Player Matchup

Neith
Neith
M4GU5
Neith
Level 148
God Stats
4W - 3L
1,588 SR
Queue Stats
131W - 145L
1,515 Elo+
Solo
Geb
Geb
SimonForager
Geb
Level 65
God Stats
7W - 6L
1,561 SR
Queue Stats
59W - 51L
1,548 Elo+
Solo
Zeus
Zeus
SrAngel131
Zeus
Level 43
God Stats
4W - 0L
1,618 SR
Queue Stats
5W - 2L
1,497 Elo+
Solo
Cernunnos
Cernunnos
icemane21
Cernunnos
Level 41
God Stats
1W - 0L
1,580 SR
Queue Stats
72W - 52L
1,587 Elo+
Solo
Team Averages
Level 74
1,587 SR
1,537 Elo+

VS

Team Averages
Level 93
1,586 SR
1,483 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Harold268
Tyr
Level 28
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 1
Neith
Neith
WENESage
Neith
Level 120
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 3L
1,554 Elo+
Party 1
Sol
Sol
satu999
Sol
Level 69
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M4GU5
Neith
14
4 / 2 / 5
8,857
886
4,900
5,596
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,793
779
3,292
6,903
5,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 3 / 0
8,549
855
5,776
4,759
1,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
icemane21
Cernunnos
15
4 / 1 / 7
9,313
931
8,918
9,955
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 1
8,830
883
7,273
6,051
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,764
676
2,868
8,565
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
WENESage
Neith
12
1 / 6 / 0
7,055
706
4,277
7,985
2,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
0 / 3 / 2
7,679
768
6,096
6,819
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
6
7
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
1
1
5.5
L
0
4
0
0
W
Neith
M4GU5
Neith
4
2
5
3.25
W
1
1
3
2.5
W
5
3
0
1.67
L
Neith
WENESage
Neith
1
6
0
0.17
W
Cernunnos
icemane21
Cernunnos
4
1
7
7.5
L
Sol
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
20,514
27,213
Taken
29,420
11,068
Mitigated
16,024
6,744
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,273
5,073
0
2,256
6,051
1,929
0
1,389
4,662
0
23,552
L
2,868
211
0
1,709
8,565
9,369
367
703
7,862
0
11,326
W
Neith
M4GU5
Neith
4,900
1,995
0
1,318
5,596
1,615
1,360
316
4,625
0
24,830
W
3,292
616
0
169
6,903
5,071
362
4,084
2,579
13,583
0
W
5,776
200
0
0
4,759
1,310
584
1,344
3,238
40,462
0
L
Neith
WENESage
Neith
4,277
962
0
998
7,985
2,250
926
2,226
5,759
0
21,401
W
Cernunnos
icemane21
Cernunnos
8,918
4,972
0
5,257
9,955
3,072
2,840
545
8,590
0
33,573
L
Sol
6,096
1,645
0
2,779
6,819
2,476
1,497
5,365
1,454
29,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
30,328
194
Minions Killed
173
8
Camps Cleared
10
766,106
Distance Traveled
688,761
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,830
883
51
5
7
210,968
0
L
Tyr
6,764
676
25
3
1
177,179
0
W
Neith
8,857
886
48
5
4
180,392
2
W
Geb
7,793
779
20
2
0
203,807
1
W
Zeus
8,549
855
69
7
2
185,483
2
L
Neith
7,055
706
39
4
2
134,372
0
W
Cernunnos
9,313
931
57
6
2
196,424
2
L
Sol
7,679
768
58
6
0
166,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role