Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LightNing__585
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,632 Elo+
Party 1
Skadi
Skadi
Morrigan op
Skadi
Level 154
God Stats
16W - 14L
1,672 SR
Queue Stats
298W - 244L
1,604 Elo+
Party 3
Anhur
Anhur
bySamuel_Motin
Anhur
Level 160
God Stats
1W - 1L
1,789 SR
Queue Stats
87W - 38L
1,759 Elo+
Party 1
Team Averages
Level 104
1,592 SR
1,599 Elo+

VS

Team Averages
Level 104
1,511 SR
1,553 Elo+
Cliodhna
Cliodhna
GandalfDGaay
Cliodhna
Level 85
God Stats
10W - 7L
1,591 SR
Queue Stats
297W - 322L
1,485 Elo+
Solo
Ymir
Ymir
Ironische_Satire
Ymir
Level 48
God Stats
1W - 1L
1,543 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
Save5Bulls7Hits
Hou Yi
Level 104
God Stats
27W - 33L
1,527 SR
Queue Stats
454W - 437L
1,545 Elo+
Party 2
Discordia
Discordia
Vagil13
Discordia
Level 129
God Stats
7W - 5L
1,553 SR
Queue Stats
475W - 444L
1,585 Elo+
Party 2
Atlas
Atlas
onCaffeine420
Atlas
Level 155
God Stats
0W - 2L
1,342 SR
Queue Stats
565W - 493L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 1 / 0
10,143
634
9,207
10,313
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
 
Ganesha
13
0 / 3 / 9
8,438
527
2,435
13,124
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
11 / 5 / 2
10,211
638
16,400
16,758
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 1 / 3
11,726
733
11,556
8,345
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 8
10,402
650
10,661
14,151
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GandalfDGaay
Cliodhna
12
4 / 11 / 3
8,348
522
12,092
15,606
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 4
8,054
503
4,569
13,408
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 5 / 2
9,572
598
10,041
12,592
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Vagil13
Discordia
13
1 / 7 / 3
8,007
500
3,356
8,858
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
8,374
523
9,129
14,239
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
30
Kills
13
13
Deaths
30
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
0
6
W
Ganesha
 
Ganesha
0
3
9
1.5
L
Cliodhna
GandalfDGaay
Cliodhna
4
11
3
0.5
L
3
3
4
1.67
W
Thanatos
11
5
2
2.4
W
8
1
3
9.5
L
3
5
2
0.8
L
Discordia
Vagil13
Discordia
1
7
3
0.36
W
5
3
8
3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,259
Damage
39,187
62,691
Taken
64,703
34,130
Mitigated
32,665
27,596
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,207
5,190
0
5,161
10,313
3,017
4,269
2,676
7,511
71,987
0
W
Ganesha
 
Ganesha
2,435
168
0
1,168
13,124
16,089
242
2,021
10,852
10,615
0
L
Cliodhna
GandalfDGaay
Cliodhna
12,092
2,540
0
2,134
15,606
2,448
1,116
607
14,999
0
36,284
L
4,569
618
0
2,546
13,408
12,695
0
2,824
10,584
20,182
0
W
Thanatos
16,400
6,334
0
11,653
16,758
6,106
188
8,016
7,883
0
45,188
W
11,556
5,454
0
1,997
8,345
4,080
5,885
310
7,895
0
101,718
L
10,041
4,117
0
2,175
12,592
4,209
0
5,030
7,562
0
69,110
L
Discordia
Vagil13
Discordia
3,356
216
0
540
8,858
1,809
0
1,354
7,504
44,127
0
W
10,661
5,595
0
7,617
14,151
4,838
62
2,529
11,496
0
64,065
L
9,129
2,133
0
3,103
14,239
11,504
0
1,891
12,348
34,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
42,355
516
Minions Killed
371
0
Camps Cleared
0
1,529,127
Distance Traveled
1,475,854
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,143
634
137
9
0
279,179
0
W
Ganesha
8,438
527
0
0
0
292,628
0
L
Cliodhna
8,348
522
58
4
0
294,501
3
L
Ymir
8,054
503
27
2
0
303,373
11
W
Thanatos
10,211
638
82
5
0
310,552
2
W
Skadi
11,726
733
186
12
0
347,417
4
L
Hou Yi
9,572
598
117
7
0
278,287
3
L
Discordia
8,007
500
102
6
0
277,887
3
W
Anhur
10,402
650
111
7
0
299,351
1
L
Atlas
8,374
523
67
4
0
321,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role