Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BellaBoricua69
Medusa
Level 157
God Stats
3W - 5L
1,508 SR
Queue Stats
204W - 225L
1,397 Elo+
Solo
Discordia
Discordia
Domo6455
Discordia
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Turbo20th
Xing Tian
Level 121
God Stats
1W - 4L
1,310 SR
Queue Stats
219W - 250L
1,471 Elo+
Solo
Fenrir
Fenrir
dagreatasianboy
Fenrir
Level 109
God Stats
0W - 1L
1,639 SR
Queue Stats
75W - 66L
1,471 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,457 Elo+

VS

Team Averages
Level 110
1,433 SR
1,477 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FuriFic
Raijin
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
64W - 64L
1,469 Elo+
Solo
Janus
Janus
HRG Racer
Janus
Level 138
God Stats
5W - 4L
1,680 SR
Queue Stats
159W - 168L
1,422 Elo+
Solo
Bellona
Bellona
MrBlackjaw
Bellona
Level 96
God Stats
1W - 3L
1,176 SR
Queue Stats
428W - 426L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
MrsBlackjaw
Baba Yaga
Level 110
God Stats
16W - 12L
1,509 SR
Queue Stats
911W - 1,005L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 3 / 6
8,808
678
8,402
9,334
3,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 5
8,387
645
7,260
12,325
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Domo6455
Discordia
17
4 / 5 / 6
9,465
728
8,510
10,170
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Turbo20th
Xing Tian
16
1 / 2 / 9
9,409
724
6,820
16,011
18,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 8
8,860
682
13,670
16,104
13,380
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 3 / 9
10,447
804
12,376
8,013
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
FuriFic
Raijin
16
3 / 1 / 14
9,930
764
10,491
6,161
2,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
HRG Racer
Janus
18
6 / 5 / 11
11,565
890
14,977
11,473
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MrBlackjaw
Bellona
17
3 / 2 / 13
9,834
756
12,383
22,871
18,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
MrsBlackjaw
Baba Yaga
15
3 / 3 / 11
9,800
754
7,225
7,765
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
12
Kills
21
21
Deaths
14
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
6
2
W
Kukulkan
 
Kukulkan
6
3
9
3.5
L
1
4
5
0.88
L
Discordia
Domo6455
Discordia
4
5
6
1.4
W
Raijin
FuriFic
Raijin
3
1
14
10
W
Janus
HRG Racer
Janus
6
5
11
2.3
W
Bellona
MrBlackjaw
Bellona
3
2
13
4.75
W
Baba Yaga
MrsBlackjaw
Baba Yaga
3
3
11
2.83
L
Xing Tian
Turbo20th
Xing Tian
1
2
9
2.75
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
57,452
63,944
Taken
56,283
46,183
Mitigated
32,272
22,714
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,402
727
1,662
1,982
9,334
3,871
0
7,790
1,402
19,217
0
W
Kukulkan
 
Kukulkan
12,376
641
596
799
8,013
3,519
849
3,358
4,453
25,201
0
L
7,260
2,521
2,204
3,483
12,325
5,282
0
9,484
2,548
0
21,943
L
Discordia
Domo6455
Discordia
8,510
662
1,229
1,439
10,170
4,721
0
6,574
3,370
25,524
0
W
Raijin
FuriFic
Raijin
10,491
667
1,933
2,789
6,161
2,452
1,116
2,404
3,724
18,649
0
W
Janus
HRG Racer
Janus
14,977
321
532
2,123
11,473
4,061
564
6,245
5,017
35,372
0
W
Bellona
MrBlackjaw
Bellona
12,383
1,776
909
10,785
22,871
18,894
61
8,919
13,623
0
20,527
W
Baba Yaga
MrsBlackjaw
Baba Yaga
7,225
389
849
3,105
7,765
3,346
903
2,943
4,740
16,752
0
L
Xing Tian
Turbo20th
Xing Tian
6,820
360
2,439
3,448
16,011
18,929
0
9,217
5,983
17,767
0
L
13,670
2,065
1,631
3,197
16,104
13,380
0
11,233
4,306
416
16,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
51,576
133
Minions Killed
144
0
Camps Cleared
0
1,237,376
Distance Traveled
1,317,178
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,808
678
30
2
0
237,879
0
W
Kukulkan
10,447
804
36
3
0
283,076
1
L
Medusa
8,387
645
40
3
0
265,596
1
L
Discordia
9,465
728
40
3
0
210,146
0
W
Raijin
9,930
764
15
1
0
256,088
1
W
Janus
11,565
890
52
4
0
260,977
1
W
Bellona
9,834
756
16
1
0
285,682
0
W
Baba Yaga
9,800
754
25
2
0
231,355
0
L
Xing Tian
9,409
724
12
1
0
274,632
0
L
Fenrir
8,860
682
11
1
0
249,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role