Player Matchup

Loki
Loki
Bunny feng3641
Loki
Level 65
God Stats
39W - 45L
1,425 SR
Queue Stats
196W - 192L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Orbital16
Gilgamesh
Level 113
God Stats
7W - 16L
1,349 SR
Queue Stats
98W - 125L
1,279 Elo+
Solo
Zeus
Zeus
XxcypherxX32
Zeus
Level 153
God Stats
3W - 6L
1,495 SR
Queue Stats
198W - 215L
1,507 Elo+
Party 1
Atlas
Atlas
dagreatasianboy
Atlas
Level 109
God Stats
0W - 1L
1,322 SR
Queue Stats
38W - 48L
1,462 Elo+
Party 1
Janus
Janus
sandovaldiego77
Janus
Level 27
God Stats
2W - 2L
1,379 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Team Averages
Level 93
1,394 SR
1,426 Elo+

VS

Team Averages
Level 132
1,575 SR
1,457 Elo+
Mulan
Mulan
Abokato
Mulan
Level 146
God Stats
7W - 4L
1,601 SR
Queue Stats
109W - 106L
1,547 Elo+
Solo
Discordia
Discordia
Leeviathan772
Discordia
Level 120
God Stats
2W - 0L
1,531 SR
Queue Stats
28W - 39L
1,323 Elo+
Party 2
Sol
Sol
OleCham
Sol
Level 124
God Stats
1W - 0L
1,590 SR
Queue Stats
15W - 25L
1,284 Elo+
Party 2
Izanami
Izanami
Pdizzl
Izanami
Level 111
God Stats
8W - 5L
1,653 SR
Queue Stats
287W - 281L
1,565 Elo+
Solo
Atlas
Atlas
momo378
Atlas
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 95L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,095
841
9,652
10,453
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Orbital16
Gilgamesh
14
2 / 7 / 4
8,654
721
9,290
15,814
8,002
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 6 / 5
9,858
822
14,083
10,209
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 2 / 4
8,188
682
5,895
13,274
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 1
8,539
712
5,128
11,606
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abokato
Mulan
17
10 / 2 / 8
11,835
986
21,943
14,610
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Leeviathan772
Discordia
16
3 / 1 / 2
9,455
788
7,145
6,768
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
3 / 3 / 3
9,168
764
7,551
9,583
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Pdizzl
Izanami
18
6 / 3 / 8
11,151
929
11,845
12,780
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
momo378
Atlas
15
1 / 1 / 11
9,937
828
5,455
11,855
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
23
23
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abokato
Mulan
10
2
8
7
L
5
2
1
2.75
W
Discordia
Leeviathan772
Discordia
3
1
2
4
W
Sol
3
3
3
1.5
L
Gilgamesh
Orbital16
Gilgamesh
2
7
4
0.57
W
Izanami
Pdizzl
Izanami
6
3
8
3.33
L
2
6
5
0.75
L
0
2
4
1
W
Atlas
momo378
Atlas
1
1
11
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
53,939
61,356
Taken
55,596
36,133
Mitigated
37,411
8,383
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abokato
Mulan
21,943
4,316
0
3,331
14,610
13,427
0
6,172
8,280
0
41,376
L
9,652
2,396
0
1,904
10,453
4,019
0
3,582
6,697
0
27,259
W
Discordia
Leeviathan772
Discordia
7,145
252
0
750
6,768
2,608
166
2,184
4,566
32,440
0
W
Sol
7,551
1,870
36
2,465
9,583
3,797
1,104
4,109
5,342
23,234
0
L
Gilgamesh
Orbital16
Gilgamesh
9,290
3,486
0
2,450
15,814
8,002
17
7,210
8,347
0
12,508
W
Izanami
Pdizzl
Izanami
11,845
5,719
0
1,645
12,780
6,205
436
7,036
5,596
0
56,309
L
14,083
464
0
1,057
10,209
3,970
165
2,009
8,007
45,531
0
L
5,895
1,556
645
1,353
13,274
15,843
0
2,963
9,944
18,237
0
W
Atlas
momo378
Atlas
5,455
1,602
2,223
2,673
11,855
11,374
136
5,288
6,435
13,392
0
L
5,128
0
0
974
11,606
4,299
1
4,925
6,406
35,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
51,546
238
Minions Killed
301
8
Camps Cleared
8
1,126,557
Distance Traveled
1,189,812
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,835
986
55
5
0
242,441
3
L
Loki
10,095
841
37
3
1
247,774
1
W
Discordia
9,455
788
60
5
1
244,145
4
W
Sol
9,168
764
45
4
2
224,620
2
L
Gilgamesh
8,654
721
5
0
0
216,269
0
W
Izanami
11,151
929
129
11
4
213,942
2
L
Zeus
9,858
822
95
8
5
199,278
1
L
Atlas
8,188
682
21
2
0
240,149
1
W
Atlas
9,937
828
12
1
1
264,664
3
L
Janus
8,539
712
80
7
2
223,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role