Player Matchup

Ares
Ares
FasterCircle58
Ares
Level 28
God Stats
2W - 0L
1,543 SR
Queue Stats
98W - 68L
1,493 Elo+
Party 2
Skadi
Skadi
TeeMxntanaa
Skadi
Level 129
God Stats
42W - 42L
1,537 SR
Queue Stats
703W - 756L
1,507 Elo+
Party 2
Camazotz
Camazotz
Whatskrakken872
Camazotz
Level 88
God Stats
8W - 9L
1,523 SR
Queue Stats
188W - 223L
1,494 Elo+
Party 2
Apollo
Apollo
WiggityWy81106
Apollo
Level 14
God Stats
4W - 1L
1,852 SR
Queue Stats
8W - 5L
1,488 Elo+
Party 2
Sol
Sol
portalmaster455
Sol
Level 160
God Stats
14W - 11L
1,640 SR
Queue Stats
641W - 488L
1,592 Elo+
Party 2
Team Averages
Level 84
1,619 SR
1,515 Elo+

VS

Team Averages
Level 69
1,518 SR
1,431 Elo+
Arachne
Arachne
BlazeDankNuggs
Arachne
Level 104
God Stats
7W - 7L
1,362 SR
Queue Stats
68W - 67L
1,441 Elo+
Solo
Mulan
Mulan
Shmeaglypoo
Mulan
Level 97
God Stats
32W - 26L
1,530 SR
Queue Stats
375W - 453L
1,373 Elo+
Party 1
Zeus
Zeus
ZeroHealth0
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,490 Elo+
Solo
Jormungandr
Jormungandr
seth_natsu
Jormungandr
Level 48
God Stats
6W - 5L
1,554 SR
Queue Stats
202W - 208L
1,470 Elo+
Solo
Danzaburou
Danzaburou
stefboisenberry
Danzaburou
Level 47
God Stats
36W - 20L
1,645 SR
Queue Stats
121W - 145L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,446
496
4,909
10,429
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 5
7,459
574
7,291
7,608
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
12
0 / 5 / 1
6,956
535
8,049
11,564
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
7,095
546
1,724
9,745
2,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 1 / 1
10,379
798
12,630
7,947
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
6,814
524
4,798
11,167
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 4
8,338
641
9,988
13,620
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 6 / 1
6,744
519
4,789
6,869
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
seth_natsu
Jormungandr
10
0 / 2 / 3
6,666
513
5,537
11,258
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
stefboisenberry
Danzaburou
10
2 / 5 / 2
6,435
495
4,098
8,310
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
14
14
Deaths
17
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
2
2
3
1.75
L
5
0
4
7
W
2
3
5
1.5
W
Camazotz
0
5
1
0.1
W
2
3
1
0.83
L
3
6
1
0.58
W
11
1
1
11.5
L
Jormungandr
seth_natsu
Jormungandr
0
2
3
0.75
L
Danzaburou
stefboisenberry
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,603
Damage
29,210
47,293
Taken
51,224
23,495
Mitigated
27,359
17,782
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
2,661
0
3,444
11,167
4,496
0
5,283
5,842
0
33,462
W
4,909
659
127
2,853
10,429
7,476
0
3,465
6,622
19,092
0
L
9,988
1,691
0
5,957
13,620
9,085
196
1,210
11,549
3,515
43,703
W
7,291
3,938
0
2,108
7,608
1,960
0
3,044
4,564
0
39,196
W
Camazotz
8,049
2,249
0
4,673
11,564
8,523
0
521
10,199
0
37,821
W
1,724
1,181
0
3,306
9,745
2,980
0
1,151
8,485
0
36,065
L
4,789
1,195
0
580
6,869
2,267
0
5,150
1,719
28,626
0
W
12,630
7,191
0
4,715
7,947
2,556
7,455
2,578
5,163
76,730
0
L
Jormungandr
seth_natsu
Jormungandr
5,537
1,369
0
1,292
11,258
8,953
97
3,397
7,861
28,236
0
L
Danzaburou
stefboisenberry
Danzaburou
4,098
1,674
471
1,598
8,310
2,558
489
2,561
5,749
0
37,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
34,997
387
Minions Killed
341
0
Camps Cleared
0
1,233,717
Distance Traveled
1,254,881
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,814
524
50
4
0
296,203
1
W
Ares
6,446
496
24
2
0
260,213
2
L
Mulan
8,338
641
108
8
0
252,112
1
W
Skadi
7,459
574
88
7
0
237,062
0
W
Camazotz
6,956
535
70
5
0
256,349
0
W
Apollo
7,095
546
67
5
0
238,755
0
L
Zeus
6,744
519
61
5
0
232,842
0
W
Sol
10,379
798
138
11
0
241,338
1
L
Jormungandr
6,666
513
44
3
0
250,573
3
L
Danzaburou
6,435
495
78
6
0
223,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role