Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Babooox
Ymir
Level 68
God Stats
1W - 1L
1,281 SR
Queue Stats
183W - 181L
1,526 Elo+
Party 1
Pele
Pele
kornel2901
Pele
Level 99
God Stats
4W - 1L
1,626 SR
Queue Stats
107W - 131L
1,453 Elo+
Solo
Team Averages
Level 69
1,469 SR
1,493 Elo+

VS

Team Averages
Level 99
1,641 SR
1,510 Elo+
Hou Yi
Hou Yi
FluffBucket
Hou Yi
Level 69
God Stats
5W - 3L
1,731 SR
Queue Stats
49W - 40L
1,491 Elo+
Party 2
Chronos
Chronos
FrozenTiz
Chronos
Level 131
God Stats
2W - 1L
1,549 SR
Queue Stats
105W - 96L
1,527 Elo+
Party 2
Mulan
Mulan
polouloff75
Mulan
Level 98
God Stats
14W - 12L
1,642 SR
Queue Stats
258W - 265L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 3 / 5
8,681
723
10,572
7,024
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Babooox
Ymir
13
1 / 1 / 9
9,101
758
3,785
16,864
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 3 / 3
9,664
805
8,992
10,052
3,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 4 / 2
8,290
691
9,658
10,680
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
FrozenTiz
Chronos
13
4 / 5 / 3
8,591
716
10,300
13,543
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 2 / 0
4,650
388
0
1,581
449

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
7
7
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
5
1.83
W
Ymir
Babooox
Ymir
1
1
9
5.5
L
Hou Yi
3
4
2
1
L
Chronos
FrozenTiz
Chronos
4
5
3
1.1
W
7
3
3
2.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
19,958
33,940
Taken
25,804
19,592
Mitigated
9,098
9,761
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,572
585
0
1,999
7,024
2,644
544
2,943
4,081
32,465
0
W
Ymir
Babooox
Ymir
3,785
462
306
6,873
16,864
13,120
703
4,763
12,101
24,367
0
L
Hou Yi
9,658
3,451
0
460
10,680
3,827
0
6,439
4,241
0
23,243
L
Chronos
FrozenTiz
Chronos
10,300
3,267
0
2,291
13,543
4,822
0
6,337
7,206
29,824
1,241
W
8,992
1,444
0
583
10,052
3,828
531
2,890
7,162
0
45,182
L
0
0
0
0
1,581
449
0
1,581
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
21,531
156
Minions Killed
119
10
Camps Cleared
0
627,854
Distance Traveled
436,667
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,681
723
65
5
3
192,166
0
W
Ymir
9,101
758
42
4
1
215,486
1
L
Hou Yi
8,290
691
53
4
0
224,158
4
L
Chronos
8,591
716
66
6
0
212,509
3
W
Pele
9,664
805
49
4
6
220,202
5
L
Mulan
4,650
388
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role