Player Matchup

Atlas
Atlas
Ddarkness_1974
Atlas
Level 104
God Stats
2W - 2L
1,389 SR
Queue Stats
221W - 234L
1,409 Elo+
Party 4
Gilgamesh
Gilgamesh
Ddarknessin
Gilgamesh
Level 89
God Stats
6W - 7L
1,460 SR
Queue Stats
215W - 253L
1,402 Elo+
Party 4
Chronos
Chronos
Paolobernal2
Chronos
Level 124
God Stats
2W - 1L
1,348 SR
Queue Stats
495W - 490L
1,443 Elo+
Party 3
Loki
Loki
Sr_Heredia
Loki
Level 126
God Stats
10W - 13L
1,464 SR
Queue Stats
686W - 672L
1,439 Elo+
Party 3
Anhur
Anhur
tarnicaen
Anhur
Level 155
God Stats
46W - 57L
1,509 SR
Queue Stats
718W - 670L
1,461 Elo+
Party 3
Team Averages
Level 120
1,434 SR
1,431 Elo+

VS

Team Averages
Level 122
1,484 SR
1,446 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
EhrenUc91
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,469 Elo+
Party 1
Anubis
Anubis
Kashak74
Anubis
Level 106
God Stats
4W - 11L
1,232 SR
Queue Stats
655W - 756L
1,340 Elo+
Party 2
Arachne
Arachne
MoeeBay
Arachne
Level 125
God Stats
0W - 2L
1,427 SR
Queue Stats
81W - 69L
1,507 Elo+
Party 1
Osiris
Osiris
tsarevartem
Osiris
Level 120
God Stats
3W - 8L
1,759 SR
Queue Stats
483W - 524L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
10,670
534
8,697
16,293
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Ddarknessin
Gilgamesh
16
3 / 7 / 6
9,686
484
11,176
18,784
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Paolobernal2
Chronos
18
6 / 6 / 9
11,284
564
14,283
19,927
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 2 / 7
11,625
581
11,957
13,587
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
tarnicaen
Anhur
20
11 / 1 / 5
12,901
645
18,276
15,430
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 6 / 8
7,651
383
10,003
12,880
3,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
EhrenUc91
Atlas
13
2 / 6 / 7
8,832
442
11,259
16,336
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Kashak74
Anubis
16
4 / 5 / 3
10,008
500
9,415
17,108
6,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
MoeeBay
Arachne
17
12 / 6 / 4
11,487
574
17,824
20,475
7,822
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
14
1 / 6 / 2
8,965
448
8,101
17,525
13,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
29
Kills
19
19
Deaths
29
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
8
0.67
W
4
3
11
3.17
W
Gilgamesh
Ddarknessin
Gilgamesh
3
7
6
0.86
L
Atlas
EhrenUc91
Atlas
2
6
7
0.92
L
Anubis
Kashak74
Anubis
4
5
3
1.1
L
Arachne
MoeeBay
Arachne
12
6
4
2.33
W
Chronos
Paolobernal2
Chronos
6
6
9
1.75
W
5
2
7
4.25
W
Anhur
tarnicaen
Anhur
11
1
5
13.5
L
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,389
Damage
56,602
84,021
Taken
84,324
46,497
Mitigated
44,974
21,489
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,003
5,167
768
2,708
12,880
3,938
845
6,097
6,783
0
46,988
W
8,697
3,266
0
2,300
16,293
16,547
196
4,792
11,501
37,837
0
W
Gilgamesh
Ddarknessin
Gilgamesh
11,176
3,782
0
3,454
18,784
8,286
0
3,346
15,438
0
64,439
L
Atlas
EhrenUc91
Atlas
11,259
3,401
197
2,635
16,336
13,305
70
9,955
6,330
32,807
0
L
Anubis
Kashak74
Anubis
9,415
386
275
7,181
17,108
6,764
0
1,576
14,540
57,986
0
L
Arachne
MoeeBay
Arachne
17,824
11,247
0
7,986
20,475
7,822
825
3,723
16,480
0
61,777
W
Chronos
Paolobernal2
Chronos
14,283
4,837
0
7,138
19,927
8,395
442
6,502
13,425
76,965
0
W
11,957
1,734
0
1,484
13,587
6,775
693
5,317
8,270
0
78,808
W
Anhur
tarnicaen
Anhur
18,276
13,548
0
7,113
15,430
6,494
4,671
2,235
13,195
0
97,586
L
Osiris
8,101
1,255
44
4,025
17,525
13,145
720
1,629
15,805
10,786
38,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
46,943
605
Minions Killed
404
0
Camps Cleared
0
1,911,301
Distance Traveled
1,809,808
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,651
383
76
4
0
351,331
3
W
Atlas
10,670
534
61
3
0
381,027
2
W
Gilgamesh
9,686
484
97
5
0
396,829
1
L
Atlas
8,832
442
31
2
0
343,178
1
L
Anubis
10,008
500
115
6
0
316,486
2
L
Arachne
11,487
574
91
5
0
434,462
1
W
Chronos
11,284
564
121
6
0
363,196
2
W
Loki
11,625
581
138
7
0
406,005
4
W
Anhur
12,901
645
188
9
0
364,244
4
L
Osiris
8,965
448
91
5
0
364,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role