Player Matchup

Bacchus
Bacchus
Buusti
Bacchus
Level 128
God Stats
9W - 12L
1,529 SR
Queue Stats
127W - 144L
1,467 Elo+
Party 1
Fenrir
Fenrir
Drajika
Fenrir
Level 67
God Stats
1W - 1L
1,527 SR
Queue Stats
36W - 25L
1,533 Elo+
Party 2
Zeus
Zeus
Sequlita
Zeus
Level 28
God Stats
26W - 18L
1,578 SR
Queue Stats
30W - 22L
1,530 Elo+
Party 2
Neith
Neith
Хребет
Neith
Level 18
God Stats
3W - 4L
1,153 SR
Queue Stats
38W - 52L
1,357 Elo+
Party 1
Odin
Odin
契约者黑
Odin
Level 34
God Stats
12W - 13L
1,463 SR
Queue Stats
124W - 119L
1,476 Elo+
Solo
Team Averages
Level 55
1,450 SR
1,473 Elo+

VS

Team Averages
Level 40
1,568 SR
1,560 Elo+
Cliodhna
Cliodhna
DarthGalahad
Cliodhna
Level 29
God Stats
5W - 7L
1,468 SR
Queue Stats
121W - 126L
1,514 Elo+
Party 3
Persephone
Persephone
Entryy
Persephone
Level 41
God Stats
4W - 5L
1,752 SR
Queue Stats
144W - 156L
1,465 Elo+
Party 3
Bellona
Bellona
ErzaScarleto
Bellona
Level 61
God Stats
12W - 8L
1,598 SR
Queue Stats
28W - 25L
1,564 Elo+
Party 4
Apollo
Apollo
Noobyplayerx2
Apollo
Level 32
God Stats
6W - 7L
1,522 SR
Queue Stats
41W - 28L
1,629 Elo+
Solo
Atlas
Atlas
R0bertSpeedwagon
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,626 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buusti
Bacchus
17
5 / 2 / 10
12,240
583
9,189
17,781
29,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Drajika
Fenrir
17
6 / 7 / 8
11,268
537
12,069
23,491
14,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
19
10 / 7 / 6
13,160
627
20,368
12,326
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 4
10,920
520
8,840
14,731
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 14
11,757
560
7,949
16,626
14,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarthGalahad
Cliodhna
18
10 / 3 / 7
11,701
557
14,083
16,038
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Entryy
Persephone
15
2 / 9 / 8
10,826
516
9,660
17,168
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ErzaScarleto
Bellona
19
8 / 5 / 2
12,086
576
19,862
22,471
25,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 3
10,085
480
10,376
16,403
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 2
8,442
402
4,336
10,222
7,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
26
Kills
25
25
Deaths
27
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Buusti
Bacchus
5
2
10
5
L
Cliodhna
DarthGalahad
Cliodhna
10
3
7
4.5
W
Fenrir
Drajika
Fenrir
6
7
8
1.43
L
Persephone
Entryy
Persephone
2
9
8
0.67
L
Bellona
ErzaScarleto
Bellona
8
5
2
1.8
L
4
7
3
0.79
L
1
3
2
0.67
W
Zeus
10
7
6
1.86
W
2
5
4
0.8
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,415
Damage
58,317
84,955
Taken
82,302
69,066
Mitigated
52,282
13,287
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Buusti
Bacchus
9,189
476
0
3,761
17,781
29,005
674
2,710
14,658
32,481
0
L
Cliodhna
DarthGalahad
Cliodhna
14,083
1,300
0
5,288
16,038
6,691
621
6,163
9,875
0
74,001
W
Fenrir
Drajika
Fenrir
12,069
4,238
0
4,446
23,491
14,628
1,680
3,776
19,401
0
76,316
L
Persephone
Entryy
Persephone
9,660
845
0
3,585
17,168
6,734
0
9,252
7,907
60,411
0
L
Bellona
ErzaScarleto
Bellona
19,862
6,202
0
4,759
22,471
25,890
2,965
6,377
16,094
551
77,352
L
10,376
6,243
0
3,066
16,403
5,748
574
4,730
11,673
0
73,152
L
4,336
1,178
0
1,500
10,222
7,219
181
3,292
6,930
27,771
0
W
Zeus
20,368
2,952
0
971
12,326
5,234
1,778
3,349
8,772
89,616
0
W
8,840
3,748
0
4,109
14,731
5,774
3,153
2,232
12,403
0
88,244
W
7,949
1,529
0
0
16,626
14,425
600
1,870
14,065
0
47,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,345
Gold Earned
53,140
543
Minions Killed
537
0
Camps Cleared
0
1,904,056
Distance Traveled
1,904,154
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,240
583
40
2
0
406,126
9
L
Cliodhna
11,701
557
102
5
0
420,166
2
W
Fenrir
11,268
537
100
5
0
378,873
5
L
Persephone
10,826
516
106
5
0
349,906
4
L
Bellona
12,086
576
157
7
0
407,682
0
L
Apollo
10,085
480
128
6
0
377,634
0
L
Atlas
8,442
402
44
2
0
348,766
7
W
Zeus
13,160
627
146
7
0
395,783
1
W
Neith
10,920
520
152
7
0
328,127
0
W
Odin
11,757
560
105
5
0
395,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role