Player Matchup

Cabrakan
Cabrakan
Ghost_Crusher_21
Cabrakan
Level 94
God Stats
23W - 17L
1,624 SR
Queue Stats
535W - 586L
1,492 Elo+
Party 3
Chaac
Chaac
HomieHadIt
Chaac
Level 76
God Stats
59W - 50L
1,584 SR
Queue Stats
395W - 450L
1,461 Elo+
Solo
He Bo
He Bo
Ratmiser
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,525 Elo+
Party 1
Kali
Kali
cruixsoul
Kali
Level 90
God Stats
1W - 8L
1,197 SR
Queue Stats
536W - 569L
1,487 Elo+
Party 3
Charybdis
Charybdis
jordanrocks555
Charybdis
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,493 Elo+

VS

Team Averages
Level 78
1,579 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hectoru98
Horus
Level 89
God Stats
34W - 30L
1,517 SR
Queue Stats
366W - 417L
1,501 Elo+
Solo
Olorun
Olorun
HotGirlFartzYUM
Olorun
Level 69
God Stats
4W - 4L
1,655 SR
Queue Stats
259W - 237L
1,537 Elo+
Party 2
Izanami
Izanami
NotDababy
Izanami
Level 29
God Stats
10W - 8L
1,575 SR
Queue Stats
58W - 59L
1,514 Elo+
Party 2
Mercury
Mercury
spelucao
Mercury
Level 126
God Stats
6W - 3L
1,647 SR
Queue Stats
93W - 92L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,215
435
1,405
8,348
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 5 / 1
6,286
524
4,596
10,964
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Ratmiser
He Bo
11
2 / 5 / 4
6,263
522
2,759
6,409
1,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
7 / 4 / 1
8,125
677
5,679
9,546
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
jordanrocks555
Charybdis
7
0 / 8 / 2
5,106
426
2,951
7,378
1,392
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 5
7,393
616
6,804
5,314
1,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Hectoru98
Horus
12
5 / 1 / 12
7,223
602
5,791
8,958
5,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 1
7,853
654
6,422
5,038
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NotDababy
Izanami
12
6 / 4 / 7
7,359
613
4,582
6,465
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
spelucao
Mercury
14
11 / 0 / 3
8,764
730
5,821
6,082
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
28
28
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
5
1.13
L
0
6
2
0.17
W
Horus
Hectoru98
Horus
5
1
12
11
L
Chaac
0
5
1
0.1
W
4
1
1
4.5
W
Izanami
NotDababy
Izanami
6
4
7
2.38
L
He Bo
Ratmiser
He Bo
2
5
4
0.8
L
Kali
7
4
1
1.88
L
Charybdis
jordanrocks555
Charybdis
0
8
2
0.13
W
Mercury
spelucao
Mercury
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
29,420
42,645
Taken
31,857
18,926
Mitigated
12,754
8,034
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,804
606
0
385
5,314
1,506
0
2,246
2,928
42,254
0
L
1,405
188
0
548
8,348
6,148
0
1,032
7,264
13,427
0
W
Horus
Hectoru98
Horus
5,791
2,323
341
3,413
8,958
5,314
368
997
7,931
0
19,821
L
Chaac
4,596
1,096
0
2,888
10,964
5,371
0
5,390
5,574
0
32,650
W
6,422
2,539
46
3,088
5,038
2,334
600
0
5,038
35,031
5,337
W
Izanami
NotDababy
Izanami
4,582
2,833
0
747
6,465
1,754
888
560
5,881
0
40,626
L
He Bo
Ratmiser
He Bo
2,759
426
0
850
6,409
1,927
0
3,563
2,500
18,218
0
L
Kali
5,679
1,639
0
3,386
9,546
4,088
0
1,528
7,917
0
40,728
L
Charybdis
jordanrocks555
Charybdis
2,951
1,476
0
362
7,378
1,392
0
551
6,817
0
20,529
W
Mercury
spelucao
Mercury
5,821
3,399
0
1,493
6,082
1,846
0
127
5,915
0
54,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
38,592
279
Minions Killed
387
0
Camps Cleared
0
1,072,141
Distance Traveled
1,207,336
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,393
616
97
8
0
216,987
3
L
Cabrakan
5,215
435
22
2
0
205,302
2
W
Horus
7,223
602
33
3
0
261,569
2
L
Chaac
6,286
524
87
7
0
226,852
3
W
Olorun
7,853
654
76
6
0
222,455
4
W
Izanami
7,359
613
78
7
0
225,863
0
L
He Bo
6,263
522
51
4
0
191,323
0
L
Kali
8,125
677
80
7
0
245,395
0
L
Charybdis
5,106
426
39
3
0
203,269
1
W
Mercury
8,764
730
103
9
0
280,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role