Player Matchup

Kuzenbo
Kuzenbo
Silver II
Abaddonchuk
Kuzenbo
Silver II
Level 156
God Stats
5W - 1L
1,705 SR
Queue Stats
192W - 190L
1,078 MMR
Solo
Hou Yi
Hou Yi
Gold V
Monchiiito
Hou Yi
Gold V
Level 148
God Stats
2W - 0L
1,651 SR
Queue Stats
81W - 80L
1,289 MMR
Solo
Bellona
Bellona
Gold V
QGodOfDeathQ
Bellona
Gold V
Level 147
God Stats
8W - 1L
1,701 SR
Queue Stats
266W - 267L
1,257 MMR
Solo
Zeus
Zeus
Silver IV
ThaAanAtos
Zeus
Silver IV
Level 106
God Stats
2W - 1L
1,421 SR
Queue Stats
96W - 108L
695 MMR
Solo
Odin
Odin
Gold V
Анорексия
Odin
Gold V
Level 81
God Stats
3W - 1L
1,840 SR
Queue Stats
116W - 129L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,663 SR
1,095 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,524 SR
1,247 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
BROJIN
Khepri
Silver I
Level 104
God Stats
77W - 74L
1,535 SR
Queue Stats
81W - 87L
1,050 MMR
Solo
Izanami
Izanami
Silver IV
FNCHunter
Izanami
Silver IV
Level 89
God Stats
2W - 2L
1,584 SR
Queue Stats
174W - 192L
685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abaddonchuk
Kuzenbo
17
4 / 4 / 11
11,539
549
11,237
17,831
21,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Monchiiito
Hou Yi
20
7 / 1 / 5
13,957
665
8,589
11,598
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
QGodOfDeathQ
Bellona
19
9 / 3 / 13
13,244
631
22,224
16,973
14,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 3 / 9
12,967
617
15,671
8,145
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 5 / 13
11,341
540
7,372
18,551
16,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AthenaBastetGebCliodhna

VS

Bans
MulanGilgameshCamazotzPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 7 / 2
11,202
533
13,157
23,830
16,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
 
Sol
16
3 / 5 / 7
10,766
513
11,586
17,189
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
 
Susano
17
4 / 4 / 3
10,701
510
7,914
16,389
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
BROJIN
Khepri
14
2 / 7 / 5
9,607
457
3,683
18,535
20,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
FNCHunter
Izanami
15
1 / 5 / 0
10,109
481
3,634
10,691
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
28
Kills
16
16
Deaths
28
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
7
2
1
L
Sol
 
Sol
3
5
7
1.3
L
Susano
 
Susano
4
4
3
1.38
W
Kuzenbo
Abaddonchuk
Kuzenbo
4
4
11
2.38
L
Khepri
BROJIN
Khepri
2
7
5
0.64
L
Izanami
FNCHunter
Izanami
1
5
0
0.2
W
Hou Yi
Monchiiito
Hou Yi
7
1
5
9.5
W
Bellona
QGodOfDeathQ
Bellona
9
3
13
5.17
W
7
3
9
3.83
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,093
Damage
39,974
73,098
Taken
86,634
59,153
Mitigated
55,855
25,798
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,157
1,891
0
7,463
23,830
16,960
569
5,818
17,664
11,515
69,130
L
Sol
 
Sol
11,586
4,332
0
3,888
17,189
8,725
756
7,956
9,062
72,171
6,976
L
Susano
 
Susano
7,914
1,410
0
4,928
16,389
6,683
0
4,528
11,744
0
70,687
W
Kuzenbo
Abaddonchuk
Kuzenbo
11,237
2,887
0
5,526
17,831
21,209
278
4,268
13,563
32,669
0
L
Khepri
BROJIN
Khepri
3,683
319
2,086
1,415
18,535
20,370
0
6,149
12,248
21,312
0
L
Izanami
FNCHunter
Izanami
3,634
2,151
0
1,345
10,691
3,117
789
1,635
8,891
0
70,516
W
Hou Yi
Monchiiito
Hou Yi
8,589
4,206
0
6,566
11,598
4,331
7,033
1,940
9,658
0
114,665
W
Bellona
QGodOfDeathQ
Bellona
22,224
11,711
0
6,238
16,973
14,156
2,350
4,542
12,431
0
91,833
W
15,671
1,094
0
4,152
8,145
2,607
1,920
3,271
4,874
101,954
0
W
7,372
1,687
0
3,316
18,551
16,850
1,517
4,210
14,341
0
53,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,048
Gold Earned
52,385
616
Minions Killed
580
0
Camps Cleared
0
2,047,552
Distance Traveled
1,903,020
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,202
533
144
7
0
387,373
5
L
Sol
10,766
513
142
7
0
370,057
10
L
Susano
10,701
510
124
6
0
422,712
5
W
Kuzenbo
11,539
549
34
2
0
429,729
10
L
Khepri
9,607
457
26
1
0
380,345
10
L
Izanami
10,109
481
144
7
0
342,533
3
W
Hou Yi
13,957
665
194
9
0
376,296
10
W
Bellona
13,244
631
121
6
0
439,924
5
W
Zeus
12,967
617
159
8
0
407,773
4
W
Odin
11,341
540
108
5
0
393,830
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role