Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AfricanWolf
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
Høbbit
Cthulhu
Level 123
God Stats
1W - 0L
1,566 SR
Queue Stats
16W - 8L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZockerRaphael
Cu Chulainn
Level 126
God Stats
13W - 10L
1,522 SR
Queue Stats
484W - 434L
1,615 Elo+
Party 3
Scylla
Scylla
schillmann
Scylla
Level 128
God Stats
21W - 20L
1,502 SR
Queue Stats
676W - 719L
1,525 Elo+
Party 3
Team Averages
Level 113
1,518 SR
1,579 Elo+

VS

Team Averages
Level 92
1,633 SR
1,540 Elo+
Tiamat
Tiamat
ElonMusk71
Tiamat
Level 82
God Stats
0W - 3L
1,342 SR
Queue Stats
271W - 291L
1,442 Elo+
Party 2
Ymir
Ymir
Januex
Ymir
Level 54
God Stats
21W - 11L
1,709 SR
Queue Stats
284W - 254L
1,529 Elo+
Solo
Bastet
Bastet
M000NE
Bastet
Level 137
God Stats
1W - 1L
1,710 SR
Queue Stats
199W - 160L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
menze345
Ah Muzen Cab
Level 123
God Stats
19W - 10L
1,732 SR
Queue Stats
202W - 215L
1,554 Elo+
Party 2
Achilles
Achilles
xWhoops
Achilles
Level 62
God Stats
4W - 3L
1,675 SR
Queue Stats
118W - 67L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
19 / 2 / 5
13,041
686
24,548
16,436
5,920
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
AfricanWolf
Discordia
16
2 / 5 / 6
9,471
498
12,694
13,045
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Høbbit
Cthulhu
17
5 / 5 / 7
10,356
545
13,354
19,956
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ZockerRaphael
Cu Chulainn
18
4 / 4 / 8
11,189
589
16,765
20,086
20,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
schillmann
Scylla
10
1 / 1 / 2
7,697
405
3,217
2,667
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElonMusk71
Tiamat
13
1 / 9 / 0
8,995
473
3,231
14,111
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Januex
Ymir
15
4 / 5 / 3
9,369
493
7,780
20,235
17,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
M000NE
Bastet
16
3 / 5 / 4
10,146
534
10,876
18,444
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
menze345
Ah Muzen Cab
17
7 / 6 / 2
10,904
574
12,923
16,268
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xWhoops
Achilles
17
2 / 6 / 1
10,376
546
14,755
20,324
16,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
31
Kills
17
17
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
19
2
5
10.75
W
Discordia
AfricanWolf
Discordia
2
5
6
1
L
Tiamat
ElonMusk71
Tiamat
1
9
0
0.11
W
Cthulhu
Høbbit
Cthulhu
5
5
7
1.7
L
Ymir
Januex
Ymir
4
5
3
1.1
L
Bastet
M000NE
Bastet
3
5
4
1
W
Cu Chulainn
ZockerRaphael
Cu Chulainn
4
4
8
2
L
Ah Muzen Cab
menze345
Ah Muzen Cab
7
6
2
1.33
W
Scylla
schillmann
Scylla
1
1
2
2
L
Achilles
xWhoops
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
49,565
72,190
Taken
89,382
46,540
Mitigated
50,933
25,715
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,548
9,107
0
7,760
16,436
5,920
886
3,988
12,247
0
93,033
W
Discordia
AfricanWolf
Discordia
12,694
2,326
356
4,639
13,045
3,412
631
1,199
11,797
60,374
0
L
Tiamat
ElonMusk71
Tiamat
3,231
99
0
1,817
14,111
4,573
1,397
3,738
10,047
37,438
0
W
Cthulhu
Høbbit
Cthulhu
13,354
1,344
633
4,495
19,956
16,130
145
4,755
15,061
52,995
0
L
Ymir
Januex
Ymir
7,780
1,837
453
4,536
20,235
17,892
0
8,232
11,471
34,921
0
L
Bastet
M000NE
Bastet
10,876
2,720
0
6,135
18,444
6,283
0
3,392
14,769
0
72,572
W
Cu Chulainn
ZockerRaphael
Cu Chulainn
16,765
3,010
0
7,351
20,086
20,446
0
790
17,967
12,101
69,654
L
Ah Muzen Cab
menze345
Ah Muzen Cab
12,923
6,397
0
6,174
16,268
5,441
0
10,635
5,222
0
80,493
W
Scylla
schillmann
Scylla
3,217
486
0
481
2,667
632
712
838
1,609
30,901
0
L
Achilles
xWhoops
Achilles
14,755
4,039
0
6,299
20,324
16,744
0
4,869
14,040
2,170
68,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
49,790
568
Minions Killed
561
0
Camps Cleared
0
1,639,874
Distance Traveled
1,714,396
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,041
686
134
7
0
428,358
3
W
Discordia
9,471
498
122
6
0
337,180
4
L
Tiamat
8,995
473
90
5
0
289,867
2
W
Cthulhu
10,356
545
78
4
0
371,740
1
L
Ymir
9,369
493
50
3
0
332,720
3
L
Bastet
10,146
534
129
7
0
400,999
4
W
Cu Chulainn
11,189
589
167
9
0
342,525
3
L
Ah Muzen Cab
10,904
574
154
8
0
350,788
5
W
Scylla
7,697
405
67
4
0
160,071
2
L
Achilles
10,376
546
138
7
0
340,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role