Player Matchup

Janus
Janus
CosmicNinja96
Janus
Level 102
God Stats
3W - 6L
1,346 SR
Queue Stats
470W - 441L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Onixu
Baron Samedi
Level 61
God Stats
2W - 1L
1,517 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 2
Ymir
Ymir
SamOnLive
Ymir
Level 139
God Stats
6W - 5L
1,666 SR
Queue Stats
55W - 42L
1,597 Elo+
Party 2
Bastet
Bastet
Wrenchtoolit
Bastet
Level 48
God Stats
24W - 11L
1,723 SR
Queue Stats
253W - 192L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
camGrizzly099
Erlang Shen
Level 36
God Stats
1W - 0L
1,320 SR
Queue Stats
77W - 48L
1,667 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,571 Elo+

VS

Team Averages
Level 96
1,601 SR
1,555 Elo+
Merlin
Merlin
Berserkin-
Merlin
Level 139
God Stats
8W - 15L
1,474 SR
Queue Stats
260W - 220L
1,555 Elo+
Party 3
Mercury
Mercury
FrankenSteinke2
Mercury
Level 13
God Stats
4W - 3L
1,817 SR
Queue Stats
131W - 61L
1,666 Elo+
Party 1
Skadi
Skadi
Little-e22-7
Skadi
Level 125
God Stats
29W - 22L
1,630 SR
Queue Stats
176W - 171L
1,593 Elo+
Party 1
Thanatos
Thanatos
a55555555dh
Thanatos
Level 82
God Stats
15W - 10L
1,528 SR
Queue Stats
93W - 96L
1,443 Elo+
Party 3
Ganesha
Ganesha
hereiam13
Ganesha
Level 121
God Stats
28W - 23L
1,558 SR
Queue Stats
433W - 391L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,051
588
4,931
4,697
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Onixu
Baron Samedi
10
3 / 2 / 7
6,522
544
5,773
5,184
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
4 / 2 / 5
7,352
613
5,338
9,270
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
6 / 3 / 0
8,375
698
8,813
8,950
3,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
camGrizzly099
Erlang Shen
13
4 / 0 / 5
7,570
631
6,178
8,553
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Berserkin-
Merlin
11
1 / 2 / 1
6,255
521
3,467
5,761
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 1
7,174
598
8,455
9,273
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 1
6,296
525
5,612
7,472
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
a55555555dh
Thanatos
10
2 / 8 / 0
5,871
489
2,885
10,238
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
hereiam13
Ganesha
9
0 / 4 / 3
6,187
516
2,829
9,841
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Berserkin-
Merlin
1
2
1
0.75
W
4
2
6
3.5
L
4
4
1
1.13
L
2
3
1
0.83
W
Baron Samedi
Onixu
Baron Samedi
3
2
7
3.25
W
Ymir
4
2
5
3.25
W
Bastet
6
3
0
2
L
Thanatos
a55555555dh
Thanatos
2
8
0
0.25
W
Erlang Shen
camGrizzly099
Erlang Shen
4
0
5
6.5
L
Ganesha
hereiam13
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
23,248
36,654
Taken
42,585
17,902
Mitigated
18,706
13,003
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Berserkin-
Merlin
3,467
260
26
1,693
5,761
1,770
0
1,827
3,776
38,953
0
W
4,931
320
0
1,386
4,697
997
182
1,839
2,682
30,346
0
L
8,455
4,215
0
2,323
9,273
3,980
0
1,345
7,875
0
42,729
L
5,612
2,869
0
2,364
7,472
2,091
0
4,248
3,002
0
35,521
W
Baron Samedi
Onixu
Baron Samedi
5,773
958
1,727
1,345
5,184
1,693
66
447
4,737
20,858
0
W
Ymir
5,338
1,601
0
2,570
9,270
8,076
0
1,599
7,605
30,787
0
W
Bastet
8,813
1,993
0
4,007
8,950
3,158
598
0
8,950
0
43,471
L
Thanatos
a55555555dh
Thanatos
2,885
781
0
4,272
10,238
3,874
0
2,339
7,769
0
29,543
W
Erlang Shen
camGrizzly099
Erlang Shen
6,178
3,428
0
1,968
8,553
3,978
280
2,010
6,384
0
55,639
L
Ganesha
hereiam13
Ganesha
2,829
633
236
2,320
9,841
6,991
0
5,219
4,121
15,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
31,783
352
Minions Killed
320
0
Camps Cleared
0
1,210,867
Distance Traveled
1,096,764
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,255
521
95
8
0
229,345
3
W
Janus
7,051
588
54
5
0
249,659
4
L
Mercury
7,174
598
82
7
0
249,927
0
L
Skadi
6,296
525
81
7
0
209,657
3
W
Baron Samedi
6,522
544
40
3
0
232,221
2
W
Ymir
7,352
613
60
5
0
230,453
1
W
Bastet
8,375
698
101
8
0
240,564
1
L
Thanatos
5,871
489
59
5
0
194,211
3
W
Erlang Shen
7,570
631
97
8
0
257,970
2
L
Ganesha
6,187
516
3
0
0
213,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role