Player Matchup

Eset
Eset
Apofius
Eset
Level 119
God Stats
7W - 8L
1,568 SR
Queue Stats
822W - 861L
1,452 Elo+
Solo
Atlas
Atlas
Frizflow
Atlas
Level 146
God Stats
1W - 4L
1,372 SR
Queue Stats
151W - 120L
1,496 Elo+
Party 1
Hercules
Hercules
Its Clayface
Hercules
Level 127
God Stats
2W - 3L
1,445 SR
Queue Stats
250W - 217L
1,444 Elo+
Party 1
Rama
Rama
Noka47
Rama
Level 129
God Stats
5W - 6L
1,539 SR
Queue Stats
258W - 248L
1,584 Elo+
Party 3
Ares
Ares
sapa159
Ares
Level 125
God Stats
6W - 6L
1,755 SR
Queue Stats
176W - 169L
1,586 Elo+
Party 3
Team Averages
Level 129
1,536 SR
1,512 Elo+

VS

Team Averages
Level 137
1,513 SR
1,518 Elo+
Cernunnos
Cernunnos
B1GB0YF3N
Cernunnos
Level 129
God Stats
11W - 4L
1,677 SR
Queue Stats
238W - 177L
1,501 Elo+
Party 2
Camazotz
Camazotz
ClownishKitt3n
Camazotz
Level 155
God Stats
3W - 1L
1,287 SR
Queue Stats
309W - 300L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
Liucardes
Baron Samedi
Level 107
God Stats
2W - 3L
1,398 SR
Queue Stats
532W - 537L
1,554 Elo+
Solo
Eset
Eset
MC Forehead
Eset
Level 145
God Stats
5W - 3L
1,583 SR
Queue Stats
198W - 229L
1,389 Elo+
Solo
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 148
God Stats
243W - 185L
1,621 SR
Queue Stats
408W - 374L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Apofius
Eset
15
1 / 6 / 0
8,849
442
4,793
11,173
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Frizflow
Atlas
13
1 / 7 / 1
8,271
414
10,192
21,733
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Its Clayface
Hercules
15
1 / 4 / 0
9,150
458
7,258
17,611
12,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Noka47
Rama
16
8 / 5 / 0
10,650
533
15,450
20,649
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
sapa159
Ares
13
0 / 2 / 8
9,258
463
10,625
14,686
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B1GB0YF3N
Cernunnos
18
2 / 4 / 5
10,913
546
11,230
16,183
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
19
5 / 1 / 7
12,024
601
18,633
19,414
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Liucardes
Baron Samedi
17
3 / 3 / 6
11,635
582
6,466
17,615
19,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 4
12,574
629
13,217
11,627
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
18
5 / 2 / 5
11,200
560
12,671
12,604
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
24
24
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
Apofius
Eset
1
6
0
0.17
W
Cernunnos
B1GB0YF3N
Cernunnos
2
4
5
1.13
W
Camazotz
5
1
7
8.5
L
Atlas
Frizflow
Atlas
1
7
1
0.21
L
Hercules
Its Clayface
Hercules
1
4
0
0.25
W
Baron Samedi
Liucardes
Baron Samedi
3
3
6
2
W
9
1
4
11
L
Rama
Noka47
Rama
8
5
0
1.6
L
Ares
sapa159
Ares
0
2
8
2
W
Sylvanus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,318
Damage
62,217
85,852
Taken
77,443
46,837
Mitigated
51,579
26,566
Healing
44,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Apofius
Eset
4,793
85
143
1,573
11,173
3,855
0
7,274
3,683
59,527
0
W
Cernunnos
B1GB0YF3N
Cernunnos
11,230
5,224
0
7,166
16,183
5,412
808
2,275
13,908
0
74,332
W
Camazotz
18,633
6,832
0
13,711
19,414
15,304
1,717
5,980
13,394
0
93,366
L
Atlas
Frizflow
Atlas
10,192
3,677
0
6,777
21,733
8,797
0
6,845
14,424
46,712
0
L
Hercules
Its Clayface
Hercules
7,258
3,694
0
5,132
17,611
12,796
158
3,414
13,271
0
51,220
W
Baron Samedi
Liucardes
Baron Samedi
6,466
1,428
3,072
7,763
17,615
19,149
82
6,246
11,317
60,024
0
W
13,217
1,668
271
3,117
11,627
4,695
1,036
5,956
5,391
87,854
0
L
Rama
Noka47
Rama
15,450
13,507
0
9,155
20,649
6,278
0
6,474
13,995
0
91,399
L
Ares
sapa159
Ares
10,625
476
0
3,786
14,686
15,111
0
7,266
7,192
27,841
0
W
Sylvanus
12,671
2,113
2,808
6,286
12,604
7,019
1,319
4,691
7,823
59,901
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
58,346
509
Minions Killed
643
0
Camps Cleared
0
1,749,179
Distance Traveled
1,889,910
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,849
442
126
6
0
328,791
8
W
Cernunnos
10,913
546
122
6
0
335,751
4
W
Camazotz
12,024
601
143
7
0
413,119
3
L
Atlas
8,271
414
69
3
0
337,147
0
L
Hercules
9,150
458
121
6
0
369,578
4
W
Baron Samedi
11,635
582
92
5
0
358,567
2
W
Eset
12,574
629
153
8
0
410,333
1
L
Rama
10,650
533
152
8
0
323,738
1
L
Ares
9,258
463
41
2
0
389,925
3
W
Sylvanus
11,200
560
133
7
0
372,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role