Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
DeezDreadz26
Bellona
Gold V
Level 88
God Stats
40W - 33L
1,551 SR
Queue Stats
423W - 437L
1,392 MMR
Solo
Loki
Loki
Gold II
Presssurre
Loki
Gold II
Level 137
God Stats
81W - 57L
1,632 SR
Queue Stats
358W - 351L
1,369 MMR
Solo
Ares
Ares
Silver I
pattyy 007
Ares
Silver I
Level 160
God Stats
1W - 0L
1,664 SR
Queue Stats
27W - 23L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,569 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,531 SR
1,452 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
CubanTheGod
Janus
Gold V
Level 150
God Stats
5W - 10L
1,406 SR
Queue Stats
95W - 94L
1,362 MMR
Solo
Charybdis
Charybdis
Gold V
JUSTBLAZE324
Charybdis
Gold V
Level 128
God Stats
0W - 1L
1,574 SR
Queue Stats
17W - 21L
1,412 MMR
Party 1
Ymir
Ymir
Gold III
hossboxer
Ymir
Gold III
Level 159
God Stats
160W - 123L
1,677 SR
Queue Stats
229W - 232L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 6 / 3
9,875
549
14,064
15,839
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
 
Scylla
15
3 / 3 / 1
9,154
509
5,689
10,388
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DeezDreadz26
Bellona
16
3 / 4 / 1
9,804
545
11,826
15,145
12,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 0 / 3
10,459
581
12,550
8,792
2,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 6
8,333
463
5,276
10,634
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesOdin

VS

Bans
ArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 4 / 3
9,942
552
8,584
16,462
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
15
4 / 4 / 3
8,775
488
8,465
18,237
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 4 / 4
10,142
563
10,571
9,555
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
JUSTBLAZE324
Charybdis
13
0 / 7 / 2
6,922
385
5,167
12,079
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
14
1 / 2 / 2
8,231
457
3,823
11,267
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
21
Kills
16
16
Deaths
21
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
6
3
1.25
W
Scylla
 
Scylla
3
3
1
1.17
L
Mulan
 
Mulan
4
4
3
1.38
L
Fenrir
 
Fenrir
4
4
3
1.38
L
7
4
4
2.25
W
Bellona
DeezDreadz26
Bellona
3
4
1
0.88
L
Charybdis
JUSTBLAZE324
Charybdis
0
7
2
0.14
W
8
0
3
9.5
L
Ymir
1
2
2
1
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
36,610
60,798
Taken
67,600
37,285
Mitigated
35,313
14,946
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,064
5,533
0
4,198
15,839
8,210
0
4,669
11,082
0
61,625
W
Scylla
 
Scylla
5,689
1,305
0
1,735
10,388
3,771
0
5,364
5,024
59,239
0
L
Mulan
 
Mulan
8,584
841
0
5,977
16,462
12,095
90
1,078
15,384
7,497
49,492
L
Fenrir
 
Fenrir
8,465
1,869
0
5,380
18,237
7,581
0
2,385
15,852
0
58,535
L
10,571
973
0
438
9,555
3,191
260
4,219
5,336
78,488
0
W
Bellona
DeezDreadz26
Bellona
11,826
3,579
0
7,038
15,145
12,150
111
1,520
12,815
0
61,705
L
Charybdis
JUSTBLAZE324
Charybdis
5,167
2,564
0
2,498
12,079
5,586
0
1,534
10,545
0
40,474
W
12,550
3,004
0
0
8,792
2,733
373
1,176
7,616
0
73,167
L
Ymir
3,823
585
0
3,056
11,267
6,860
0
2,513
8,754
40,608
0
W
5,276
157
0
1,975
10,634
10,421
0
2,973
7,616
19,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
44,012
491
Minions Killed
509
0
Camps Cleared
0
1,782,653
Distance Traveled
1,688,985
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,875
549
104
6
0
379,555
5
W
Scylla
9,154
509
110
6
0
331,202
7
L
Mulan
9,942
552
130
7
0
306,526
9
L
Fenrir
8,775
488
93
5
0
366,666
5
L
Janus
10,142
563
158
9
0
350,880
4
W
Bellona
9,804
545
121
7
0
346,851
9
L
Charybdis
6,922
385
87
5
0
296,966
1
W
Loki
10,459
581
124
7
0
380,498
0
L
Ymir
8,231
457
41
2
0
367,947
6
W
Ares
8,333
463
32
2
0
344,547
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role