Player Matchup

Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Imgarbage SG
Atlas
Level 100
God Stats
5W - 3L
1,256 SR
Queue Stats
361W - 413L
1,418 Elo+
Party 2
Artemis
Artemis
Roncro
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
Yefk
Kukulkan
Level 142
God Stats
11W - 6L
1,618 SR
Queue Stats
83W - 89L
1,423 Elo+
Solo
Fenrir
Fenrir
igreen SG5227
Fenrir
Level 69
God Stats
43W - 42L
1,452 SR
Queue Stats
142W - 191L
1,343 Elo+
Party 2
Team Averages
Level 84
1,465 SR
1,394 Elo+

VS

Team Averages
Level 80
1,487 SR
1,436 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Iamfromk
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jerisleif
Cliodhna
Level 40
God Stats
4W - 2L
1,569 SR
Queue Stats
174W - 202L
1,384 Elo+
Solo
Neith
Neith
UchihaEC
Neith
Level 48
God Stats
13W - 22L
1,484 SR
Queue Stats
151W - 193L
1,323 Elo+
Solo
Mulan
Mulan
Yokai13
Mulan
Level 89
God Stats
21W - 28L
1,383 SR
Queue Stats
402W - 439L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,832
530
1,718
5,398
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 0
5,945
540
4,808
7,191
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Roncro
Artemis
8
4 / 5 / 1
5,523
502
4,077
6,790
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yefk
Kukulkan
10
0 / 2 / 1
5,527
502
1,000
4,114
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 0
5,864
533
1,121
4,982
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 1
6,478
589
2,240
2,336
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
3
0 / 7 / 0
3,846
350
94
4,865
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Jerisleif
Cliodhna
12
4 / 1 / 2
6,968
633
5,571
6,821
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
UchihaEC
Neith
10
2 / 2 / 3
6,003
546
3,360
5,838
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Yokai13
Mulan
11
1 / 2 / 1
6,318
574
5,228
6,786
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
9
9
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Vulcan
 
Vulcan
2
0
1
2.5
L
Pele
0
7
0
0
W
2
2
0
1
L
Cliodhna
Jerisleif
Cliodhna
4
1
2
5
W
Artemis
Roncro
Artemis
4
5
1
0.9
L
Neith
UchihaEC
Neith
2
2
3
1.75
W
Kukulkan
Yefk
Kukulkan
0
2
1
0.25
L
Mulan
Yokai13
Mulan
1
2
1
0.75
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
16,493
28,475
Taken
26,646
13,734
Mitigated
9,252
8,105
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,718
502
0
1,226
5,398
3,883
0
563
4,835
20,737
0
L
Vulcan
 
Vulcan
2,240
930
0
693
2,336
714
0
733
1,603
33,136
0
L
Pele
94
94
0
164
4,865
910
0
624
4,241
0
3,285
W
4,808
1,416
0
2,265
7,191
4,910
0
650
6,014
27,314
0
L
Cliodhna
Jerisleif
Cliodhna
5,571
1,153
0
3,618
6,821
2,209
0
1,256
5,494
0
41,279
W
Artemis
Roncro
Artemis
4,077
2,104
0
801
6,790
1,449
292
291
6,499
0
21,345
L
Neith
UchihaEC
Neith
3,360
1,191
0
2,113
5,838
1,651
0
1,048
4,790
0
29,612
W
Kukulkan
Yefk
Kukulkan
1,000
167
0
1,077
4,114
993
0
737
3,377
35,360
0
L
Mulan
Yokai13
Mulan
5,228
711
0
3,234
6,786
3,768
0
3,172
2,992
5,478
26,650
W
1,121
260
0
2,736
4,982
2,499
0
784
4,128
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
29,613
263
Minions Killed
314
0
Camps Cleared
0
1,001,765
Distance Traveled
1,010,324
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,832
530
35
3
0
212,210
3
L
Vulcan
6,478
589
82
7
0
185,817
5
L
Pele
3,846
350
4
0
0
146,886
0
W
Atlas
5,945
540
59
5
0
183,428
3
L
Cliodhna
6,968
633
86
8
0
271,878
3
W
Artemis
5,523
502
44
4
0
171,212
0
L
Neith
6,003
546
67
6
0
187,095
3
W
Kukulkan
5,527
502
72
7
0
217,798
2
L
Mulan
6,318
574
75
7
0
218,648
3
W
Fenrir
5,864
533
53
5
0
217,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role