Player Matchup

Atlas
Atlas
BlanketSpace15
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,157 Elo+
Solo
Neith
Neith
TTVBOBAJOB
Neith
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,391 Elo+
Solo
Pele
Pele
The_Bird_Is_Mine
Pele
Level 47
God Stats
2W - 8L
1,198 SR
Queue Stats
77W - 112L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
fede rianelli
Baron Samedi
Level 54
God Stats
6W - 6L
1,480 SR
Queue Stats
8W - 9L
1,447 Elo+
Solo
Sol
Sol
uncanny088hair
Sol
Level 124
God Stats
250W - 219L
1,483 SR
Queue Stats
680W - 724L
1,325 Elo+
Solo
Team Averages
Level 60
1,432 SR
1,321 Elo+

VS

Team Averages
Level 59
1,423 SR
1,350 Elo+
Morgan Le Fay
Morgan Le Fay
BernacciRoberto0
Morgan Le Fay
Level 68
God Stats
17W - 36L
1,376 SR
Queue Stats
103W - 126L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Bigblack768087
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,483 Elo+
Solo
Rama
Rama
ROSE_xxDrakoxx1
Rama
Level 62
God Stats
2W - 1L
1,389 SR
Queue Stats
195W - 210L
1,340 Elo+
Party 1
Atlas
Atlas
death_scary69
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 105L
1,287 Elo+
Party 1
Fenrir
Fenrir
onebaddawg88
Fenrir
Level 69
God Stats
5W - 10L
1,351 SR
Queue Stats
223W - 255L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,723
414
107
3,246
979
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
8
1 / 1 / 0
5,131
570
5,241
3,734
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
1 / 1 / 0
3,630
403
248
1,448
214
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
fede rianelli
Baron Samedi
7
0 / 1 / 0
4,157
462
1,238
3,975
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
4,957
551
1,588
5,458
1,423
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BernacciRoberto0
Morgan Le Fay
8
0 / 0 / 1
4,524
503
4,519
3,737
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
9
1 / 0 / 0
5,229
581
2,830
2,704
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 1 / 2
4,377
486
1,186
4,719
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 1
4,824
536
1,235
5,435
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
8
2 / 2 / 1
5,109
568
1,454
5,159
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BernacciRoberto0
Morgan Le Fay
0
0
1
0.5
W
Kukulkan
1
0
0
1
L
0
0
1
0.5
W
0
1
2
1
L
Neith
1
1
0
1
L
1
1
0
1
W
1
0
1
1.5
L
Baron Samedi
fede rianelli
Baron Samedi
0
1
0
0
W
Fenrir
2
2
1
1.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,422
Damage
11,224
17,861
Taken
21,754
4,776
Mitigated
7,900
5,193
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BernacciRoberto0
Morgan Le Fay
4,519
971
0
1,337
3,737
1,024
364
911
2,738
17,390
0
W
Kukulkan
2,830
169
0
542
2,704
840
407
1,106
1,466
20,412
0
L
107
0
0
0
3,246
979
0
1,980
1,076
3,794
0
W
1,186
1,090
0
1,886
4,719
1,141
486
157
4,562
0
18,000
L
Neith
5,241
1,920
0
609
3,734
951
0
1,233
2,501
0
27,780
L
248
50
0
151
1,448
214
0
2
1,446
0
3,386
W
1,235
438
128
1,105
5,435
3,428
270
151
5,284
11,230
0
L
Baron Samedi
fede rianelli
Baron Samedi
1,238
99
0
1,518
3,975
1,209
0
2,333
1,304
14,165
0
W
Fenrir
1,454
259
85
1,933
5,159
1,467
192
616
4,463
0
17,198
L
1,588
220
0
2,915
5,458
1,423
536
2,206
2,950
27,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
24,063
170
Minions Killed
167
0
Camps Cleared
0
638,968
Distance Traveled
760,531
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,524
503
31
3
0
139,491
3
W
Kukulkan
5,229
581
42
5
0
162,741
1
L
Atlas
3,723
414
9
1
0
162,982
0
W
Rama
4,377
486
41
5
0
146,017
0
L
Neith
5,131
570
56
6
0
148,387
3
L
Pele
3,630
403
6
1
0
66,272
0
W
Atlas
4,824
536
17
2
0
164,590
1
L
Baron Samedi
4,157
462
25
3
0
137,525
1
W
Fenrir
5,109
568
36
4
0
147,692
3
L
Sol
4,957
551
74
8
0
123,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role