Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DaniiMonzon09
Nike
Level 89
God Stats
26W - 22L
1,565 SR
Queue Stats
204W - 206L
1,433 Elo+
Party 3
Cupid
Cupid
PauetJr023
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,496 Elo+
Party 2
Bastet
Bastet
SpBessay
Bastet
Level 87
God Stats
1W - 5L
1,455 SR
Queue Stats
165W - 155L
1,463 Elo+
Party 3
Yemoja
Yemoja
Worst_-Support
Yemoja
Level 41
God Stats
1W - 2L
1,719 SR
Queue Stats
230W - 180L
1,622 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,503 Elo+

VS

Team Averages
Level 65
1,607 SR
1,642 Elo+
Bastet
Bastet
Bervey
Bastet
Level 49
God Stats
16W - 7L
1,798 SR
Queue Stats
176W - 122L
1,708 Elo+
Solo
Charybdis
Charybdis
Chocharr
Charybdis
Level 47
God Stats
3W - 2L
1,310 SR
Queue Stats
248W - 186L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
Defendingmaster
Sylvanus
Level 107
God Stats
7W - 6L
1,540 SR
Queue Stats
280W - 186L
1,651 Elo+
Party 1
Chaac
Chaac
HypnoNexus
Chaac
Level 96
God Stats
45W - 21L
1,658 SR
Queue Stats
722W - 551L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Kang Yeseo
Nu Wa
Level 24
God Stats
2W - 0L
1,727 SR
Queue Stats
54W - 31L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 3 / 1
8,343
521
5,523
7,061
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 1
9,149
572
8,165
15,467
9,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
12
1 / 8 / 1
7,184
449
2,411
12,215
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
SpBessay
Bastet
14
4 / 2 / 3
8,711
544
7,271
13,956
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 4
6,781
424
7,542
12,214
8,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bervey
Bastet
16
5 / 1 / 5
9,358
585
9,879
8,848
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Chocharr
Charybdis
14
1 / 0 / 5
7,869
492
4,042
8,579
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
3 / 5 / 2
9,036
565
8,290
12,861
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
7 / 3 / 2
9,018
564
13,536
14,373
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
15
2 / 4 / 3
8,698
544
9,574
9,740
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
18
18
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
1
1.5
W
Bastet
Bervey
Bastet
5
1
5
7.5
W
Charybdis
Chocharr
Charybdis
1
0
5
3.5
L
4
5
1
0.9
W
Sylvanus
3
5
2
0.8
W
Chaac
7
3
2
2.67
W
Nu Wa
2
4
3
0.88
L
Cupid
1
8
1
0.19
L
Bastet
SpBessay
Bastet
4
2
3
2.75
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
45,321
60,913
Taken
54,401
28,200
Mitigated
29,192
12,975
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,523
329
0
585
7,061
1,896
605
1,462
5,363
45,265
0
W
Bastet
Bervey
Bastet
9,879
1,899
0
3,541
8,848
3,213
844
945
7,854
0
49,759
W
Charybdis
Chocharr
Charybdis
4,042
2,708
0
2,480
8,579
2,834
2,129
2,015
6,564
0
56,135
L
8,165
1,297
0
4,413
15,467
9,699
0
6,334
8,907
0
58,940
W
Sylvanus
8,290
2,734
626
3,610
12,861
8,491
890
878
11,314
45,226
11,593
W
Chaac
13,536
1,930
0
6,952
14,373
11,315
0
3,897
10,297
0
59,223
W
Nu Wa
9,574
1,540
0
3,223
9,740
3,339
376
5,164
4,262
66,113
0
L
Cupid
2,411
862
147
659
12,215
3,580
0
1,140
10,494
0
33,261
L
Bastet
SpBessay
Bastet
7,271
1,708
0
5,102
13,956
4,562
0
2,974
10,571
0
50,144
L
7,542
1,202
615
1,454
12,214
8,463
0
3,908
7,755
25,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
43,979
423
Minions Killed
521
0
Camps Cleared
0
1,607,782
Distance Traveled
1,576,143
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,343
521
107
7
0
295,431
3
W
Bastet
9,358
585
93
6
0
392,724
3
W
Charybdis
7,869
492
101
6
0
298,833
4
L
Nike
9,149
572
132
8
0
294,232
2
W
Sylvanus
9,036
565
117
7
0
258,215
0
W
Chaac
9,018
564
93
6
0
336,549
0
W
Nu Wa
8,698
544
117
7
0
289,822
1
L
Cupid
7,184
449
66
4
0
309,048
0
L
Bastet
8,711
544
95
6
0
375,880
5
L
Yemoja
6,781
424
23
1
0
333,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role