Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HaltoBR
Fafnir
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
349W - 342L
1,549 Elo+
Solo
Medusa
Medusa
Master Jockster
Medusa
Level 107
God Stats
7W - 3L
1,791 SR
Queue Stats
337W - 362L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
MiguelAngelparri
Ratatoskr
Level 68
God Stats
11W - 20L
1,346 SR
Queue Stats
231W - 295L
1,469 Elo+
Solo
Izanami
Izanami
skiip97
Izanami
Level 61
God Stats
27W - 25L
1,581 SR
Queue Stats
208W - 228L
1,483 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,494 Elo+

VS

Team Averages
Level 124
1,514 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SAWZINHOO
King Arthur
Level 121
God Stats
8W - 11L
1,589 SR
Queue Stats
553W - 580L
1,509 Elo+
Party 1
Chronos
Chronos
UmFanho
Chronos
Level 111
God Stats
6W - 7L
1,471 SR
Queue Stats
463W - 442L
1,490 Elo+
Party 1
Ullr
Ullr
matrixxp
Ullr
Level 125
God Stats
6W - 7L
1,506 SR
Queue Stats
250W - 244L
1,528 Elo+
Solo
Ah Puch
Ah Puch
skullknight22
Ah Puch
Level 108
God Stats
8W - 8L
1,505 SR
Queue Stats
486W - 525L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 1
6,998
583
6,933
10,648
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
HaltoBR
Fafnir
10
2 / 2 / 3
6,220
518
3,931
10,435
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 0
7,169
597
6,125
4,075
1,386
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
11
1 / 2 / 3
6,127
511
2,750
8,310
2,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
skiip97
Izanami
11
1 / 3 / 3
6,497
541
4,598
7,325
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
6,835
570
6,007
8,454
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
SAWZINHOO
King Arthur
10
2 / 3 / 2
6,089
507
6,774
8,878
4,202
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
UmFanho
Chronos
10
2 / 2 / 2
6,275
523
6,306
6,546
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
11
3 / 2 / 2
6,490
541
6,274
6,985
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
12
0 / 2 / 0
6,449
537
2,004
7,503
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
8
8
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
1
4.5
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Fafnir
HaltoBR
Fafnir
2
2
3
1.75
W
3
0
0
3
W
Ratatoskr
1
2
3
1.25
L
King Arthur
SAWZINHOO
King Arthur
2
3
2
1
L
Chronos
UmFanho
Chronos
2
2
2
1.5
L
Ullr
3
2
2
2
W
Izanami
skiip97
Izanami
1
3
3
0.83
L
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
27,365
40,793
Taken
38,366
21,547
Mitigated
14,724
14,711
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,933
1,081
0
4,592
10,648
6,700
0
5,187
5,457
43,293
0
L
Sylvanus
 
Sylvanus
6,007
1,662
248
3,564
8,454
4,661
0
4,794
3,066
34,972
7,657
W
Fafnir
HaltoBR
Fafnir
3,931
1,275
0
3,171
10,435
8,753
0
2,750
7,651
11,118
0
W
6,125
1,465
0
181
4,075
1,386
0
1,161
2,856
0
46,100
W
Ratatoskr
2,750
437
0
4,074
8,310
2,478
0
1,804
6,464
0
30,868
L
King Arthur
SAWZINHOO
King Arthur
6,774
709
0
2,220
8,878
4,202
0
1,913
6,965
31
27,913
L
Chronos
UmFanho
Chronos
6,306
1,740
0
3,149
6,546
1,724
0
1,666
4,880
32,453
0
L
Ullr
6,274
1,798
0
239
6,985
2,016
0
1,372
5,468
0
32,685
W
Izanami
skiip97
Izanami
4,598
3,633
0
2,693
7,325
2,230
16
2,732
4,593
0
48,210
L
Ah Puch
2,004
50
0
2,378
7,503
2,121
0
337
7,123
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
32,138
379
Minions Killed
360
0
Camps Cleared
0
1,223,636
Distance Traveled
1,103,101
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,998
583
80
7
0
239,424
2
L
Sylvanus
6,835
570
100
8
0
205,170
4
W
Fafnir
6,220
518
14
1
0
236,413
2
W
Medusa
7,169
597
107
9
0
242,855
2
W
Ratatoskr
6,127
511
78
7
0
283,617
3
L
King Arthur
6,089
507
39
3
0
224,331
5
L
Chronos
6,275
523
71
6
0
230,775
5
L
Ullr
6,490
541
56
5
0
247,687
2
W
Izanami
6,497
541
100
8
0
221,327
2
L
Ah Puch
6,449
537
94
8
0
195,138
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role