Player Matchup

Mulan
Mulan
Bass TBW5308
Mulan
Level 68
God Stats
4W - 2L
1,445 SR
Queue Stats
373W - 503L
1,370 Elo+
Solo
Loki
Loki
Djulios_macioro
Loki
Level 105
God Stats
9W - 11L
1,426 SR
Queue Stats
278W - 394L
1,354 Elo+
Party 1
Neith
Neith
Oleirogamer1977
Neith
Level 75
God Stats
4W - 1L
1,711 SR
Queue Stats
183W - 155L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V1n1RORT
Morgan Le Fay
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 242L
1,470 Elo+
Solo
Sobek
Sobek
VQueiroz12
Sobek
Level 103
God Stats
13W - 10L
1,513 SR
Queue Stats
276W - 374L
1,272 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,389 Elo+

VS

Team Averages
Level 93
1,517 SR
1,422 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ShiShiKeox
Ares
Level 82
God Stats
13W - 16L
1,498 SR
Queue Stats
376W - 510L
1,400 Elo+
Solo
Fenrir
Fenrir
VikingNegro
Fenrir
Level 155
God Stats
2W - 2L
1,651 SR
Queue Stats
237W - 257L
1,420 Elo+
Solo
Set
Set
ZombieTv7207
Set
Level 86
God Stats
31W - 43L
1,445 SR
Queue Stats
426W - 465L
1,432 Elo+
Solo
Danzaburou
Danzaburou
lucioavm88
Danzaburou
Level 43
God Stats
37W - 29L
1,494 SR
Queue Stats
67W - 63L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,737
612
5,090
8,720
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 1
5,629
512
2,878
5,093
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,464
497
3,032
4,490
1,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
V1n1RORT
Morgan Le Fay
11
2 / 0 / 2
6,366
579
4,152
5,506
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
6
0 / 2 / 2
4,373
398
596
4,259
2,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 0
5,369
488
1,876
6,253
2,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,471
497
4,620
6,718
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
9
1 / 1 / 1
5,064
460
2,396
7,338
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 1 / 0
4,653
423
460
3,902
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lucioavm88
Danzaburou
9
1 / 1 / 0
5,175
470
2,796
4,226
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
2
1
0
2
W
2
0
1
2.5
W
1
0
1
1.5
L
1
2
0
0.5
W
Morgan Le Fay
V1n1RORT
Morgan Le Fay
2
0
2
3
W
Sobek
0
2
2
0.5
L
Fenrir
1
1
1
1.5
L
0
1
0
0
L
Danzaburou
lucioavm88
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
12,148
28,068
Taken
28,437
10,906
Mitigated
12,193
9,823
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,876
0
0
2,144
6,253
2,275
0
2,305
3,688
31,484
0
W
5,090
877
0
2,360
8,720
4,454
472
3,995
4,161
1,135
31,951
W
2,878
636
0
2,451
5,093
1,274
162
360
4,698
0
23,020
W
3,032
884
0
1,859
4,490
1,029
0
0
4,490
0
35,639
L
4,620
154
0
1,602
6,718
4,334
0
0
6,243
18,216
0
W
Morgan Le Fay
V1n1RORT
Morgan Le Fay
4,152
358
0
2,342
5,506
1,946
0
1,542
3,964
36,216
0
W
Sobek
596
54
52
759
4,259
2,203
0
0
4,259
4,609
0
L
Fenrir
2,396
307
0
2,997
7,338
3,497
0
733
6,553
0
21,437
L
460
233
0
1,748
3,902
1,022
0
973
2,881
0
13,823
L
Danzaburou
lucioavm88
Danzaburou
2,796
1,044
219
686
4,226
1,065
54
434
3,792
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
25,732
280
Minions Killed
240
0
Camps Cleared
0
952,048
Distance Traveled
919,888
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,369
488
63
6
0
195,509
2
W
Mulan
6,737
612
80
7
0
212,472
1
W
Loki
5,629
512
49
4
0
242,415
2
W
Neith
5,464
497
59
5
0
179,682
2
L
Ares
5,471
497
39
4
0
184,583
1
W
Morgan Le Fay
6,366
579
83
8
0
214,715
0
W
Sobek
4,373
398
9
1
0
102,764
2
L
Fenrir
5,064
460
35
3
0
202,884
4
L
Set
4,653
423
39
4
0
133,262
1
L
Danzaburou
5,175
470
64
6
0
203,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role