Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HelligeMammut
Tiamat
Level 155
God Stats
8W - 6L
1,698 SR
Queue Stats
258W - 256L
1,541 Elo+
Party 1
Cupid
Cupid
Jakobx
Cupid
Level 118
God Stats
7W - 1L
1,877 SR
Queue Stats
208W - 180L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Vengrir
Heimdallr
Level 142
God Stats
4W - 1L
1,621 SR
Queue Stats
153W - 148L
1,511 Elo+
Party 1
Team Averages
Level 127
1,639 SR
1,520 Elo+

VS

Team Averages
Level 123
1,570 SR
1,583 Elo+
Thoth
Thoth
Formalin
Thoth
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
175W - 140L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
JyKKe93
Cernunnos
Level 124
God Stats
0W - 5L
1,509 SR
Queue Stats
254W - 197L
1,601 Elo+
Solo
Raijin
Raijin
PanaSon1K
Raijin
Level 112
God Stats
3W - 4L
1,529 SR
Queue Stats
223W - 225L
1,590 Elo+
Solo
Ymir
Ymir
Rolix99
Ymir
Level 126
God Stats
2W - 2L
1,612 SR
Queue Stats
181W - 135L
1,557 Elo+
Party 2
Cupid
Cupid
kratostheking
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 3 / 11
8,209
912
7,359
14,564
13,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
 
Geb
12
1 / 2 / 15
8,092
899
5,159
12,190
11,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
6 / 1 / 9
8,804
978
9,918
8,158
6,329
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Jakobx
Cupid
16
8 / 1 / 4
9,070
1,008
11,364
9,179
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Heimdallr
Vengrir
Heimdallr
12
0 / 3 / 12
7,257
806
5,779
9,103
4,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Formalin
Thoth
12
3 / 2 / 3
7,068
785
8,314
6,049
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JyKKe93
Cernunnos
13
0 / 3 / 7
7,044
783
8,681
10,419
4,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
PanaSon1K
Raijin
12
2 / 5 / 5
7,301
811
8,532
7,573
2,684
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
Rolix99
Ymir
12
2 / 5 / 3
7,198
800
2,783
13,697
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 3
7,464
829
6,985
7,700
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
18
Kills
9
10
Deaths
18
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
11
2.83
W
Geb
 
Geb
1
2
15
4.25
L
Thoth
Formalin
Thoth
3
2
3
2.25
W
6
1
9
10.5
W
Cupid
Jakobx
Cupid
8
1
4
10
L
Cernunnos
JyKKe93
Cernunnos
0
3
7
1.17
L
Raijin
PanaSon1K
Raijin
2
5
5
0.9
L
Ymir
Rolix99
Ymir
2
5
3
0.7
W
Heimdallr
Vengrir
Heimdallr
0
3
12
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
35,295
53,194
Taken
45,438
39,966
Mitigated
24,635
20,611
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,359
1,447
1,535
1,922
14,564
13,146
533
6,017
8,547
16,888
0
W
Geb
 
Geb
5,159
436
2,418
2,881
12,190
11,692
161
4,416
7,372
6,826
0
L
Thoth
Formalin
Thoth
8,314
95
1,531
1,796
6,049
2,463
0
4,136
1,913
15,196
0
W
9,918
1,424
1,985
1,735
8,158
6,329
513
2,254
5,904
22,649
0
W
Cupid
Jakobx
Cupid
11,364
7,396
2,443
3,638
9,179
4,391
2,550
3,640
5,539
0
25,417
L
Cernunnos
JyKKe93
Cernunnos
8,681
3,372
879
3,533
10,419
4,102
972
6,007
4,412
0
23,032
L
Raijin
PanaSon1K
Raijin
8,532
796
218
173
7,573
2,684
385
3,549
4,024
18,047
0
L
Ymir
Rolix99
Ymir
2,783
118
0
1,295
13,697
12,659
182
4,561
9,136
5,086
0
W
Heimdallr
Vengrir
Heimdallr
5,779
1,159
745
1,309
9,103
4,408
1,543
3,302
5,801
0
14,479
L
6,985
2,415
2,658
2,440
7,700
2,727
0
4,183
3,517
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
36,075
89
Minions Killed
91
0
Camps Cleared
0
901,881
Distance Traveled
898,828
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,209
912
11
1
0
171,034
0
W
Geb
8,092
899
0
0
0
196,878
0
L
Thoth
7,068
785
21
2
0
186,485
1
W
Tiamat
8,804
978
19
2
0
182,351
3
W
Cupid
9,070
1,008
42
5
0
178,290
1
L
Cernunnos
7,044
783
29
3
0
209,470
1
L
Raijin
7,301
811
13
1
0
124,217
2
L
Ymir
7,198
800
4
0
0
181,994
0
W
Heimdallr
7,257
806
17
2
0
173,328
0
L
Cupid
7,464
829
24
3
0
196,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role