Player Matchup

Thor
Thor
ANAKONDAKILL
Thor
Level 139
God Stats
9W - 9L
1,521 SR
Queue Stats
406W - 447L
1,404 Elo+
Solo
Anhur
Anhur
BeanWaterGJ
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fear4me2
Cu Chulainn
Level 107
God Stats
6W - 1L
1,936 SR
Queue Stats
199W - 203L
1,384 Elo+
Solo
Sobek
Sobek
MegaHamSandwich
Sobek
Level 61
God Stats
0W - 2L
1,479 SR
Queue Stats
192W - 216L
1,443 Elo+
Solo
Aphrodite
Aphrodite
xTOPxDOGx1
Aphrodite
Level 122
God Stats
20W - 17L
1,555 SR
Queue Stats
278W - 312L
1,360 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,402 Elo+

VS

Team Averages
Level 75
1,463 SR
1,388 Elo+
Danzaburou
Danzaburou
FATWHACKER1
Danzaburou
Level 97
God Stats
27W - 23L
1,561 SR
Queue Stats
397W - 414L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
Gorditolac
Guan Yu
Level 42
God Stats
19W - 23L
1,362 SR
Queue Stats
139W - 181L
1,304 Elo+
Solo
Horus
Horus
Mb2rea1
Horus
Level 87
God Stats
18W - 17L
1,443 SR
Queue Stats
180W - 182L
1,416 Elo+
Solo
Hades
Hades
SlickRickC-132
Hades
Level 64
God Stats
3W - 2L
1,515 SR
Queue Stats
329W - 346L
1,459 Elo+
Party 1
Artio
Artio
ripyizuu
Artio
Level 87
God Stats
136W - 200L
1,434 SR
Queue Stats
246W - 439L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
9,976
554
2,641
9,167
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 1
7,712
428
8,447
13,316
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Fear4me2
Cu Chulainn
14
1 / 2 / 0
8,693
483
11,797
13,642
7,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 1
7,727
429
4,665
19,893
21,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
xTOPxDOGx1
Aphrodite
12
0 / 3 / 3
7,899
439
9,797
11,897
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FATWHACKER1
Danzaburou
15
7 / 2 / 4
9,695
539
14,748
12,887
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Gorditolac
Guan Yu
15
0 / 1 / 1
8,417
468
4,644
12,239
8,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Mb2rea1
Horus
15
5 / 1 / 3
9,173
510
4,654
7,716
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 2 / 2
9,327
518
12,181
15,189
8,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
ripyizuu
Artio
13
1 / 1 / 10
7,937
441
6,468
11,449
9,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
2
4
1
0.63
W
Danzaburou
FATWHACKER1
Danzaburou
7
2
4
4.5
L
Cu Chulainn
Fear4me2
Cu Chulainn
1
2
0
0.5
W
Guan Yu
Gorditolac
Guan Yu
0
1
1
0.5
W
Horus
Mb2rea1
Horus
5
1
3
6.5
L
1
6
1
0.25
W
5
2
2
3
W
Artio
ripyizuu
Artio
1
1
10
6
L
Aphrodite
xTOPxDOGx1
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
42,695
67,915
Taken
59,480
41,411
Mitigated
34,633
23,970
Healing
31,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,641
53
0
4,467
9,167
3,301
23
65
9,102
0
73,829
L
8,447
2,666
0
3,670
13,316
4,504
180
2,145
11,171
0
44,367
W
Danzaburou
FATWHACKER1
Danzaburou
14,748
7,325
0
3,918
12,887
3,582
1,095
1,980
10,907
0
65,876
L
Cu Chulainn
Fear4me2
Cu Chulainn
11,797
2,879
0
4,006
13,642
7,999
0
4,234
9,340
4,817
59,302
W
Guan Yu
Gorditolac
Guan Yu
4,644
1,503
158
7,360
12,239
8,953
644
737
11,502
6,845
41,559
W
Horus
Mb2rea1
Horus
4,654
2,442
1,369
2,609
7,716
4,379
23
1,812
5,868
0
55,333
L
4,665
1,112
0
5,264
19,893
21,585
135
5,521
14,264
21,014
0
W
12,181
1,268
566
8,141
15,189
8,020
174
7,447
7,176
57,129
0
W
Artio
ripyizuu
Artio
6,468
603
1,677
5,711
11,449
9,699
144
2,990
8,313
21,339
0
L
Aphrodite
xTOPxDOGx1
Aphrodite
9,797
1,023
283
6,280
11,897
4,022
0
7,389
4,462
40,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
44,549
448
Minions Killed
424
0
Camps Cleared
0
1,521,167
Distance Traveled
1,670,079
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,976
554
137
8
0
330,619
6
L
Anhur
7,712
428
86
5
0
286,121
0
W
Danzaburou
9,695
539
99
6
0
306,377
1
L
Cu Chulainn
8,693
483
114
6
0
337,377
5
W
Guan Yu
8,417
468
102
6
0
308,962
4
W
Horus
9,173
510
95
5
0
367,386
1
L
Sobek
7,727
429
32
2
0
310,636
2
W
Hades
9,327
518
96
5
0
314,713
0
W
Artio
7,937
441
32
2
0
372,641
5
L
Aphrodite
7,899
439
79
4
0
256,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role