Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bounty094
Poseidon
Level 48
God Stats
4W - 5L
1,420 SR
Queue Stats
131W - 117L
1,469 Elo+
Party 1
Thanatos
Thanatos
Ir0nBakasura
Thanatos
Level 127
God Stats
4W - 1L
1,209 SR
Queue Stats
141W - 107L
1,510 Elo+
Party 1
Discordia
Discordia
Moras2353
Discordia
Level 123
God Stats
4W - 1L
1,702 SR
Queue Stats
236W - 262L
1,436 Elo+
Solo
Skadi
Skadi
sandersia
Skadi
Level 25
God Stats
2W - 1L
1,728 SR
Queue Stats
32W - 48L
1,338 Elo+
Party 1
Team Averages
Level 96
1,512 SR
1,451 Elo+

VS

Team Averages
Level 81
1,424 SR
1,432 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JackLocust
Ah Puch
Level 93
God Stats
1W - 2L
1,095 SR
Queue Stats
28W - 33L
1,457 Elo+
Solo
Fenrir
Fenrir
Ruklar
Fenrir
Level 102
God Stats
0W - 3L
1,340 SR
Queue Stats
63W - 70L
1,437 Elo+
Solo
Sobek
Sobek
magnetvillalba
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Athena
Athena
meikano
Athena
Level 45
God Stats
1W - 1L
1,685 SR
Queue Stats
87W - 91L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 7 / 15
11,834
789
11,287
22,703
27,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Bounty094
Poseidon
16
0 / 7 / 12
10,083
672
7,160
12,817
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ir0nBakasura
Thanatos
20
15 / 3 / 8
13,601
907
30,528
20,343
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Moras2353
Discordia
20
2 / 1 / 21
12,066
804
19,421
5,367
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
sandersia
Skadi
17
3 / 8 / 10
10,962
731
9,225
16,461
7,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
4 / 7 / 15
10,931
729
16,548
15,660
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
JackLocust
Ah Puch
20
7 / 5 / 15
12,269
818
20,973
18,534
8,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ruklar
Fenrir
19
9 / 4 / 11
11,589
773
13,693
20,079
13,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 8
8,436
562
1,688
7,848
5,304
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
meikano
Athena
18
5 / 6 / 17
11,547
770
8,662
27,608
30,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
24
Kills
26
26
Deaths
24
66
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
7
15
1.64
L
Hun Batz
 
Hun Batz
4
7
15
1.64
W
Poseidon
Bounty094
Poseidon
0
7
12
0.86
W
Thanatos
Ir0nBakasura
Thanatos
15
3
8
6.33
L
Ah Puch
JackLocust
Ah Puch
7
5
15
2.9
W
Discordia
Moras2353
Discordia
2
1
21
12.5
L
Fenrir
Ruklar
Fenrir
9
4
11
3.63
L
1
2
8
2.5
L
Athena
meikano
Athena
5
6
17
2.25
W
Skadi
sandersia
Skadi
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,621
Damage
61,564
77,691
Taken
89,729
57,080
Mitigated
65,082
31,242
Healing
27,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,287
724
847
5,768
22,703
27,293
1,110
7,709
14,753
29,285
0
L
Hun Batz
 
Hun Batz
16,548
3,547
1,635
2,389
15,660
8,130
0
6,915
8,342
0
29,433
W
Poseidon
Bounty094
Poseidon
7,160
561
356
1,903
12,817
5,869
384
6,012
6,673
22,886
0
W
Thanatos
Ir0nBakasura
Thanatos
30,528
6,233
677
17,615
20,343
13,566
2,680
7,193
12,876
0
42,728
L
Ah Puch
JackLocust
Ah Puch
20,973
392
2,172
6,157
18,534
8,148
330
8,673
9,597
48,503
0
W
Discordia
Moras2353
Discordia
19,421
1,208
1,287
1,350
5,367
2,889
1,051
1,894
3,349
39,287
0
L
Fenrir
Ruklar
Fenrir
13,693
3,549
1,654
5,112
20,079
13,380
810
5,836
13,837
0
23,612
L
1,688
248
1,343
1,535
7,848
5,304
0
5,170
2,575
5,150
0
L
Athena
meikano
Athena
8,662
1,894
250
5,278
27,608
30,120
388
11,274
15,917
15,208
0
W
Skadi
sandersia
Skadi
9,225
4,626
0
1,439
16,461
7,463
1,701
8,515
7,783
0
20,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
54,772
177
Minions Killed
109
0
Camps Cleared
0
1,393,210
Distance Traveled
1,212,888
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,834
789
42
3
0
260,825
2
L
Hun Batz
10,931
729
22
1
0
259,178
0
W
Poseidon
10,083
672
36
2
0
265,409
2
W
Thanatos
13,601
907
35
2
0
324,635
3
L
Ah Puch
12,269
818
46
3
0
240,700
1
W
Discordia
12,066
804
36
2
0
306,998
0
L
Fenrir
11,589
773
27
2
0
298,492
3
L
Sobek
8,436
562
6
0
0
148,759
0
L
Athena
11,547
770
8
1
0
265,759
0
W
Skadi
10,962
731
28
2
0
235,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role