Player Matchup

Vulcan
Vulcan
AlamanOnRampage
Vulcan
Level 107
God Stats
2W - 3L
1,467 SR
Queue Stats
14W - 16L
1,517 Elo+
Party 2
Bacchus
Bacchus
KaponisOnRampage
Bacchus
Level 148
God Stats
3W - 5L
1,523 SR
Queue Stats
210W - 173L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
dan10076
Ne Zha
Level 61
God Stats
17W - 14L
1,380 SR
Queue Stats
45W - 46L
1,461 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,508 Elo+

VS

Team Averages
Level 65
1,498 SR
1,537 Elo+
Sylvanus
Sylvanus
Deadlyzs
Sylvanus
Level 6
God Stats
1W - 2L
1,534 SR
Queue Stats
1W - 2L
1,582 Elo+
Party 1
Tiamat
Tiamat
Herenyon24
Tiamat
Level 145
God Stats
0W - 1L
1,329 SR
Queue Stats
16W - 21L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
LordGorges2712
Cliodhna
Level 43
God Stats
6W - 5L
1,631 SR
Queue Stats
38W - 40L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,006
1,001
3,434
2,613
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 3
5,078
1,016
1,952
4,740
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
dan10076
Ne Zha
8
1 / 0 / 4
4,558
912
2,348
2,207
852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deadlyzs
Sylvanus
3
0 / 0 / 0
3,522
704
0
0
0
Tiamat
Herenyon24
Tiamat
8
1 / 3 / 1
4,377
875
1,643
5,553
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
6
0 / 2 / 0
3,663
733
2,142
3,457
1,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Sylvanus
Deadlyzs
Sylvanus
0
0
0
0
L
Tiamat
Herenyon24
Tiamat
1
3
1
0.5
W
2
1
3
3.5
L
Cliodhna
0
2
0
0
W
Ne Zha
dan10076
Ne Zha
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,734
Damage
3,785
9,560
Taken
9,010
5,377
Mitigated
2,975
2,837
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,434
1,027
0
742
2,613
860
462
565
1,932
14,000
0
L
Sylvanus
Deadlyzs
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Herenyon24
Tiamat
1,643
254
0
929
5,553
1,972
0
3,109
2,162
6,137
0
W
1,952
262
0
1,316
4,740
3,665
574
828
3,788
7,380
0
L
Cliodhna
2,142
92
0
360
3,457
1,003
0
2,011
1,269
0
4,741
W
Ne Zha
dan10076
Ne Zha
2,348
531
0
779
2,207
852
433
312
1,835
0
11,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,642
Gold Earned
11,562
64
Minions Killed
20
5
Camps Cleared
0
315,407
Distance Traveled
171,947
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,006
1,001
39
8
1
99,847
0
L
Sylvanus
3,522
704
0
0
0
0
0
L
Tiamat
4,377
875
12
2
0
97,501
1
W
Bacchus
5,078
1,016
10
2
1
106,535
2
L
Cliodhna
3,663
733
8
2
0
74,446
1
W
Ne Zha
4,558
912
15
3
3
109,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role