Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
Kejtarn
Morgan Le Fay
Gold I
Level 159
God Stats
1W - 4L
1,067 SR
Queue Stats
250W - 297L
1,614 MMR
Solo
Sobek
Sobek
Gold I
KynderSlime
Sobek
Gold I
Level 136
God Stats
1W - 2L
1,610 SR
Queue Stats
35W - 48L
1,603 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
frantol
Gilgamesh
Gold I
Level 135
God Stats
5W - 4L
1,725 SR
Queue Stats
35W - 48L
1,603 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,468 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,614 SR
1,831 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
DuXeR152
Mulan
Platinum IV
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 70L
2,000 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
buhtl11
Ah Muzen Cab
Platinum IV
Level 62
God Stats
3W - 0L
1,843 SR
Queue Stats
40W - 35L
1,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kejtarn
Morgan Le Fay
10
0 / 5 / 0
6,083
608
4,389
9,942
2,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,985
599
3,421
10,485
7,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
frantol
Gilgamesh
9
0 / 3 / 0
5,792
579
3,693
7,228
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothSolUllrAchillesPersephone

VS

Bans
OdinDiscordiaGuan YuVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 9
7,764
776
7,379
4,337
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
DuXeR152
Mulan
12
4 / 0 / 7
7,646
765
6,092
8,881
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
buhtl11
Ah Muzen Cab
12
5 / 0 / 7
7,901
790
12,105
4,790
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
9
7.5
W
Mulan
DuXeR152
Mulan
4
0
7
7.5
L
Morgan Le Fay
Kejtarn
Morgan Le Fay
0
5
0
0
L
0
4
0
0
W
Ah Muzen Cab
buhtl11
Ah Muzen Cab
5
0
7
8.5
L
Gilgamesh
frantol
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,503
Damage
25,576
27,655
Taken
18,008
14,208
Mitigated
12,041
4,681
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,379
302
0
1,691
4,337
1,659
1,279
2,592
1,745
20,478
0
W
Mulan
DuXeR152
Mulan
6,092
684
442
3,553
8,881
7,784
652
3,713
5,168
0
15,526
L
Morgan Le Fay
Kejtarn
Morgan Le Fay
4,389
271
0
2,893
9,942
2,891
0
2,279
6,812
34,685
0
L
3,421
266
120
1,616
10,485
7,669
0
2,605
6,960
10,463
0
W
Ah Muzen Cab
buhtl11
Ah Muzen Cab
12,105
4,028
0
2,079
4,790
2,598
1,024
2,007
2,783
0
35,710
L
Gilgamesh
frantol
Gilgamesh
3,693
736
0
52
7,228
3,648
0
1,789
4,879
0
8,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,860
Gold Earned
23,311
116
Minions Killed
127
3
Camps Cleared
6
537,773
Distance Traveled
622,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,764
776
33
3
0
198,785
2
W
Mulan
7,646
765
27
3
3
210,958
5
L
Morgan Le Fay
6,083
608
73
7
1
160,361
4
L
Sobek
5,985
599
24
2
1
190,606
3
W
Ah Muzen Cab
7,901
790
67
7
3
212,672
1
L
Gilgamesh
5,792
579
19
2
1
186,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role