Player Matchup

The Morrigan
The Morrigan
Kiperakis21
The Morrigan
Level 124
God Stats
14W - 17L
1,484 SR
Queue Stats
697W - 759L
1,441 Elo+
Party 1
Skadi
Skadi
Shimor4ik
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
SonOfAnarchy-97
Ao Kuang
Level 62
God Stats
0W - 3L
1,205 SR
Queue Stats
239W - 289L
1,386 Elo+
Party 1
Atlas
Atlas
mikiloos
Atlas
Level 116
God Stats
14W - 11L
1,749 SR
Queue Stats
718W - 713L
1,472 Elo+
Solo
Cthulhu
Cthulhu
prinzlipsy
Cthulhu
Level 107
God Stats
27W - 39L
1,527 SR
Queue Stats
214W - 202L
1,490 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,432 Elo+

VS

Team Averages
Level 104
1,579 SR
1,486 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Linklein
Ullr
Level 66
God Stats
2W - 0L
1,784 SR
Queue Stats
225W - 241L
1,461 Elo+
Party 2
Bacchus
Bacchus
SAkim99
Bacchus
Level 50
God Stats
23W - 9L
1,630 SR
Queue Stats
166W - 169L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
darkwingduck001
Cthulhu
Level 124
God Stats
17W - 15L
1,566 SR
Queue Stats
300W - 274L
1,500 Elo+
Solo
Hades
Hades
g4m32
Hades
Level 137
God Stats
1W - 0L
1,416 SR
Queue Stats
2W - 3L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kiperakis21
The Morrigan
12
3 / 1 / 0
6,976
537
6,071
4,927
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Shimor4ik
Skadi
9
2 / 3 / 4
5,814
447
7,618
7,032
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
2 / 4 / 1
6,488
499
1,627
10,029
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
mikiloos
Atlas
8
2 / 5 / 6
6,151
473
4,616
11,874
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
prinzlipsy
Cthulhu
12
0 / 1 / 0
6,576
506
5,241
8,402
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 5
7,187
553
6,864
7,387
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
10
4 / 3 / 2
6,409
493
4,113
6,637
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
SAkim99
Bacchus
10
3 / 3 / 8
6,759
520
7,552
11,866
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 0
7,538
580
5,658
6,940
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
g4m32
Hades
10
3 / 1 / 1
6,680
514
4,329
8,097
4,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
14
14
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
5
2.75
L
The Morrigan
Kiperakis21
The Morrigan
3
1
0
3
W
Ullr
4
3
2
1.67
W
Bacchus
SAkim99
Bacchus
3
3
8
2.33
L
Skadi
Shimor4ik
Skadi
2
3
4
1.33
L
Ao Kuang
2
4
1
0.63
W
1
0
0
1
W
Hades
g4m32
Hades
3
1
1
3.5
L
Atlas
mikiloos
Atlas
2
5
6
1
L
Cthulhu
prinzlipsy
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
28,516
42,264
Taken
40,927
20,378
Mitigated
24,302
10,291
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,864
2,890
0
2,916
7,387
3,153
0
1,644
5,715
0
50,195
L
The Morrigan
Kiperakis21
The Morrigan
6,071
1,284
47
646
4,927
1,526
0
2,421
2,465
43,974
0
W
Ullr
4,113
1,526
0
1,146
6,637
2,132
0
2,658
3,951
0
27,467
W
Bacchus
SAkim99
Bacchus
7,552
1,789
637
3,080
11,866
11,571
0
3,860
7,956
21,199
0
L
Skadi
Shimor4ik
Skadi
7,618
4,432
0
1,563
7,032
1,905
0
2,781
4,251
0
26,926
L
Ao Kuang
1,627
227
0
3,922
10,029
2,902
0
2,546
7,415
32,341
0
W
5,658
1,011
0
3,511
6,940
3,269
93
4,410
1,699
52,079
0
W
Hades
g4m32
Hades
4,329
811
302
5,439
8,097
4,177
30
3,758
4,051
31,506
0
L
Atlas
mikiloos
Atlas
4,616
2,708
0
1,615
11,874
7,843
0
4,648
7,226
11,679
0
L
Cthulhu
prinzlipsy
Cthulhu
5,241
1,088
0
2,498
8,402
6,202
0
4,247
3,368
41,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
34,573
324
Minions Killed
356
0
Camps Cleared
0
1,216,239
Distance Traveled
1,269,345
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,187
553
76
6
0
303,891
8
L
The Morrigan
6,976
537
83
6
0
248,043
5
W
Ullr
6,409
493
58
4
0
230,702
1
W
Bacchus
6,759
520
20
2
0
236,315
2
L
Skadi
5,814
447
46
4
0
232,147
5
L
Ao Kuang
6,488
499
84
6
0
259,330
0
W
Cthulhu
7,538
580
115
9
0
263,016
8
W
Hades
6,680
514
87
7
0
235,421
3
L
Atlas
6,151
473
12
1
0
218,771
4
L
Cthulhu
6,576
506
99
8
0
257,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role