Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
XCaliPLASKAXx
Jing Wei
Level 103
God Stats
3W - 2L
1,678 SR
Queue Stats
159W - 150L
1,501 Elo+
Party 1
Ra
Ra
el ahpuah
Ra
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
308W - 318L
1,495 Elo+
Solo
Bakasura
Bakasura
rustystamp
Bakasura
Level 102
God Stats
7W - 5L
1,658 SR
Queue Stats
463W - 417L
1,514 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,502 Elo+

VS

Team Averages
Level 140
1,597 SR
1,546 Elo+
Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnonymousNun
Baron Samedi
Level 127
God Stats
12W - 3L
1,758 SR
Queue Stats
170W - 169L
1,579 Elo+
Solo
Bastet
Bastet
GeminiJey
Bastet
Level 160
God Stats
24W - 16L
1,654 SR
Queue Stats
108W - 98L
1,537 Elo+
Party 2
Skadi
Skadi
HighxHaven
Skadi
Level 159
God Stats
11W - 13L
1,532 SR
Queue Stats
175W - 189L
1,530 Elo+
Solo
Atlas
Atlas
II Mimir II
Atlas
Level 149
God Stats
21W - 11L
1,541 SR
Queue Stats
175W - 135L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 2 / 4
9,362
493
10,011
20,861
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
 
Mulan
13
3 / 8 / 3
8,594
452
11,809
17,582
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
XCaliPLASKAXx
Jing Wei
14
1 / 5 / 1
8,239
434
5,841
13,784
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 1
10,122
533
11,907
13,874
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
rustystamp
Bakasura
14
1 / 7 / 3
8,433
444
6,501
12,986
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
9 / 4 / 7
12,037
634
15,810
15,502
12,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
AnonymousNun
Baron Samedi
15
3 / 4 / 7
10,024
528
9,829
14,157
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
GeminiJey
Bastet
18
9 / 1 / 7
11,830
623
11,169
14,819
6,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
16
4 / 3 / 4
10,290
542
13,653
12,636
4,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 10
9,326
491
10,720
14,239
17,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
27
27
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
4
2.5
L
Mulan
 
Mulan
3
8
3
0.56
W
Mulan
 
Mulan
9
4
7
3.13
W
Baron Samedi
AnonymousNun
Baron Samedi
3
4
7
1.63
W
Bastet
GeminiJey
Bastet
9
1
7
12.5
W
Skadi
4
3
4
2
W
2
2
10
3.5
L
Jing Wei
XCaliPLASKAXx
Jing Wei
1
5
1
0.3
L
5
5
1
1.1
L
Bakasura
rustystamp
Bakasura
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
61,181
79,087
Taken
71,353
50,058
Mitigated
46,722
15,557
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,011
3,692
0
5,369
20,861
23,504
130
7,764
13,097
24,869
0
L
Mulan
 
Mulan
11,809
2,008
0
2,759
17,582
13,123
0
3,038
14,544
3,843
44,797
W
Mulan
 
Mulan
15,810
2,968
0
6,236
15,502
12,588
868
2,947
11,319
0
68,040
W
Baron Samedi
AnonymousNun
Baron Samedi
9,829
327
1,723
6,727
14,157
6,541
679
7,451
6,154
68,156
0
W
Bastet
GeminiJey
Bastet
11,169
2,877
0
4,902
14,819
6,192
2,779
2,134
12,329
0
78,212
W
Skadi
13,653
6,434
0
2,033
12,636
4,285
3,320
4,184
8,205
0
66,384
W
10,720
4,526
1,062
3,544
14,239
17,116
294
5,856
7,986
31,828
0
L
Jing Wei
XCaliPLASKAXx
Jing Wei
5,841
4,231
54
1,427
13,784
3,659
757
2,886
10,898
0
48,228
L
11,907
344
1,455
3,497
13,874
5,522
0
5,534
8,340
70,612
0
L
Bakasura
rustystamp
Bakasura
6,501
4,192
0
996
12,986
4,250
379
1,327
11,659
0
50,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
53,507
428
Minions Killed
508
0
Camps Cleared
0
1,632,804
Distance Traveled
1,796,709
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,362
493
19
1
0
325,162
0
L
Mulan
8,594
452
102
5
0
271,274
1
W
Mulan
12,037
634
126
7
0
353,777
3
W
Baron Samedi
10,024
528
114
6
0
342,265
6
W
Bastet
11,830
623
118
6
0
398,700
2
W
Skadi
10,290
542
111
6
0
343,700
0
W
Atlas
9,326
491
39
2
0
358,267
3
L
Jing Wei
8,239
434
95
5
0
372,162
2
L
Ra
10,122
533
120
6
0
364,277
1
L
Bakasura
8,433
444
92
5
0
299,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role