Player Matchup

Chaac
Chaac
Silver III
ChiefPat420
Chaac
Silver III
Level 123
God Stats
28W - 21L
1,440 SR
Queue Stats
641W - 674L
835 MMR
Solo
Heimdallr
Heimdallr
Silver II
Its zAJ
Heimdallr
Silver II
Level 99
God Stats
4W - 4L
1,451 SR
Queue Stats
106W - 118L
812 MMR
Solo
Aphrodite
Aphrodite
Silver III
Lost_SKripTZ_
Aphrodite
Silver III
Level 143
God Stats
9W - 12L
1,472 SR
Queue Stats
438W - 457L
874 MMR
Solo
Geb
Geb
Silver IV
NightCrawler608
Geb
Silver IV
Level 117
God Stats
12W - 5L
1,618 SR
Queue Stats
265W - 275L
752 MMR
Solo
Loki
Loki
Silver IV
WhiteBoyPat
Loki
Silver IV
Level 109
God Stats
28W - 24L
1,513 SR
Queue Stats
451W - 471L
816 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,499 SR
818 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,529 SR
841 MMR
Tyr
Tyr
Bronze III
Kjakazion
Tyr
Bronze III
Level 82
God Stats
0W - 2L
1,573 SR
Queue Stats
51W - 61L
900 MMR
Solo
Nu Wa
Nu Wa
Silver III
Luisnunez17
Nu Wa
Silver III
Level 144
God Stats
62W - 54L
1,533 SR
Queue Stats
1,405W - 1,449L
960 MMR
Solo
Yemoja
Yemoja
Silver IV
dopaminefarmer
Yemoja
Silver IV
Level 88
God Stats
2W - 3L
1,632 SR
Queue Stats
58W - 68L
810 MMR
Solo
Arachne
Arachne
Silver V
iso finnxsse
Arachne
Silver V
Level 80
God Stats
17W - 10L
1,653 SR
Queue Stats
95W - 114L
555 MMR
Party 1
Ullr
Ullr
Silver II
iso stxge
Ullr
Silver II
Level 121
God Stats
0W - 2L
1,254 SR
Queue Stats
103W - 112L
980 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,978
622
2,385
6,224
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Its zAJ
Heimdallr
8
2 / 1 / 3
4,850
606
4,291
4,158
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Lost_SKripTZ_
Aphrodite
9
1 / 0 / 2
4,870
609
2,277
6,484
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 4
5,123
640
1,832
4,126
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 0
5,027
628
2,993
4,078
1,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AthenaSolAchillesGilgamesh

VS

Bans
PoseidonSkadiCliodhnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,074
509
3,543
4,631
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,469
559
3,478
4,104
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,702
463
982
4,005
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
iso finnxsse
Arachne
7
1 / 3 / 0
4,363
545
1,461
4,463
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
7
0 / 2 / 0
4,328
541
4,015
5,565
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Heimdallr
Its zAJ
Heimdallr
2
1
3
3.5
L
0
2
0
0
W
Aphrodite
Lost_SKripTZ_
Aphrodite
1
0
2
2
L
0
3
0
0
W
2
0
4
4
W
3
0
0
3
L
0
1
0
0
L
Arachne
iso finnxsse
Arachne
1
3
0
0.33
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,778
Damage
13,479
25,070
Taken
22,768
8,434
Mitigated
7,335
13,502
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,385
386
0
3,288
6,224
2,507
268
248
5,584
0
15,024
W
Heimdallr
Its zAJ
Heimdallr
4,291
1,663
0
1,442
4,158
1,197
899
452
3,706
0
29,801
L
3,543
777
0
2,159
4,631
2,070
0
0
4,300
0
14,044
W
Aphrodite
Lost_SKripTZ_
Aphrodite
2,277
617
535
4,988
6,484
1,835
231
1,917
4,567
29,803
0
L
3,478
1,319
0
947
4,104
1,126
0
1,879
2,225
24,502
0
W
1,832
427
52
2,114
4,126
1,529
372
1,257
2,869
9,093
0
W
2,993
865
0
1,083
4,078
1,366
0
586
3,463
0
25,173
L
982
413
387
1,066
4,005
1,281
0
438
3,567
5,795
0
L
Arachne
iso finnxsse
Arachne
1,461
969
0
1,362
4,463
1,311
0
520
3,885
0
16,483
L
Ullr
4,015
1,590
0
1,468
5,565
1,547
0
1,272
4,293
0
25,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
20,936
215
Minions Killed
167
0
Camps Cleared
0
803,930
Distance Traveled
713,493
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,978
622
32
4
0
151,558
0
W
Heimdallr
4,850
606
54
7
0
142,960
4
L
Tyr
4,074
509
29
4
0
104,726
1
W
Aphrodite
4,870
609
56
7
0
150,429
3
L
Nu Wa
4,469
559
45
6
0
138,466
3
W
Geb
5,123
640
21
3
0
178,484
0
W
Loki
5,027
628
52
7
0
180,499
1
L
Yemoja
3,702
463
10
1
0
156,180
3
L
Arachne
4,363
545
33
4
0
161,643
3
L
Ullr
4,328
541
50
6
0
152,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role