Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ScHoolboy-Wolf13
Neith
Level 26
God Stats
7W - 4L
1,590 SR
Queue Stats
12W - 7L
1,449 Elo+
Party 1
Hercules
Hercules
SnackyCamote
Hercules
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 88L
1,441 Elo+
Party 1
Geb
Geb
llllllll8823
Geb
Level 51
God Stats
2W - 1L
1,724 SR
Queue Stats
187W - 231L
1,414 Elo+
Party 2
Thanatos
Thanatos
u243314134513
Thanatos
Level 86
God Stats
54W - 44L
1,569 SR
Queue Stats
183W - 187L
1,441 Elo+
Party 2
Team Averages
Level 73
1,576 SR
1,449 Elo+

VS

Team Averages
Level 83
1,448 SR
1,389 Elo+
Mercury
Mercury
Chief_evy416
Mercury
Level 127
God Stats
6W - 19L
1,306 SR
Queue Stats
340W - 333L
1,383 Elo+
Solo
Apollo
Apollo
Da-Coldest-Man
Apollo
Level 62
God Stats
0W - 3L
1,237 SR
Queue Stats
60W - 55L
1,463 Elo+
Solo
Atlas
Atlas
Zack21234
Atlas
Level 15
God Stats
1W - 4L
1,411 SR
Queue Stats
14W - 28L
1,307 Elo+
Party 3
Nike
Nike
atlas0625
Nike
Level 106
God Stats
7W - 1L
1,787 SR
Queue Stats
145W - 141L
1,433 Elo+
Solo
Freya
Freya
xCloUTch
Freya
Level 104
God Stats
5W - 5L
1,501 SR
Queue Stats
325W - 339L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 2 / 6
9,429
629
8,197
7,000
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 6
7,456
497
5,674
6,659
2,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SnackyCamote
Hercules
14
2 / 1 / 1
8,872
591
9,425
10,448
8,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 6
7,515
501
4,192
11,384
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
u243314134513
Thanatos
15
9 / 3 / 5
9,396
626
7,926
12,559
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chief_evy416
Mercury
13
5 / 5 / 2
8,196
546
6,428
10,941
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,332
489
2,127
8,437
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Zack21234
Atlas
11
1 / 5 / 2
5,948
397
2,494
9,543
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
1 / 4 / 2
7,364
491
6,984
13,254
9,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
xCloUTch
Freya
12
2 / 3 / 4
6,987
466
4,993
8,997
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
11
13
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
6
4.5
L
Mercury
Chief_evy416
Mercury
5
5
2
1.2
L
2
4
0
0.5
W
3
5
6
1.2
W
Hercules
SnackyCamote
Hercules
2
1
1
2.5
L
Atlas
Zack21234
Atlas
1
5
2
0.4
L
Nike
1
4
2
0.5
W
1
2
6
2
W
Thanatos
u243314134513
Thanatos
9
3
5
3.83
L
Freya
xCloUTch
Freya
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
23,026
48,050
Taken
51,172
27,507
Mitigated
22,958
23,456
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,197
593
1,085
2,379
7,000
3,404
443
933
6,067
58,160
0
L
Mercury
Chief_evy416
Mercury
6,428
3,939
603
3,242
10,941
4,736
0
2,529
8,332
0
46,411
L
2,127
923
0
1,015
8,437
2,790
1,148
3,849
4,283
0
38,323
W
5,674
2,439
0
951
6,659
2,131
2,218
2,062
4,513
0
37,910
W
Hercules
SnackyCamote
Hercules
9,425
2,682
0
4,067
10,448
8,891
0
2,267
8,181
11,813
40,077
L
Atlas
Zack21234
Atlas
2,494
629
112
895
9,543
2,949
59
3,055
6,416
16,877
0
L
Nike
6,984
1,545
0
4,560
13,254
9,421
0
1,911
11,343
9,820
29,405
W
4,192
454
0
2,299
11,384
8,147
378
2,851
8,198
21,538
0
W
Thanatos
u243314134513
Thanatos
7,926
2,008
326
12,349
12,559
4,934
1,283
1,488
11,071
0
49,741
L
Freya
xCloUTch
Freya
4,993
1,329
0
2,511
8,997
3,062
695
3,650
5,271
34,401
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
35,827
416
Minions Killed
357
0
Camps Cleared
0
1,391,663
Distance Traveled
1,370,460
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,429
629
105
7
0
274,637
2
L
Mercury
8,196
546
77
5
0
294,421
0
L
Apollo
7,332
489
90
6
0
274,681
8
W
Neith
7,456
497
74
5
0
264,241
1
W
Hercules
8,872
591
122
8
0
271,061
0
L
Atlas
5,948
397
22
1
0
272,776
3
L
Nike
7,364
491
84
6
0
263,119
3
W
Geb
7,515
501
32
2
0
267,420
1
W
Thanatos
9,396
626
83
6
0
314,304
2
L
Freya
6,987
466
84
6
0
265,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role