Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
EmrldDragon
Morgan Le Fay
Gold V
Level 127
God Stats
3W - 1L
1,526 SR
Queue Stats
53W - 53L
1,320 MMR
Party 1
Chernobog
Chernobog
Bronze III
L0UEY
Chernobog
Bronze III
Level 128
God Stats
7W - 3L
1,522 SR
Queue Stats
12W - 6L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
favian115
Erlang Shen
Gold IV
Level 130
God Stats
1W - 0L
1,326 SR
Queue Stats
13W - 16L
1,393 MMR
Solo
Geb
Geb
Gold IV
xXPity24Xx
Geb
Gold IV
Level 155
God Stats
3W - 1L
1,621 SR
Queue Stats
499W - 496L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,499 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,619 SR
1,395 MMR
Sylvanus
Sylvanus
Gold V
FatherMayhem
Sylvanus
Gold V
Level 87
God Stats
2W - 3L
1,571 SR
Queue Stats
272W - 286L
1,394 MMR
Solo
Janus
Janus
Gold IV
Gatogatuno
Janus
Gold IV
Level 129
God Stats
2W - 3L
1,646 SR
Queue Stats
285W - 284L
1,412 MMR
Solo
Hercules
Hercules
Bronze III
Pedro6955
Hercules
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,446 MMR
Solo
Neith
Neith
Gold V
cohensworth
Neith
Gold V
Level 128
God Stats
5W - 3L
1,590 SR
Queue Stats
107W - 110L
1,308 MMR
Solo
Bastet
Bastet
Silver II
notArtes
Bastet
Silver II
Level 82
God Stats
3W - 2L
1,788 SR
Queue Stats
6W - 11L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 1 / 7
10,464
581
14,974
18,998
17,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
EmrldDragon
Morgan Le Fay
18
5 / 0 / 11
11,202
622
13,882
6,880
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
L0UEY
Chernobog
18
4 / 0 / 7
10,928
607
8,544
8,374
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
favian115
Erlang Shen
17
11 / 1 / 6
11,198
622
9,973
14,332
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 1 / 8
9,383
521
4,914
13,205
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioAwilixOdin

VS

Bans
CamazotzCabrakanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatherMayhem
Sylvanus
11
1 / 5 / 1
7,148
397
5,819
16,185
13,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
2 / 5 / 1
9,382
521
6,792
10,060
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Pedro6955
Hercules
11
0 / 6 / 1
7,096
394
5,117
14,342
7,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 6 / 2
8,695
483
8,665
10,617
2,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
notArtes
Bastet
14
0 / 6 / 0
7,559
420
7,325
16,243
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
28
Kills
3
3
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
7
8.5
W
Morgan Le Fay
EmrldDragon
Morgan Le Fay
5
0
11
10.5
L
Sylvanus
FatherMayhem
Sylvanus
1
5
1
0.3
L
Janus
2
5
1
0.5
W
Chernobog
L0UEY
Chernobog
4
0
7
7.5
L
Hercules
Pedro6955
Hercules
0
6
1
0.08
L
0
6
2
0.17
W
Erlang Shen
favian115
Erlang Shen
11
1
6
14
L
Bastet
notArtes
Bastet
0
6
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,287
Damage
33,718
61,789
Taken
67,447
42,536
Mitigated
32,234
21,895
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,974
3,285
0
4,979
18,998
17,698
124
3,332
15,572
6,513
52,087
W
Morgan Le Fay
EmrldDragon
Morgan Le Fay
13,882
875
0
1,617
6,880
2,939
164
1,927
4,885
86,308
0
L
Sylvanus
FatherMayhem
Sylvanus
5,819
1,192
1,575
4,716
16,185
13,634
0
7,615
8,487
20,841
7,436
L
Janus
6,792
295
32
890
10,060
3,303
0
3,870
6,072
76,399
0
W
Chernobog
L0UEY
Chernobog
8,544
5,253
0
4,143
8,374
2,811
1,222
880
7,494
0
96,133
L
Hercules
Pedro6955
Hercules
5,117
1,804
0
1,368
14,342
7,788
40
3,466
10,161
2,848
28,270
L
8,665
2,558
0
1,183
10,617
2,374
860
891
9,677
0
69,632
W
Erlang Shen
favian115
Erlang Shen
9,973
4,767
0
5,092
14,332
10,351
378
3,851
10,298
0
86,071
L
Bastet
notArtes
Bastet
7,325
1,889
0
5,345
16,243
5,135
0
4,626
11,446
0
55,958
W
4,914
637
2,671
3,393
13,205
8,737
16
2,306
10,821
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
39,880
616
Minions Killed
492
0
Camps Cleared
0
1,874,189
Distance Traveled
1,769,409
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,464
581
125
7
0
387,672
2
W
Morgan Le Fay
11,202
622
169
9
0
373,655
8
L
Sylvanus
7,148
397
42
2
0
341,036
7
L
Janus
9,382
521
158
9
0
378,201
6
W
Chernobog
10,928
607
169
9
0
366,493
6
L
Hercules
7,096
394
59
3
0
374,027
5
L
Neith
8,695
483
144
8
0
311,941
6
W
Erlang Shen
11,198
622
132
7
0
402,284
6
L
Bastet
7,559
420
89
5
0
364,204
6
W
Geb
9,383
521
21
1
0
344,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role