Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
Lyekin
Terra
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 247L
860 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Seya46
Amaterasu
Bronze II
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 52L
192 MMR
Solo
Izanami
Izanami
Bronze II
gperalta199292
Izanami
Bronze II
Level 102
God Stats
22W - 21L
1,475 SR
Queue Stats
149W - 177L
272 MMR
Solo
Vulcan
Vulcan
Silver II
savageled
Vulcan
Silver II
Level 81
God Stats
2W - 5L
1,520 SR
Queue Stats
58W - 64L
942 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,460 SR
753 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,568 SR
947 MMR
Hou Yi
Hou Yi
Bronze I
 
Hou Yi
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze I
Coopelite05
Awilix
Bronze I
Level 129
God Stats
10W - 6L
1,614 SR
Queue Stats
250W - 274L
395 MMR
Solo
Achilles
Achilles
Bronze I
SpawnCifer
Achilles
Bronze I
Level 65
God Stats
14W - 10L
1,590 SR
Queue Stats
105W - 142L
359 MMR
Solo
Discordia
Discordia
Silver I
sergio951201
Discordia
Silver I
Level 148
God Stats
14W - 8L
1,634 SR
Queue Stats
92W - 107L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 2 / 1
7,861
605
4,778
9,542
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Lyekin
Terra
10
0 / 3 / 3
6,408
493
2,420
11,542
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Seya46
Amaterasu
6
0 / 4 / 0
5,031
387
1,684
7,881
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 0
7,337
564
3,428
9,065
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
savageled
Vulcan
12
1 / 3 / 2
6,734
518
5,812
7,670
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Morgan Le FayGilgameshSol

VS

Bans
UllrMulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 1 / 4
7,177
552
6,333
6,247
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
10
0 / 1 / 4
6,463
497
4,125
11,172
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
14
4 / 2 / 3
7,847
604
4,969
7,293
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SpawnCifer
Achilles
12
6 / 1 / 0
7,804
600
8,163
7,701
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
sergio951201
Discordia
13
2 / 2 / 3
7,614
586
7,161
5,288
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
1
1.75
W
Hou Yi
 
Hou Yi
3
1
4
5
W
Geb
 
Geb
0
1
4
2
W
Awilix
4
2
3
2.75
L
Terra
Lyekin
Terra
0
3
3
0.5
L
Amaterasu
Seya46
Amaterasu
0
4
0
0
W
Achilles
SpawnCifer
Achilles
6
1
0
6
L
2
3
0
0.67
L
Vulcan
savageled
Vulcan
1
3
2
0.67
W
Discordia
sergio951201
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
30,751
45,700
Taken
37,701
19,483
Mitigated
17,633
15,657
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,778
1,599
0
3,891
9,542
3,402
0
2,029
7,209
0
54,295
W
Hou Yi
 
Hou Yi
6,333
2,515
0
2,368
6,247
1,613
802
1,146
5,101
0
46,336
W
Geb
 
Geb
4,125
780
0
2,591
11,172
6,857
78
3,767
7,405
19,762
0
W
Awilix
4,969
1,724
0
2,296
7,293
2,262
421
478
6,815
0
42,372
L
Terra
Lyekin
Terra
2,420
675
2,731
3,220
11,542
7,202
0
4,724
6,539
10,132
0
L
Amaterasu
Seya46
Amaterasu
1,684
688
0
1,614
7,881
3,942
0
489
6,984
0
11,122
W
Achilles
SpawnCifer
Achilles
8,163
2,960
0
2,385
7,701
5,334
0
817
6,632
1,858
32,196
L
3,428
2,062
0
2,197
9,065
2,276
0
1,461
7,604
0
58,482
L
Vulcan
savageled
Vulcan
5,812
1,779
0
2,004
7,670
2,661
0
3,158
4,164
51,619
0
W
Discordia
sergio951201
Discordia
7,161
332
0
1,073
5,288
1,567
422
2,024
3,230
52,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
36,905
385
Minions Killed
402
0
Camps Cleared
0
1,169,065
Distance Traveled
1,270,195
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,861
605
122
9
0
260,390
0
W
Hou Yi
7,177
552
101
8
0
247,125
5
W
Geb
6,463
497
31
2
0
297,547
3
W
Awilix
7,847
604
84
6
0
267,143
3
L
Terra
6,408
493
13
1
0
266,497
3
L
Amaterasu
5,031
387
25
2
0
169,376
1
W
Achilles
7,804
600
73
6
0
200,934
2
L
Izanami
7,337
564
120
9
0
226,594
0
L
Vulcan
6,734
518
105
8
0
246,208
3
W
Discordia
7,614
586
113
9
0
257,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role