Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Junkyworld
Ne Zha
Level 124
God Stats
9W - 7L
1,584 SR
Queue Stats
241W - 249L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
PaedoDuck
Jing Wei
Level 80
God Stats
3W - 6L
1,404 SR
Queue Stats
331W - 392L
1,451 Elo+
Solo
King Arthur
King Arthur
vDaisu
King Arthur
Level 8
God Stats
2W - 2L
1,547 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 2
Anubis
Anubis
vy Angxl
Anubis
Level 105
God Stats
20W - 12L
1,665 SR
Queue Stats
509W - 469L
1,548 Elo+
Party 2
Team Averages
Level 76
1,540 SR
1,434 Elo+

VS

Team Averages
Level 50
1,591 SR
1,558 Elo+
Medusa
Medusa
ALLuALL--CZ420-
Medusa
Level 49
God Stats
14W - 13L
1,544 SR
Queue Stats
32W - 30L
1,466 Elo+
Party 1
Bacchus
Bacchus
AsianRiceK1ng
Bacchus
Level 81
God Stats
9W - 6L
1,593 SR
Queue Stats
149W - 138L
1,491 Elo+
Solo
Nemesis
Nemesis
BigBair98
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 96L
1,646 Elo+
Party 3
Mercury
Mercury
GreelV
Mercury
Level 59
God Stats
3W - 3L
1,551 SR
Queue Stats
206W - 122L
1,647 Elo+
Party 3
Kukulkan
Kukulkan
SlukoPraaask
Kukulkan
Level 21
God Stats
1W - 1L
1,768 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 2 / 0
5,134
570
2,670
8,153
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Junkyworld
Ne Zha
8
0 / 1 / 0
4,710
523
1,740
5,687
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
PaedoDuck
Jing Wei
7
0 / 2 / 0
4,515
502
1,970
3,873
1,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
vDaisu
King Arthur
4
0 / 3 / 0
3,841
427
633
2,647
670
Anubis
vy Angxl
Anubis
9
0 / 3 / 2
5,241
582
3,949
6,379
2,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,904
545
1,840
2,182
473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
8
2 / 0 / 4
5,341
593
2,888
7,130
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
BigBair98
Nemesis
11
3 / 0 / 2
6,424
714
4,005
4,059
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
GreelV
Mercury
11
4 / 0 / 2
6,018
669
3,479
4,727
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SlukoPraaask
Kukulkan
8
1 / 2 / 3
5,137
571
1,974
3,846
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
1
0
0
1
W
Bacchus
2
0
4
4
W
Nemesis
BigBair98
Nemesis
3
0
2
4
W
Mercury
GreelV
Mercury
4
0
2
5
L
Ne Zha
Junkyworld
Ne Zha
0
1
0
0
L
Jing Wei
PaedoDuck
Jing Wei
0
2
0
0
W
Kukulkan
SlukoPraaask
Kukulkan
1
2
3
1.25
L
King Arthur
vDaisu
King Arthur
0
3
0
0
L
Anubis
vy Angxl
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,962
Damage
14,186
26,739
Taken
21,944
8,776
Mitigated
8,946
9,659
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,670
250
1,003
2,605
8,153
2,940
0
651
7,502
0
9,873
W
1,840
509
0
470
2,182
473
0
0
2,182
27
19,501
W
Bacchus
2,888
343
0
1,417
7,130
4,571
0
1,284
5,846
8,931
0
W
Nemesis
BigBair98
Nemesis
4,005
1,682
0
1,730
4,059
1,614
200
346
3,713
0
33,727
W
Mercury
GreelV
Mercury
3,479
1,152
0
363
4,727
1,362
0
238
4,489
0
36,254
L
Ne Zha
Junkyworld
Ne Zha
1,740
172
0
2,658
5,687
1,582
0
785
4,902
0
24,934
L
Jing Wei
PaedoDuck
Jing Wei
1,970
1,659
0
811
3,873
1,034
56
1,308
2,565
0
20,898
W
Kukulkan
SlukoPraaask
Kukulkan
1,974
149
0
546
3,846
926
0
2,081
1,765
23,128
0
L
King Arthur
vDaisu
King Arthur
633
248
0
180
2,647
670
0
0
2,647
0
6,158
L
Anubis
vy Angxl
Anubis
3,949
100
0
2,402
6,379
2,550
296
2,130
4,249
31,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
27,824
198
Minions Killed
257
0
Camps Cleared
0
864,110
Distance Traveled
965,715
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,134
570
17
2
0
191,375
2
W
Medusa
4,904
545
44
5
0
169,238
3
W
Bacchus
5,341
593
9
1
0
189,553
4
W
Nemesis
6,424
714
86
10
0
202,986
2
W
Mercury
6,018
669
66
7
0
235,172
5
L
Ne Zha
4,710
523
50
6
0
226,642
2
L
Jing Wei
4,515
502
43
5
0
183,415
1
W
Kukulkan
5,137
571
52
6
0
168,766
2
L
King Arthur
3,841
427
17
2
0
80,312
0
L
Anubis
5,241
582
71
8
0
182,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role