Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jersey-JayDee
Izanami
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo
Mulan
Mulan
guillestell
Mulan
Level 128
God Stats
8W - 7L
1,534 SR
Queue Stats
34W - 49L
1,334 Elo+
Solo
Atlas
Atlas
jjjDemolidorjjj
Atlas
Level 109
God Stats
0W - 2L
1,522 SR
Queue Stats
2W - 3L
1,542 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,490 Elo+

VS

Team Averages
Level 91
1,649 SR
1,660 Elo+
Athena
Athena
Burbles
Athena
Level 129
God Stats
1W - 0L
1,390 SR
Queue Stats
8W - 4L
1,720 Elo+
Party 1
Ullr
Ullr
ClavoiaNox
Ullr
Level 127
God Stats
3W - 0L
1,922 SR
Queue Stats
8W - 3L
1,720 Elo+
Party 1
Tyr
Tyr
MalBodda
Tyr
Level 21
God Stats
4W - 1L
1,781 SR
Queue Stats
6W - 3L
1,700 Elo+
Party 1
Raijin
Raijin
ThurisLord
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 3 / 0
6,909
691
3,692
7,812
3,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
0 / 6 / 0
6,736
674
3,978
7,777
2,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,937
694
4,868
9,828
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
7,362
736
3,267
7,890
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Burbles
Athena
14
2 / 2 / 6
8,059
806
5,399
9,410
7,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 2
8,732
873
10,444
6,919
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 4
8,236
824
5,761
7,380
6,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
ThurisLord
Raijin
13
2 / 1 / 7
7,918
792
5,334
5,035
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
14
14
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
W
Athena
Burbles
Athena
2
2
6
2.5
W
7
1
2
8
L
Izanami
0
6
0
0
W
3
0
4
5
W
Raijin
ThurisLord
Raijin
2
1
7
5.5
L
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
26,938
33,307
Taken
28,744
20,489
Mitigated
19,667
7,185
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,692
1,398
0
2,084
7,812
3,004
602
1,653
6,159
20,579
0
W
Athena
Burbles
Athena
5,399
1,460
0
886
9,410
7,852
203
2,422
6,721
18,104
0
W
10,444
4,615
0
2,063
6,919
2,844
1,672
2,236
4,613
0
32,624
L
Izanami
3,978
2,552
0
832
7,777
2,829
712
3,230
4,261
0
23,559
W
5,761
1,790
0
2,363
7,380
6,918
106
1,436
5,819
0
22,085
W
Raijin
ThurisLord
Raijin
5,334
301
0
750
5,035
2,053
714
1,599
3,408
17,624
0
L
4,868
1,163
0
1,673
9,828
7,505
291
4,126
5,662
484
19,285
L
3,267
1,194
403
2,193
7,890
7,151
0
1,830
5,920
16,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,945
147
Minions Killed
174
6
Camps Cleared
7
592,021
Distance Traveled
753,592
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,909
691
36
4
2
140,593
2
W
Athena
8,059
806
35
4
4
196,504
0
W
Ullr
8,732
873
53
5
1
186,194
0
L
Izanami
6,736
674
55
6
0
126,179
1
W
Tyr
8,236
824
50
5
1
217,397
0
W
Raijin
7,918
792
36
4
1
153,497
1
L
Mulan
6,937
694
37
4
2
156,191
1
L
Atlas
7,362
736
19
2
2
169,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role