Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Garilla17
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 411L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
ScoobyMonke
Gilgamesh
Level 47
God Stats
52W - 39L
1,536 SR
Queue Stats
151W - 163L
1,450 Elo+
Solo
Team Averages
Level 50
1,512 SR
1,481 Elo+

VS

Team Averages
Level 97
1,446 SR
1,486 Elo+
Janus
Janus
Onbro420
Janus
Level 109
God Stats
2W - 2L
1,544 SR
Queue Stats
28W - 32L
1,490 Elo+
Solo
Izanami
Izanami
RUTHL3SSMAT3
Izanami
Level 48
God Stats
2W - 0L
1,295 SR
Queue Stats
13W - 21L
1,321 Elo+
Solo
Atlas
Atlas
WarmFuzzyFuzz62
Atlas
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 27L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 2
10,659
592
9,095
12,806
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Garilla17
Freya
13
1 / 7 / 3
9,928
552
9,424
16,637
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ScoobyMonke
Gilgamesh
14
2 / 2 / 3
10,354
575
7,891
12,076
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Onbro420
Janus
15
5 / 2 / 4
10,968
609
13,079
7,650
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
RUTHL3SSMAT3
Izanami
15
3 / 2 / 7
10,870
604
10,114
9,733
3,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 7
11,648
647
12,032
15,824
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
2
3
L
Freya
Garilla17
Freya
1
7
3
0.36
W
Janus
Onbro420
Janus
5
2
4
3.5
W
Izanami
RUTHL3SSMAT3
Izanami
3
2
7
3.25
L
Gilgamesh
ScoobyMonke
Gilgamesh
2
2
3
1.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
35,225
41,519
Taken
33,207
17,970
Mitigated
26,259
5,468
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,095
2,019
0
253
12,806
4,487
68
7,047
5,759
0
55,294
L
Freya
Garilla17
Freya
9,424
3,118
536
3,819
16,637
5,967
499
12,012
4,625
28,022
2,767
W
Janus
Onbro420
Janus
13,079
74
94
886
7,650
2,522
184
2,036
5,449
38,535
0
W
Izanami
RUTHL3SSMAT3
Izanami
10,114
6,743
0
750
9,733
3,852
578
2,890
6,671
0
50,279
L
Gilgamesh
ScoobyMonke
Gilgamesh
7,891
1,967
0
860
12,076
7,516
952
6,928
5,148
0
19,187
W
12,032
3,338
0
1,610
15,824
19,885
436
4,266
11,012
28,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
33,486
196
Minions Killed
192
9
Camps Cleared
7
936,235
Distance Traveled
942,292
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,659
592
112
6
5
294,549
3
L
Freya
9,928
552
48
3
4
288,681
0
W
Janus
10,968
609
68
4
3
305,518
2
W
Izanami
10,870
604
101
6
4
309,419
5
L
Gilgamesh
10,354
575
36
2
0
353,005
3
W
Atlas
11,648
647
23
1
0
327,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role