
Level 41
God Stats
4W - 8L
1,479 SR
Queue Stats
362W - 344L
1,533 Elo+
Solo
Ravana
Ravana
HessenFinessin
Ravana
Level 100
God Stats
5W - 6L
1,544 SR
Queue Stats
503W - 584L
1,431 Elo+
Solo
Cerberus
Cerberus
LRP 20XX
Cerberus
Level 77
God Stats
9W - 6L
1,679 SR
Queue Stats
327W - 329L
1,472 Elo+
Party 2
Hachiman
Hachiman
Nastyfied
Hachiman
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
17W - 31L
1,132 Elo+
Party 2
Apollo
Apollo
punkhxzard
Apollo
Level 66
God Stats
1W - 1L
1,742 SR
Queue Stats
229W - 199L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 2 / 9
9,266
545
13,151
10,371
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Diavar1
Arachne
13
4 / 0 / 2
8,329
490
3,169
11,136
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
MysT Baller
Cu Chulainn
16
5 / 3 / 4
9,264
545
14,191
14,097
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 9
8,905
524
5,384
11,053
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 3
7,642
450
2,631
9,693
2,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlbinoPrism9920
Heimdallr
16
5 / 3 / 0
9,626
566
9,700
9,679
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 1
8,611
507
7,470
8,001
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LRP 20XX
Cerberus
10
0 / 3 / 1
6,848
403
3,558
14,123
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Nastyfied
Hachiman
10
0 / 9 / 1
6,551
385
5,358
11,641
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
punkhxzard
Apollo
15
2 / 2 / 2
9,346
550
7,608
11,407
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
8
8
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
9
4.75
L
Heimdallr
AlbinoPrism9920
Heimdallr
5
3
0
1.67
W
Arachne
Diavar1
Arachne
4
0
2
5
L
1
2
1
0.75
L
Cerberus
LRP 20XX
Cerberus
0
3
1
0.17
W
Cu Chulainn
MysT Baller
Cu Chulainn
5
3
4
2.33
L
Hachiman
Nastyfied
Hachiman
0
9
1
0.06
W
4
0
9
8.5
L
Apollo
punkhxzard
Apollo
2
2
2
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
33,694
56,350
Taken
54,851
37,034
Mitigated
21,614
20,191
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,151
6,534
269
5,121
10,371
3,087
0
1,376
8,992
0
77,889
L
Heimdallr
AlbinoPrism9920
Heimdallr
9,700
2,791
0
2,803
9,679
4,549
531
2,640
6,868
0
69,936
W
Arachne
Diavar1
Arachne
3,169
1,963
0
4,659
11,136
4,082
0
383
10,753
0
43,763
L
7,470
1,658
0
4,046
8,001
2,849
0
1,178
6,560
0
61,921
L
Cerberus
LRP 20XX
Cerberus
3,558
268
0
3,423
14,123
7,369
0
3,215
10,807
20,983
0
W
Cu Chulainn
MysT Baller
Cu Chulainn
14,191
2,383
0
4,843
14,097
13,774
0
263
13,834
8,933
50,801
L
Hachiman
Nastyfied
Hachiman
5,358
2,975
0
2,095
11,641
2,630
0
1,910
9,685
0
32,302
W
5,384
485
0
2,087
11,053
13,882
0
1,806
9,247
23,915
0
L
Apollo
punkhxzard
Apollo
7,608
4,775
0
4,778
11,407
4,217
772
1,578
9,188
0
60,378
W
2,631
122
48
3,164
9,693
2,209
0
152
9,541
41,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
40,982
422
Minions Killed
477
0
Camps Cleared
0
1,762,943
Distance Traveled
1,652,436
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,266
545
123
7
0
313,264
7
L
Heimdallr
9,626
566
120
7
0
300,599
5
W
Arachne
8,329
490
92
5
0
424,059
9
L
Ravana
8,611
507
118
7
0
381,048
3
L
Cerberus
6,848
403
43
3
0
335,034
8
W
Cu Chulainn
9,264
545
99
6
0
358,000
7
L
Hachiman
6,551
385
56
3
0
282,691
0
W
Ymir
8,905
524
34
2
0
335,977
5
L
Apollo
9,346
550
140
8
0
353,064
5
W
Scylla
7,642
450
74
4
0
331,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role