Player Matchup

He Bo
He Bo
Arroonn
He Bo
Level 82
God Stats
1W - 3L
1,103 SR
Queue Stats
193W - 185L
1,457 Elo+
Party 1
Medusa
Medusa
Nadein5
Medusa
Level 119
God Stats
1W - 4L
1,374 SR
Queue Stats
158W - 131L
1,433 Elo+
Solo
Yemoja
Yemoja
Pepperjack1986
Yemoja
Level 147
God Stats
25W - 24L
1,493 SR
Queue Stats
1,116W - 1,166L
1,453 Elo+
Solo
Cthulhu
Cthulhu
flùr
Cthulhu
Level 146
God Stats
1W - 0L
1,306 SR
Queue Stats
165W - 128L
1,512 Elo+
Party 1
Charybdis
Charybdis
НикитаМихалков
Charybdis
Level 84
God Stats
3W - 3L
1,472 SR
Queue Stats
319W - 333L
1,362 Elo+
Solo
Team Averages
Level 116
1,350 SR
1,443 Elo+

VS

Team Averages
Level 97
1,527 SR
1,519 Elo+
Mercury
Mercury
PriD3 GamerZz
Mercury
Level 135
God Stats
1W - 3L
1,494 SR
Queue Stats
343W - 356L
1,426 Elo+
Solo
Hel
Hel
Rikytossu
Hel
Level 88
God Stats
0W - 2L
1,407 SR
Queue Stats
41W - 34L
1,524 Elo+
Solo
Bacchus
Bacchus
Salmanpollas
Bacchus
Level 145
God Stats
4W - 7L
1,519 SR
Queue Stats
662W - 660L
1,445 Elo+
Solo
Set
Set
Scorpion53
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,901 Elo+
Party 2
Hades
Hades
skyfun53
Hades
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 10L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arroonn
He Bo
14
1 / 10 / 12
8,866
682
9,475
13,282
5,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Nadein5
Medusa
20
9 / 4 / 12
12,113
932
20,857
17,491
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 1 / 15
9,441
726
5,355
9,086
8,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
flùr
Cthulhu
17
8 / 7 / 11
11,251
865
24,499
28,625
23,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 3 / 9
10,987
845
18,115
10,183
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
6 / 8 / 10
9,665
743
14,086
14,061
5,296
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 11
9,306
716
11,738
20,343
14,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Salmanpollas
Bacchus
18
5 / 2 / 17
10,531
810
16,518
26,921
21,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 10
9,502
731
9,349
11,679
7,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
skyfun53
Hades
15
5 / 6 / 8
9,251
712
12,260
16,209
8,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
81
26
Kills
25
25
Deaths
26
59
Assists
56
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arroonn
He Bo
1
10
12
0.7
W
Medusa
Nadein5
Medusa
9
4
12
3.75
W
1
1
15
8.5
L
Mercury
6
8
10
1.38
L
3
5
11
1.7
L
Bacchus
Salmanpollas
Bacchus
5
2
17
6.75
L
6
5
10
2.2
W
Cthulhu
flùr
Cthulhu
8
7
11
1.93
L
Hades
skyfun53
Hades
5
6
8
1.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,301
Damage
63,951
78,667
Taken
89,213
52,759
Mitigated
58,021
34,833
Healing
42,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arroonn
He Bo
9,475
924
1,122
1,401
13,282
5,985
398
6,376
6,626
12,760
0
W
Medusa
Nadein5
Medusa
20,857
10,544
1,803
5,447
17,491
9,438
2,866
10,196
6,964
0
41,507
W
5,355
1,868
11,143
3,216
9,086
8,508
246
4,553
4,414
10,887
0
L
Mercury
14,086
6,913
897
860
14,061
5,296
0
6,764
7,297
0
22,214
L
11,738
1,679
11,752
10,838
20,343
14,574
391
9,908
10,435
26,554
0
L
Bacchus
Salmanpollas
Bacchus
16,518
1,145
1,378
10,902
26,921
21,909
216
11,312
15,609
23,888
0
L
9,349
5,597
1,636
977
11,679
7,731
0
5,847
5,832
0
18,539
W
Cthulhu
flùr
Cthulhu
24,499
1,208
1,630
7,535
28,625
23,350
304
11,737
16,371
40,660
0
L
Hades
skyfun53
Hades
12,260
1,845
199
3,285
16,209
8,511
489
5,498
10,711
21,808
0
W
18,115
6,798
859
677
10,183
5,478
1,849
6,145
3,776
0
35,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
48,255
132
Minions Killed
104
0
Camps Cleared
0
1,072,811
Distance Traveled
1,120,913
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,866
682
6
0
0
209,361
0
W
Medusa
12,113
932
49
4
0
221,034
0
W
Yemoja
9,441
726
14
1
0
229,994
0
L
Mercury
9,665
743
18
1
0
242,992
4
L
Hel
9,306
716
31
2
0
233,287
1
L
Bacchus
10,531
810
15
1
0
234,855
0
L
Set
9,502
731
15
1
0
193,452
0
W
Cthulhu
11,251
865
18
1
0
233,862
0
L
Hades
9,251
712
25
2
0
216,327
0
W
Charybdis
10,987
845
45
3
0
178,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role