Player Matchup

Kuzenbo
Kuzenbo
BiscIT83
Kuzenbo
Level 27
God Stats
9W - 11L
1,536 SR
Queue Stats
45W - 47L
1,460 Elo+
Party 1
Neith
Neith
Kalevity
Neith
Level 15
God Stats
5W - 6L
1,371 SR
Queue Stats
18W - 29L
1,250 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VolticImpulse
Tsukuyomi
Level 76
God Stats
2W - 2L
1,154 SR
Queue Stats
77W - 89L
1,468 Elo+
Party 1
Team Averages
Level 39
1,354 SR
1,393 Elo+

VS

Team Averages
Level 86
1,475 SR
1,333 Elo+
Fenrir
Fenrir
DougDimmaDab
Fenrir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,347 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RipBlake
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 56L
1,304 Elo+
Party 2
Neith
Neith
VibinInTheVoid
Neith
Level 4
God Stats
3W - 6L
1,426 SR
Queue Stats
13W - 36L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BiscIT83
Kuzenbo
14
3 / 3 / 15
11,051
789
6,754
13,523
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Kalevity
Neith
14
7 / 1 / 8
10,805
772
12,579
8,081
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
VolticImpulse
Tsukuyomi
16
10 / 5 / 6
11,848
846
17,566
14,919
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 4
9,727
695
8,634
13,582
8,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
RipBlake
Kumbhakarna
12
1 / 6 / 5
8,282
592
4,358
16,397
16,956
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 10 / 5
9,096
650
9,335
13,848
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
9
9
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BiscIT83
Kuzenbo
3
3
15
3.5
L
Fenrir
5
4
4
1.75
W
Neith
Kalevity
Neith
7
1
8
11
L
Kumbhakarna
RipBlake
Kumbhakarna
1
6
5
0.58
L
3
10
5
0.55
W
Tsukuyomi
VolticImpulse
Tsukuyomi
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
22,327
36,523
Taken
43,827
27,035
Mitigated
29,700
8,353
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BiscIT83
Kuzenbo
6,754
2,398
333
4,437
13,523
18,903
712
2,059
11,464
18,192
0
L
Fenrir
8,634
2,118
0
1,402
13,582
8,063
396
2,741
10,841
0
31,303
W
Neith
Kalevity
Neith
12,579
7,055
0
1,484
8,081
2,707
1,090
1,103
6,978
0
31,303
L
Kumbhakarna
RipBlake
Kumbhakarna
4,358
478
308
884
16,397
16,956
0
2,065
14,332
15,407
0
L
9,335
4,465
0
1,529
13,848
4,681
196
2,490
11,358
0
25,451
W
Tsukuyomi
VolticImpulse
Tsukuyomi
17,566
6,062
2
2,097
14,919
5,425
726
1,716
13,203
0
59,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
27,105
141
Minions Killed
111
5
Camps Cleared
5
758,614
Distance Traveled
635,982
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,051
789
22
2
1
252,921
3
L
Fenrir
9,727
695
51
4
5
241,168
1
W
Neith
10,805
772
47
3
0
236,112
0
L
Kumbhakarna
8,282
592
18
1
0
204,290
1
L
Neith
9,096
650
42
3
0
190,524
4
W
Tsukuyomi
11,848
846
72
5
4
269,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role