Player Matchup

Neith
Neith
EvilBreedGaming
Neith
Level 11
God Stats
22W - 9L
1,708 SR
Queue Stats
26W - 13L
1,500 Elo+
Party 1
Horus
Horus
ZeroFricks
Horus
Level 136
God Stats
8W - 3L
1,853 SR
Queue Stats
243W - 136L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
cbirdsong26
Baron Samedi
Level 149
God Stats
4W - 0L
1,650 SR
Queue Stats
166W - 66L
1,774 Elo+
Party 1
Team Averages
Level 99
1,737 SR
1,658 Elo+

VS

Team Averages
Level 88
1,505 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Spencti
Gilgamesh
Level 29
God Stats
6W - 8L
1,441 SR
Queue Stats
106W - 95L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
TheCrazyWolf911
Danzaburou
Level 108
God Stats
0W - 4L
1,454 SR
Queue Stats
81W - 85L
1,462 Elo+
Party 2
Agni
Agni
XXBabyXXJok3r
Agni
Level 127
God Stats
1W - 1L
1,620 SR
Queue Stats
50W - 60L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 9
9,678
807
5,791
8,182
2,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
14
8 / 1 / 14
10,232
853
10,496
16,337
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
cbirdsong26
Baron Samedi
14
7 / 2 / 15
9,916
826
14,358
10,542
4,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Spencti
Gilgamesh
12
2 / 10 / 2
8,606
717
8,440
15,030
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TheCrazyWolf911
Danzaburou
11
0 / 6 / 3
7,622
635
3,881
10,775
3,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 2
8,871
739
9,992
8,651
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
4
4
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Gilgamesh
Spencti
Gilgamesh
2
10
2
0.3
L
Danzaburou
TheCrazyWolf911
Danzaburou
0
6
3
0.25
L
2
6
2
0.5
W
Horus
8
1
14
15
W
Baron Samedi
cbirdsong26
Baron Samedi
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
22,313
35,061
Taken
34,456
18,889
Mitigated
13,101
14,135
Healing
1,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,791
1,246
0
1,243
8,182
2,544
700
3,452
4,730
0
27,155
L
Gilgamesh
Spencti
Gilgamesh
8,440
1,488
0
218
15,030
7,581
630
5,929
8,732
0
18,833
L
Danzaburou
TheCrazyWolf911
Danzaburou
3,881
1,151
0
758
10,775
3,370
800
4,988
5,681
0
25,266
L
9,992
693
0
426
8,651
2,150
315
3,966
4,414
26,198
0
W
Horus
10,496
4,563
2,373
5,927
16,337
12,205
866
3,770
12,567
0
29,030
W
Baron Samedi
cbirdsong26
Baron Samedi
14,358
1,274
2,316
2,276
10,542
4,140
897
3,897
6,645
44,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
25,099
142
Minions Killed
103
8
Camps Cleared
4
646,451
Distance Traveled
579,084
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,678
807
42
4
3
220,297
0
L
Gilgamesh
8,606
717
23
2
1
191,003
2
L
Danzaburou
7,622
635
51
4
3
209,572
1
L
Agni
8,871
739
29
2
0
178,509
2
W
Horus
10,232
853
38
3
4
233,179
2
W
Baron Samedi
9,916
826
62
5
1
192,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role