Player Matchup

Arachne
Arachne
Andora82
Arachne
Level 48
God Stats
92W - 94L
1,514 SR
Queue Stats
114W - 142L
1,397 Elo+
Party 1
Atlas
Atlas
Darkfeco
Atlas
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 184L
1,369 Elo+
Party 1
Scylla
Scylla
di9no_Uchiha
Scylla
Level 62
God Stats
13W - 9L
1,537 SR
Queue Stats
49W - 64L
1,383 Elo+
Solo
Odin
Odin
sergh26rus
Odin
Level 63
God Stats
2W - 1L
1,678 SR
Queue Stats
81W - 86L
1,412 Elo+
Solo
Medusa
Medusa
xTotyaHUNx
Medusa
Level 26
God Stats
6W - 15L
1,213 SR
Queue Stats
11W - 22L
1,258 Elo+
Party 1
Team Averages
Level 53
1,489 SR
1,364 Elo+

VS

Team Averages
Level 67
1,489 SR
1,388 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gywnbliedd
Nemesis
Level 109
God Stats
11W - 11L
1,502 SR
Queue Stats
362W - 400L
1,403 Elo+
Party 3
Baba Yaga
Baba Yaga
LongBoungMan
Baba Yaga
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 371L
1,280 Elo+
Party 2
Anubis
Anubis
kmani801
Anubis
Level 57
God Stats
10W - 10L
1,441 SR
Queue Stats
116W - 138L
1,371 Elo+
Party 3
Cerberus
Cerberus
newcman
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andora82
Arachne
13
8 / 4 / 6
8,735
624
10,557
11,053
3,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Darkfeco
Atlas
11
0 / 5 / 6
6,774
484
3,184
8,985
3,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
13
7 / 4 / 3
8,154
582
7,605
8,379
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 3
9,165
655
6,655
9,483
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xTotyaHUNx
Medusa
10
1 / 8 / 3
6,362
454
7,066
8,444
2,153
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 3 / 6
7,306
522
5,379
9,168
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Gywnbliedd
Nemesis
13
8 / 6 / 3
8,474
605
7,860
10,195
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
LongBoungMan
Baba Yaga
11
3 / 5 / 4
7,467
533
5,244
8,680
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
kmani801
Anubis
12
4 / 8 / 1
7,159
511
7,153
11,890
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
newcman
Cerberus
11
3 / 2 / 8
7,241
517
4,275
9,876
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
23
Kills
23
23
Deaths
24
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
3
6
2.67
W
Arachne
Andora82
Arachne
8
4
6
2.75
W
Atlas
Darkfeco
Atlas
0
5
6
0.6
L
Nemesis
Gywnbliedd
Nemesis
8
6
3
1.58
L
Baba Yaga
LongBoungMan
Baba Yaga
3
5
4
1
W
Scylla
7
4
3
2.13
L
Anubis
kmani801
Anubis
4
8
1
0.56
L
Cerberus
newcman
Cerberus
3
2
8
3.5
W
7
2
3
4.25
W
Medusa
xTotyaHUNx
Medusa
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
29,911
46,344
Taken
49,809
15,677
Mitigated
26,713
8,827
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,379
2,796
496
4,134
9,168
3,732
844
2,069
7,099
33,856
0
W
Arachne
Andora82
Arachne
10,557
8,213
0
3,198
11,053
3,024
0
4,836
6,127
0
34,049
W
Atlas
Darkfeco
Atlas
3,184
1,161
106
1,987
8,985
3,393
207
4,720
4,257
24,623
0
L
Nemesis
Gywnbliedd
Nemesis
7,860
3,354
0
2,218
10,195
4,557
0
2,314
7,881
0
48,141
L
Baba Yaga
LongBoungMan
Baba Yaga
5,244
474
0
1,652
8,680
3,311
662
3,710
4,970
28,271
0
W
Scylla
7,605
0
79
1,907
8,379
2,282
0
3,343
4,806
36,301
0
L
Anubis
kmani801
Anubis
7,153
585
0
2,018
11,890
6,209
136
776
11,114
35,676
0
L
Cerberus
newcman
Cerberus
4,275
898
0
1,737
9,876
8,904
114
1,920
7,956
18,081
0
W
6,655
3,087
0
1,300
9,483
4,825
449
3,628
5,855
0
48,446
W
Medusa
xTotyaHUNx
Medusa
7,066
2,938
0
250
8,444
2,153
568
5,196
3,248
0
25,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
37,647
305
Minions Killed
310
0
Camps Cleared
0
1,291,739
Distance Traveled
1,261,433
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,306
522
66
5
0
256,035
5
W
Arachne
8,735
624
49
4
0
303,820
0
W
Atlas
6,774
484
37
3
0
233,455
0
L
Nemesis
8,474
605
87
6
0
290,718
0
L
Baba Yaga
7,467
533
51
4
0
257,076
0
W
Scylla
8,154
582
71
5
0
256,352
1
L
Anubis
7,159
511
66
5
0
204,175
0
L
Cerberus
7,241
517
40
3
0
253,429
1
W
Odin
9,165
655
101
7
0
262,589
5
W
Medusa
6,362
454
47
3
0
235,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role