Player Matchup

Sobek
Sobek
CharueQc
Sobek
Level 68
God Stats
1W - 1L
1,233 SR
Queue Stats
52W - 88L
1,330 Elo+
Solo
Fenrir
Fenrir
Luiscoro
Fenrir
Level 38
God Stats
2W - 1L
1,568 SR
Queue Stats
130W - 171L
1,329 Elo+
Solo
Atlas
Atlas
SuperAdobo
Atlas
Level 130
God Stats
13W - 16L
1,429 SR
Queue Stats
346W - 380L
1,384 Elo+
Solo
Chronos
Chronos
carleck19
Chronos
Level 88
God Stats
18W - 17L
1,378 SR
Queue Stats
183W - 208L
1,517 Elo+
Solo
Medusa
Medusa
hippiedude22
Medusa
Level 100
God Stats
1W - 0L
1,249 SR
Queue Stats
37W - 32L
1,610 Elo+
Solo
Team Averages
Level 85
1,371 SR
1,434 Elo+

VS

Team Averages
Level 96
1,569 SR
1,436 Elo+
Heimdallr
Heimdallr
Juliusrabis
Heimdallr
Level 85
God Stats
1W - 1L
1,771 SR
Queue Stats
96W - 90L
1,490 Elo+
Solo
Camazotz
Camazotz
LLEYK
Camazotz
Level 68
God Stats
4W - 7L
1,403 SR
Queue Stats
37W - 42L
1,415 Elo+
Solo
Pele
Pele
Ratatatanaaas
Pele
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 253L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
Shogunblunt
Baba Yaga
Level 107
God Stats
0W - 1L
1,649 SR
Queue Stats
274W - 360L
1,470 Elo+
Solo
Atlas
Atlas
danz2020
Atlas
Level 78
God Stats
6W - 4L
1,521 SR
Queue Stats
385W - 448L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CharueQc
Sobek
12
2 / 3 / 7
7,776
486
5,039
14,432
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Luiscoro
Fenrir
13
4 / 3 / 4
8,116
507
6,567
11,753
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
16
1 / 0 / 4
8,905
557
9,657
11,944
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
carleck19
Chronos
15
3 / 2 / 3
8,860
554
7,000
9,323
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
6 / 3 / 6
8,546
534
10,162
8,453
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juliusrabis
Heimdallr
11
3 / 5 / 3
7,502
469
9,994
9,314
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
LLEYK
Camazotz
12
3 / 2 / 2
7,407
463
7,206
14,689
9,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 3
7,752
485
8,090
12,573
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Shogunblunt
Baba Yaga
13
1 / 2 / 1
7,872
492
4,182
7,912
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
danz2020
Atlas
10
1 / 4 / 7
7,246
453
5,261
15,897
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
11
11
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
CharueQc
Sobek
2
3
7
1.83
L
Heimdallr
Juliusrabis
Heimdallr
3
5
3
0.9
L
Camazotz
LLEYK
Camazotz
3
2
2
2
W
Fenrir
Luiscoro
Fenrir
4
3
4
2
L
3
5
3
0.9
L
Baba Yaga
Shogunblunt
Baba Yaga
1
2
1
0.75
W
Atlas
1
0
4
3
W
Chronos
carleck19
Chronos
3
2
3
2.25
L
Atlas
danz2020
Atlas
1
4
7
1.13
W
Medusa
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,425
Damage
34,733
55,905
Taken
60,385
29,497
Mitigated
32,555
15,784
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CharueQc
Sobek
5,039
797
0
3,036
14,432
12,053
0
3,385
11,007
15,384
0
L
Heimdallr
Juliusrabis
Heimdallr
9,994
4,019
0
1,110
9,314
3,030
343
2,610
6,666
0
39,309
L
Camazotz
LLEYK
Camazotz
7,206
2,405
0
7,279
14,689
9,089
0
8,357
5,293
0
26,539
W
Fenrir
Luiscoro
Fenrir
6,567
895
0
2,581
11,753
3,890
402
724
11,015
0
33,422
L
8,090
1,469
0
3,377
12,573
4,459
473
3,235
9,031
0
51,270
L
Baba Yaga
Shogunblunt
Baba Yaga
4,182
62
0
1,719
7,912
3,116
32
1,959
5,897
53,501
0
W
Atlas
9,657
2,785
0
5,020
11,944
7,826
460
1,267
10,633
51,445
0
W
Chronos
carleck19
Chronos
7,000
2,723
0
2,695
9,323
2,996
1,801
1,530
7,647
55,532
0
L
Atlas
danz2020
Atlas
5,261
1,245
198
1,790
15,897
12,861
114
4,027
11,802
17,586
0
W
Medusa
10,162
5,504
0
2,452
8,453
2,732
1,205
2,231
6,160
0
52,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
37,779
382
Minions Killed
321
0
Camps Cleared
0
1,583,461
Distance Traveled
1,527,765
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,776
486
19
1
0
282,419
5
L
Heimdallr
7,502
469
69
4
0
288,289
4
L
Camazotz
7,407
463
47
3
0
297,194
0
W
Fenrir
8,116
507
66
4
0
372,958
0
L
Pele
7,752
485
76
5
0
333,685
3
L
Baba Yaga
7,872
492
109
7
0
292,123
9
W
Atlas
8,905
557
105
7
0
304,785
7
W
Chronos
8,860
554
109
7
0
299,907
1
L
Atlas
7,246
453
20
1
0
316,474
11
W
Medusa
8,546
534
83
5
0
323,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role