Player Matchup

Tsukuyomi
Tsukuyomi
Golfillo30
Tsukuyomi
Level 69
God Stats
1W - 2L
1,664 SR
Queue Stats
35W - 44L
1,333 Elo+
Party 1
Anubis
Anubis
XENT-Ikrusty
Anubis
Level 29
God Stats
3W - 6L
1,350 SR
Queue Stats
130W - 193L
1,290 Elo+
Party 1
Osiris
Osiris
bellodellecca
Osiris
Level 57
God Stats
0W - 4L
1,189 SR
Queue Stats
92W - 144L
1,349 Elo+
Party 1
Team Averages
Level 52
1,401 SR
1,324 Elo+

VS

Team Averages
Level 57
1,536 SR
1,340 Elo+
Izanami
Izanami
DG_I_VORTEX
Izanami
Level 45
God Stats
32W - 34L
1,398 SR
Queue Stats
35W - 48L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
Foxd2010
Baron Samedi
Level 49
God Stats
3W - 3L
1,710 SR
Queue Stats
86W - 134L
1,294 Elo+
Solo
Sylvanus
Sylvanus
Knight_blade137
Sylvanus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
341W - 334L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Golfillo30
Tsukuyomi
17
11 / 7 / 4
13,633
718
20,809
18,593
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
16
3 / 5 / 16
12,747
671
24,459
23,694
10,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 6 / 13
12,906
679
17,742
24,186
23,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DG_I_VORTEX
Izanami
18
7 / 5 / 7
13,884
731
20,483
20,043
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Foxd2010
Baron Samedi
15
6 / 11 / 7
12,828
675
24,448
24,241
12,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
17
5 / 4 / 13
14,455
761
14,155
36,041
53,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
20
Kills
18
18
Deaths
20
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
DG_I_VORTEX
Izanami
7
5
7
2.1
W
Baron Samedi
Foxd2010
Baron Samedi
6
11
7
0.86
L
Tsukuyomi
Golfillo30
Tsukuyomi
11
7
4
1.86
W
Sylvanus
5
4
13
2.88
L
Anubis
3
5
16
2.2
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,010
Damage
59,086
66,473
Taken
80,325
39,532
Mitigated
73,902
15,408
Healing
33,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DG_I_VORTEX
Izanami
20,483
14,241
1,271
2,822
20,043
8,281
2,137
7,652
12,391
0
70,638
W
Baron Samedi
Foxd2010
Baron Samedi
24,448
2,597
5,409
5,739
24,241
12,368
509
8,414
15,827
49,391
0
L
Tsukuyomi
Golfillo30
Tsukuyomi
20,809
5,403
0
1,165
18,593
6,432
528
10,768
7,825
0
50,949
W
Sylvanus
14,155
3,421
4,433
13,604
36,041
53,253
235
9,145
26,896
33,528
0
L
Anubis
24,459
2,024
508
9,279
23,694
10,077
329
15,921
7,773
54,052
0
L
17,742
6,941
0
4,456
24,186
23,023
462
12,543
11,643
0
44,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
41,167
184
Minions Killed
184
6
Camps Cleared
9
987,557
Distance Traveled
841,500
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,884
731
105
6
6
300,137
6
W
Baron Samedi
12,828
675
37
2
1
265,560
2
L
Tsukuyomi
13,633
718
57
3
0
347,579
1
W
Sylvanus
14,455
761
42
2
2
275,803
3
L
Anubis
12,747
671
78
4
2
297,624
1
L
Osiris
12,906
679
49
3
4
342,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role