Player Matchup

Ra
Ra
Balkesho
Ra
Level 129
God Stats
12W - 5L
1,621 SR
Queue Stats
260W - 166L
1,791 Elo+
Party 1
Neith
Neith
Bloudhaven
Neith
Level 116
God Stats
13W - 3L
1,755 SR
Queue Stats
158W - 79L
1,872 Elo+
Party 1
Odin
Odin
InfernoMiester
Odin
Level 108
God Stats
4W - 3L
1,315 SR
Queue Stats
45W - 44L
1,506 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,723 Elo+

VS

Team Averages
Level 85
1,451 SR
1,523 Elo+
Eset
Eset
BlvckAura
Eset
Level 80
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dante123789
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
106W - 137L
1,481 Elo+
Solo
Fenrir
Fenrir
valesvrga
Fenrir
Level 105
God Stats
3W - 5L
1,421 SR
Queue Stats
423W - 445L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,713
694
9,448
7,878
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
8 / 1 / 7
10,234
731
13,600
6,808
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 8
8,851
632
5,118
13,338
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 8 / 4
7,920
566
7,098
11,419
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
dante123789
Ah Muzen Cab
14
5 / 5 / 1
9,569
684
10,148
9,088
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
valesvrga
Fenrir
12
1 / 2 / 4
8,482
606
4,004
11,173
6,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Neith
8
1
7
11.5
L
Eset
0
8
4
0.25
W
2
2
8
3
L
Ah Muzen Cab
dante123789
Ah Muzen Cab
5
5
1
1.1
L
Fenrir
valesvrga
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
21,250
28,024
Taken
31,680
16,016
Mitigated
12,621
11,440
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,448
340
2,403
2,915
7,878
3,319
87
1,784
6,094
48,890
0
W
Neith
13,600
3,088
0
2,959
6,808
3,366
294
1,681
5,127
0
39,043
L
Eset
7,098
300
762
1,072
11,419
3,229
0
3,864
6,971
27,003
0
W
5,118
1,762
0
3,163
13,338
9,331
40
4,123
9,215
2,568
10,488
L
Ah Muzen Cab
dante123789
Ah Muzen Cab
10,148
2,968
0
2,177
9,088
2,644
0
2,930
5,601
0
43,268
L
Fenrir
valesvrga
Fenrir
4,004
1,146
22
1,275
11,173
6,748
0
3,504
6,955
230
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
25,971
208
Minions Killed
158
8
Camps Cleared
5
826,105
Distance Traveled
716,443
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,713
694
100
7
3
281,246
1
W
Neith
10,234
731
68
5
2
259,003
4
L
Eset
7,920
566
47
3
3
227,596
1
W
Odin
8,851
632
40
3
3
285,856
3
L
Ah Muzen Cab
9,569
684
84
6
0
254,055
1
L
Fenrir
8,482
606
27
2
2
234,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role