Player Matchup

Scylla
Scylla
GumBear69
Scylla
Level 129
God Stats
20W - 22L
1,463 SR
Queue Stats
530W - 553L
1,489 Elo+
Party 1
Ra
Ra
Hossemsauce
Ra
Level 127
God Stats
12W - 14L
1,504 SR
Queue Stats
762W - 803L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IP x Cyanide
Ah Muzen Cab
Level 145
God Stats
7W - 3L
1,561 SR
Queue Stats
493W - 473L
1,587 Elo+
Party 3
Jing Wei
Jing Wei
KatKun18
Jing Wei
Level 44
God Stats
1W - 1L
1,662 SR
Queue Stats
168W - 201L
1,398 Elo+
Party 1
Hercules
Hercules
RipHarveyRTR
Hercules
Level 108
God Stats
1W - 5L
1,446 SR
Queue Stats
494W - 493L
1,509 Elo+
Party 3
Team Averages
Level 111
1,527 SR
1,475 Elo+

VS

Team Averages
Level 90
1,623 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Bellemere
Xbalanque
Level 146
God Stats
28W - 22L
1,548 SR
Queue Stats
627W - 556L
1,556 Elo+
Party 2
Athena
Athena
BlackTriStars
Athena
Level 131
God Stats
24W - 13L
1,689 SR
Queue Stats
595W - 505L
1,559 Elo+
Party 2
Atlas
Atlas
DrMad1878
Atlas
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 42L
1,329 Elo+
Solo
Ah Puch
Ah Puch
Nekrohm
Ah Puch
Level 64
God Stats
4W - 0L
1,876 SR
Queue Stats
166W - 195L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GumBear69
Scylla
16
2 / 8 / 7
9,695
606
20,428
14,429
5,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 11
10,103
631
14,517
14,531
8,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
IP x Cyanide
Ah Muzen Cab
19
4 / 6 / 7
11,462
716
33,250
19,321
9,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
KatKun18
Jing Wei
16
2 / 12 / 6
9,443
590
12,162
18,639
7,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
RipHarveyRTR
Hercules
20
5 / 6 / 9
11,328
708
19,635
30,150
37,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 2 / 24
11,780
736
6,697
25,352
13,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Bellemere
Xbalanque
20
24 / 2 / 13
15,449
966
42,904
28,122
15,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 31
12,323
770
10,353
31,673
34,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
DrMad1878
Atlas
16
2 / 6 / 18
10,731
671
7,806
23,507
29,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Nekrohm
Ah Puch
19
6 / 3 / 13
12,241
765
24,007
17,723
9,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
137
14
Kills
38
38
Deaths
15
40
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
24
7.5
W
Xbalanque
Bellemere
Xbalanque
24
2
13
15.25
W
3
2
31
9.25
W
Atlas
DrMad1878
Atlas
2
6
18
1.83
L
Scylla
GumBear69
Scylla
2
8
7
0.69
L
1
6
11
1.08
L
Ah Muzen Cab
IP x Cyanide
Ah Muzen Cab
4
6
7
1.25
L
Jing Wei
KatKun18
Jing Wei
2
12
6
0.42
W
Ah Puch
Nekrohm
Ah Puch
6
3
13
4.17
L
Hercules
RipHarveyRTR
Hercules
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,992
Damage
91,767
97,070
Taken
126,377
69,471
Mitigated
102,808
31,858
Healing
58,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,697
747
17,991
11,523
25,352
13,181
963
7,729
17,257
25,342
0
W
Xbalanque
Bellemere
Xbalanque
42,904
6,861
4,338
9,887
28,122
15,933
3,278
5,895
21,779
0
78,556
W
10,353
3,141
3,120
4,385
31,673
34,922
780
8,552
22,605
19,212
0
W
Atlas
DrMad1878
Atlas
7,806
1,849
1,951
1,075
23,507
29,083
44
7,564
15,426
13,666
0
L
Scylla
GumBear69
Scylla
20,428
744
921
1,899
14,429
5,900
0
7,805
6,296
32,262
0
L
14,517
385
6,567
3,439
14,531
8,958
0
6,958
7,373
28,097
0
L
Ah Muzen Cab
IP x Cyanide
Ah Muzen Cab
33,250
3,847
1,005
4,268
19,321
9,089
0
10,665
8,258
0
70,969
L
Jing Wei
KatKun18
Jing Wei
12,162
6,252
765
1,241
18,639
7,943
0
8,191
10,213
0
25,275
W
Ah Puch
Nekrohm
Ah Puch
24,007
260
2,108
1,677
17,723
9,689
1,209
5,933
11,715
48,597
0
L
Hercules
RipHarveyRTR
Hercules
19,635
3,951
1,200
10,553
30,150
37,581
0
13,577
16,067
728
23,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,031
Gold Earned
62,524
148
Minions Killed
195
0
Camps Cleared
0
1,501,089
Distance Traveled
1,633,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,780
736
25
2
0
342,591
0
W
Xbalanque
15,449
966
79
5
0
333,907
0
W
Athena
12,323
770
12
1
0
347,933
0
W
Atlas
10,731
671
15
1
0
314,396
0
L
Scylla
9,695
606
27
2
0
290,156
0
L
Ra
10,103
631
22
1
0
339,184
0
L
Ah Muzen Cab
11,462
716
61
4
0
302,221
0
L
Jing Wei
9,443
590
21
1
0
270,085
0
W
Ah Puch
12,241
765
64
4
0
295,056
0
L
Hercules
11,328
708
17
1
0
299,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role