Player Matchup

Charybdis
Charybdis
Adrian9413
Charybdis
Level 151
God Stats
6W - 9L
1,414 SR
Queue Stats
149W - 173L
1,522 Elo+
Solo
King Arthur
King Arthur
Cpt BloodBlade
King Arthur
Level 89
God Stats
1W - 2L
1,638 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 2
Geb
Geb
TDT500
Geb
Level 103
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 2L
1,742 Elo+
Party 2
Anubis
Anubis
THELORD200753
Anubis
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
xsoulnightx
Hun Batz
Level 128
God Stats
2W - 7L
1,295 SR
Queue Stats
467W - 462L
1,432 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,570 Elo+

VS

Team Averages
Level 65
1,551 SR
1,553 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CircusfreakXIII
Bastet
Level 16
God Stats
1W - 0L
1,348 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OppressedPanda
Sylvanus
Level 148
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Pirobita100
Fenrir
Level 24
God Stats
1W - 1L
1,551 SR
Queue Stats
16W - 7L
1,763 Elo+
Solo
Achilles
Achilles
Whyp
Achilles
Level 16
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adrian9413
Charybdis
15
1 / 4 / 3
8,154
680
10,291
9,549
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Cpt BloodBlade
King Arthur
13
0 / 7 / 3
7,915
660
7,452
16,049
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
TDT500
Geb
14
0 / 4 / 3
7,822
652
8,823
13,373
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 8 / 4
7,445
620
6,919
11,301
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xsoulnightx
Hun Batz
16
5 / 5 / 0
10,291
858
8,005
14,823
6,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 0 / 11
11,113
926
9,670
5,697
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 14
9,610
801
10,789
7,156
2,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
16
2 / 0 / 13
9,244
770
8,536
11,487
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
16
6 / 3 / 9
10,469
872
14,474
13,016
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Whyp
Achilles
17
8 / 3 / 13
10,634
886
13,963
18,346
21,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
6
Kills
28
28
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
11
13.5
L
Charybdis
Adrian9413
Charybdis
1
4
3
0.63
W
4
0
14
11
L
King Arthur
Cpt BloodBlade
King Arthur
0
7
3
0.21
W
Sylvanus
2
0
13
8.5
W
Fenrir
6
3
9
3.5
L
Geb
TDT500
Geb
0
4
3
0.38
L
0
8
4
0.25
W
Achilles
Whyp
Achilles
8
3
13
4.83
L
Hun Batz
xsoulnightx
Hun Batz
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
57,432
65,095
Taken
55,702
41,289
Mitigated
40,880
6,558
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,670
385
0
250
5,697
2,479
270
2,064
3,633
39,120
0
L
Charybdis
Adrian9413
Charybdis
10,291
4,517
0
297
9,549
3,430
360
2,664
6,751
0
33,166
W
10,789
1,898
0
636
7,156
2,755
0
841
6,315
0
13,836
L
King Arthur
Cpt BloodBlade
King Arthur
7,452
754
105
1,453
16,049
14,928
51
5,318
10,445
0
18,534
W
Sylvanus
8,536
1,884
5,459
5,008
11,487
6,449
346
3,640
7,847
37,269
5,627
W
Fenrir
14,474
3,976
0
3,622
13,016
7,238
530
4,245
8,771
0
36,948
L
Geb
TDT500
Geb
8,823
738
362
2,468
13,373
12,235
1
5,324
7,938
26,791
0
L
6,919
389
0
1,817
11,301
4,607
0
2,606
8,435
19,914
0
W
Achilles
Whyp
Achilles
13,963
2,856
608
2,078
18,346
21,959
23
5,224
13,122
9,186
18,390
L
Hun Batz
xsoulnightx
Hun Batz
8,005
969
0
56
14,823
6,089
0
5,547
9,116
0
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
51,070
216
Minions Killed
256
6
Camps Cleared
9
1,054,075
Distance Traveled
1,207,369
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,113
926
82
7
3
265,512
3
L
Charybdis
8,154
680
64
5
0
182,731
2
W
Bastet
9,610
801
9
1
0
261,143
0
L
King Arthur
7,915
660
19
2
0
215,755
0
W
Sylvanus
9,244
770
84
7
2
204,151
0
W
Fenrir
10,469
872
55
5
4
234,948
2
L
Geb
7,822
652
40
3
1
226,759
3
L
Anubis
7,445
620
36
3
2
193,322
1
W
Achilles
10,634
886
26
2
0
241,615
0
L
Hun Batz
10,291
858
57
5
3
235,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role