Player Matchup

Artio
Artio
Djk150
Artio
Level 63
God Stats
7W - 6L
1,685 SR
Queue Stats
44W - 58L
1,394 Elo+
Party 1
Sol
Sol
GapingRaptor70
Sol
Level 80
God Stats
11W - 10L
1,544 SR
Queue Stats
45W - 40L
1,512 Elo+
Party 1
Bastet
Bastet
GapingRaptor72
Bastet
Level 16
God Stats
0W - 2L
1,671 SR
Queue Stats
10W - 7L
1,461 Elo+
Party 1
Team Averages
Level 53
1,633 SR
1,456 Elo+

VS

Team Averages
Level 51
1,700 SR
1,417 Elo+
Artio
Artio
Dal-E_Lama
Artio
Level 25
God Stats
2W - 0L
1,682 SR
Queue Stats
8W - 5L
1,216 Elo+
Party 2
Kukulkan
Kukulkan
Jamrag93
Kukulkan
Level 42
God Stats
1W - 2L
1,609 SR
Queue Stats
3W - 10L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
WhiteKnightJess
Sun Wukong
Level 87
God Stats
3W - 0L
1,808 SR
Queue Stats
13W - 9L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Djk150
Artio
11
1 / 1 / 7
7,073
707
5,612
12,361
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 0 / 1
7,565
757
11,412
5,834
1,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 8
6,430
643
6,853
8,215
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 2 / 1
6,338
634
2,546
11,159
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Jamrag93
Kukulkan
9
0 / 3 / 1
5,939
594
5,492
6,848
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
WhiteKnightJess
Sun Wukong
10
2 / 3 / 0
6,428
643
10,718
10,004
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
0
2
1
0.25
L
Artio
Djk150
Artio
1
1
7
4.5
L
7
0
1
7.5
L
0
1
8
4
W
Kukulkan
Jamrag93
Kukulkan
0
3
1
0.17
W
Sun Wukong
WhiteKnightJess
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
18,756
26,410
Taken
28,011
15,211
Mitigated
13,938
8,137
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,546
382
808
3,457
11,159
6,409
0
7,422
3,737
5,269
0
L
Artio
Djk150
Artio
5,612
647
1,204
4,586
12,361
10,850
0
4,693
7,315
14,230
0
L
11,412
4,971
0
842
5,834
1,812
264
1,653
4,079
34,877
0
L
6,853
2,026
0
1,505
8,215
2,549
0
1,937
5,886
0
18,080
W
Kukulkan
Jamrag93
Kukulkan
5,492
553
0
440
6,848
2,103
0
4,421
2,427
25,333
0
W
Sun Wukong
WhiteKnightJess
Sun Wukong
10,718
1,760
0
1,836
10,004
5,426
0
5,438
4,566
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,068
Gold Earned
18,705
107
Minions Killed
99
7
Camps Cleared
2
557,184
Distance Traveled
559,088
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,338
634
14
1
0
182,460
1
L
Artio
7,073
707
18
2
0
200,938
0
L
Sol
7,565
757
62
6
5
159,823
1
L
Bastet
6,430
643
27
3
2
196,423
1
W
Kukulkan
5,939
594
66
7
0
173,034
3
W
Sun Wukong
6,428
643
19
2
2
203,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role