Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HelpMeImRetarded
Anubis
Level 69
God Stats
8W - 6L
1,527 SR
Queue Stats
93W - 96L
1,530 Elo+
Solo
Ganesha
Ganesha
Kitsune666
Ganesha
Level 103
God Stats
2W - 1L
1,802 SR
Queue Stats
184W - 234L
1,450 Elo+
Solo
Team Averages
Level 97
1,610 SR
1,493 Elo+

VS

Team Averages
Level 113
1,562 SR
1,469 Elo+
Agni
Agni
 
Agni
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DieNL TenX
Chaac
Level 105
God Stats
17W - 18L
1,525 SR
Queue Stats
206W - 234L
1,416 Elo+
Party 1
Cerberus
Cerberus
Pranasrave
Cerberus
Level 103
God Stats
1W - 0L
1,661 SR
Queue Stats
68W - 50L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 2
6,536
654
5,368
6,551
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 1
6,534
653
5,823
7,190
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Kitsune666
Ganesha
8
0 / 3 / 3
6,383
638
3,292
11,950
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
7 / 1 / 3
8,124
812
12,334
7,351
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 1 / 8
7,082
708
7,884
5,761
3,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Pranasrave
Cerberus
10
1 / 1 / 9
7,325
733
3,158
4,830
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
W
Agni
 
Agni
7
1
3
8.5
W
Chaac
2
1
8
6
L
2
4
1
0.63
L
Ganesha
Kitsune666
Ganesha
0
3
3
0.5
W
Cerberus
Pranasrave
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
23,376
25,691
Taken
17,942
13,267
Mitigated
8,324
4,718
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,368
3,813
0
316
6,551
2,196
105
4,146
2,405
0
20,703
W
Agni
 
Agni
12,334
1,480
210
2,918
7,351
2,113
514
4,453
2,898
41,307
0
W
Chaac
7,884
707
0
1,377
5,761
3,096
567
2,468
3,293
0
20,617
L
5,823
370
0
1,914
7,190
3,020
33
4,257
2,933
29,033
0
L
Ganesha
Kitsune666
Ganesha
3,292
717
0
2,488
11,950
8,051
0
7,223
4,727
5,158
0
W
Cerberus
Pranasrave
Cerberus
3,158
86
0
1,344
4,830
3,115
347
2,663
2,167
7,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,453
Gold Earned
22,531
113
Minions Killed
112
4
Camps Cleared
5
496,108
Distance Traveled
597,404
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,536
654
51
5
2
162,862
1
W
Agni
8,124
812
77
8
5
181,913
2
W
Chaac
7,082
708
22
2
0
219,752
4
L
Anubis
6,534
653
62
6
2
154,994
5
L
Ganesha
6,383
638
0
0
0
178,252
3
W
Cerberus
7,325
733
13
1
0
195,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role