Player Matchup

Ullr
Ullr
Drajika
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,526 Elo+
Party 4
Sol
Sol
Metalcrok
Sol
Level 67
God Stats
1W - 0L
1,449 SR
Queue Stats
70W - 74L
1,428 Elo+
Party 2
Zeus
Zeus
Sequlita
Zeus
Level 28
God Stats
26W - 18L
1,568 SR
Queue Stats
30W - 22L
1,523 Elo+
Party 4
Cthulhu
Cthulhu
SpringL0ck
Cthulhu
Level 44
God Stats
9W - 3L
1,349 SR
Queue Stats
39W - 43L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
TheAnkessBoss
Cliodhna
Level 43
God Stats
6W - 4L
1,499 SR
Queue Stats
140W - 145L
1,429 Elo+
Solo
Team Averages
Level 50
1,473 SR
1,461 Elo+

VS

Team Averages
Level 50
1,450 SR
1,362 Elo+
Fenrir
Fenrir
Cheekywaffle
Fenrir
Level 85
God Stats
1W - 1L
1,830 SR
Queue Stats
7W - 6L
1,314 Elo+
Party 3
Sylvanus
Sylvanus
Chrisboiii
Sylvanus
Level 70
God Stats
2W - 4L
1,351 SR
Queue Stats
391W - 415L
1,486 Elo+
Party 1
Sol
Sol
Deal-wid-Aarxnn
Sol
Level 32
God Stats
0W - 2L
1,322 SR
Queue Stats
77W - 97L
1,323 Elo+
Solo
Xbalanque
Xbalanque
QuentaPhoenix
Xbalanque
Level 48
God Stats
3W - 13L
1,224 SR
Queue Stats
95W - 117L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
Shabawwa
Sun Wukong
Level 17
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Drajika
Ullr
16
3 / 5 / 3
9,561
562
8,661
10,515
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 1 / 6
10,191
599
12,225
8,862
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
3 / 6 / 4
9,823
578
11,030
10,126
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
SpringL0ck
Cthulhu
14
1 / 3 / 9
8,766
516
9,293
16,384
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
TheAnkessBoss
Cliodhna
16
5 / 5 / 6
9,818
578
7,986
13,381
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 5 / 3
9,539
561
9,122
15,091
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Chrisboiii
Sylvanus
13
0 / 3 / 4
7,719
454
6,895
15,789
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 6
8,167
480
10,604
13,722
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
QuentaPhoenix
Xbalanque
11
2 / 2 / 2
6,981
411
5,866
7,955
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Shabawwa
Sun Wukong
14
4 / 2 / 3
8,512
501
7,583
14,469
10,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
18
Kills
20
20
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
5
3
2.3
L
Sylvanus
Chrisboiii
Sylvanus
0
3
4
0.67
L
4
6
6
1.17
W
Ullr
Drajika
Ullr
3
5
3
0.9
W
6
1
6
9
L
Xbalanque
QuentaPhoenix
Xbalanque
2
2
2
1.5
W
Zeus
3
6
4
0.83
L
Sun Wukong
Shabawwa
Sun Wukong
4
2
3
2.75
W
Cthulhu
SpringL0ck
Cthulhu
1
3
9
1.83
W
Cliodhna
TheAnkessBoss
Cliodhna
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
40,070
59,268
Taken
67,026
26,925
Mitigated
40,796
18,581
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,122
3,335
0
5,579
15,091
5,622
0
5,525
9,566
7
53,831
L
Sylvanus
Chrisboiii
Sylvanus
6,895
1,880
594
4,228
15,789
17,636
0
10,186
5,603
30,077
0
L
10,604
1,659
0
5,121
13,722
4,905
444
8,545
5,177
37,003
0
W
Ullr
Drajika
Ullr
8,661
4,440
0
1,751
10,515
3,705
0
1,156
9,313
0
55,258
W
12,225
4,109
0
5,600
8,862
3,474
2,803
2,120
6,674
83,860
9,080
L
Xbalanque
QuentaPhoenix
Xbalanque
5,866
2,546
0
2,468
7,955
2,445
0
4,747
3,208
0
42,394
W
Zeus
11,030
1,904
0
1,652
10,126
3,324
93
3,302
6,647
70,111
0
L
Sun Wukong
Shabawwa
Sun Wukong
7,583
1,539
0
3,832
14,469
10,188
135
2,651
11,818
0
42,754
W
Cthulhu
SpringL0ck
Cthulhu
9,293
1,003
48
4,234
16,384
12,010
0
7,219
8,942
26,808
0
W
Cliodhna
TheAnkessBoss
Cliodhna
7,986
1,088
0
5,296
13,381
4,412
0
3,143
10,132
0
50,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
40,918
510
Minions Killed
365
0
Camps Cleared
0
1,601,704
Distance Traveled
1,491,642
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,539
561
79
5
0
341,110
5
L
Sylvanus
7,719
454
43
3
0
266,944
7
L
Sol
8,167
480
74
4
0
313,592
1
W
Ullr
9,561
562
107
6
0
299,829
3
W
Sol
10,191
599
153
9
0
316,366
7
L
Xbalanque
6,981
411
82
5
0
214,630
4
W
Zeus
9,823
578
126
7
0
315,228
1
L
Sun Wukong
8,512
501
87
5
0
355,366
3
W
Cthulhu
8,766
516
37
2
0
338,223
2
W
Cliodhna
9,818
578
87
5
0
332,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role