Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Firesoft
Kukulkan
Level 66
God Stats
2W - 5L
1,213 SR
Queue Stats
32W - 67L
1,332 Elo+
Party 2
Artemis
Artemis
Nonoalgo
Artemis
Level 87
God Stats
0W - 1L
1,289 SR
Queue Stats
39W - 61L
1,378 Elo+
Party 2
Fenrir
Fenrir
luno832
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,088 Elo+
Party 2
Cliodhna
Cliodhna
outsider261
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,395 Elo+
Party 2
Team Averages
Level 61
1,400 SR
1,339 Elo+

VS

Team Averages
Level 130
1,460 SR
1,536 Elo+
Izanami
Izanami
Ahumino
Izanami
Level 69
God Stats
43W - 43L
1,482 SR
Queue Stats
122W - 130L
1,483 Elo+
Solo
Ra
Ra
AuroraQ
Ra
Level 157
God Stats
1W - 0L
1,167 SR
Queue Stats
159W - 147L
1,559 Elo+
Party 1
Chaac
Chaac
NoctiDawn
Chaac
Level 160
God Stats
3W - 2L
1,538 SR
Queue Stats
154W - 145L
1,539 Elo+
Party 1
Nox
Nox
Valkyrielia
Nox
Level 128
God Stats
25W - 12L
1,635 SR
Queue Stats
142W - 125L
1,552 Elo+
Party 1
Thor
Thor
klarran
Thor
Level 138
God Stats
4W - 8L
1,476 SR
Queue Stats
147W - 126L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 6 / 5
9,118
912
12,169
19,141
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Firesoft
Kukulkan
16
2 / 4 / 2
9,662
966
2,039
7,649
2,843
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nonoalgo
Artemis
16
6 / 10 / 3
11,609
1,161
18,457
15,754
5,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
luno832
Fenrir
16
1 / 9 / 4
9,197
920
5,814
16,990
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
outsider261
Cliodhna
16
2 / 13 / 6
10,067
1,007
9,626
22,022
8,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahumino
Izanami
18
13 / 3 / 17
12,552
1,255
27,879
10,346
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
3 / 4 / 15
10,588
1,059
6,182
7,820
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
NoctiDawn
Chaac
20
5 / 2 / 30
12,234
1,223
15,784
15,947
13,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 1 / 20
11,836
1,184
12,430
6,082
2,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
klarran
Thor
18
10 / 1 / 20
11,638
1,164
13,516
10,581
4,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
143
11
Kills
41
42
Deaths
11
20
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
6
5
0.42
W
Izanami
Ahumino
Izanami
13
3
17
7.17
W
3
4
15
2.63
L
Kukulkan
Firesoft
Kukulkan
2
4
2
0.75
W
Chaac
NoctiDawn
Chaac
5
2
30
10
L
Artemis
Nonoalgo
Artemis
6
10
3
0.75
W
10
1
20
20
W
Thor
klarran
Thor
10
1
20
20
L
Fenrir
luno832
Fenrir
1
9
4
0.33
L
Cliodhna
outsider261
Cliodhna
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
75,791
81,556
Taken
50,776
47,911
Mitigated
28,738
4,229
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,169
2,102
0
1,810
19,141
21,993
0
4,490
14,651
6,316
20,425
W
Izanami
Ahumino
Izanami
27,879
22,310
0
1,789
10,346
4,576
0
994
9,143
0
43,095
W
6,182
1,417
848
1,507
7,820
3,557
0
914
6,691
38,497
0
L
Kukulkan
Firesoft
Kukulkan
2,039
270
0
30
7,649
2,843
0
1,320
6,329
18,366
0
W
Chaac
NoctiDawn
Chaac
15,784
3,353
0
7,852
15,947
13,552
0
1,482
13,732
1,092
28,785
L
Artemis
Nonoalgo
Artemis
18,457
11,445
118
1,251
15,754
5,735
0
4,375
11,379
0
46,930
W
12,430
1,521
131
1,373
6,082
2,523
0
464
5,584
22,064
0
W
Thor
klarran
Thor
13,516
2,975
0
0
10,581
4,530
0
1,105
9,148
0
26,162
L
Fenrir
luno832
Fenrir
5,814
1,854
0
406
16,990
9,221
0
4,591
12,399
0
11,318
L
Cliodhna
outsider261
Cliodhna
9,626
966
132
482
22,022
8,119
0
4,418
17,604
0
29,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,653
Gold Earned
58,848
190
Minions Killed
184
3
Camps Cleared
11
829,320
Distance Traveled
880,000
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,118
912
34
3
2
209,271
0
W
Izanami
12,552
1,255
32
3
5
160,789
0
W
Ra
10,588
1,059
71
7
1
88,800
0
L
Kukulkan
9,662
966
36
4
0
102,490
0
W
Chaac
12,234
1,223
31
3
1
211,034
1
L
Artemis
11,609
1,161
68
7
1
158,164
0
W
Nox
11,836
1,184
29
3
4
208,106
1
W
Thor
11,638
1,164
21
2
0
211,271
1
L
Fenrir
9,197
920
13
1
0
178,053
0
L
Cliodhna
10,067
1,007
39
4
0
181,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role