Player Matchup

Tyr
Tyr
 
Tyr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arytian
Scylla
Level 96
God Stats
1W - 2L
1,553 SR
Queue Stats
235W - 244L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
Oboraz
Baba Yaga
Level 156
God Stats
3W - 1L
1,675 SR
Queue Stats
211W - 214L
1,546 Elo+
Solo
Discordia
Discordia
Skermanator
Discordia
Level 109
God Stats
0W - 1L
1,540 SR
Queue Stats
22W - 25L
1,572 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,531 Elo+

VS

Team Averages
Level 123
1,458 SR
1,540 Elo+
Anubis
Anubis
BarTJebitese
Anubis
Level 139
God Stats
2W - 0L
1,700 SR
Queue Stats
49W - 42L
1,604 Elo+
Solo
Hercules
Hercules
CONDITORmortis
Hercules
Level 86
God Stats
3W - 3L
1,407 SR
Queue Stats
539W - 516L
1,489 Elo+
Solo
Chaac
Chaac
cryn_MOCKIT_
Chaac
Level 153
God Stats
1W - 1L
1,398 SR
Queue Stats
88W - 78L
1,572 Elo+
Solo
Scylla
Scylla
muffin monkey96
Scylla
Level 109
God Stats
11W - 11L
1,472 SR
Queue Stats
898W - 915L
1,471 Elo+
Solo
Thanatos
Thanatos
paparazzii
Thanatos
Level 126
God Stats
2W - 1L
1,313 SR
Queue Stats
58W - 53L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 6 / 7
9,379
721
9,813
26,911
22,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
15
2 / 6 / 10
9,173
706
9,864
11,487
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Arytian
Scylla
16
7 / 7 / 5
10,163
782
12,677
11,847
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Oboraz
Baba Yaga
18
2 / 4 / 8
9,653
743
13,444
11,947
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Skermanator
Discordia
17
3 / 6 / 8
10,056
774
8,889
10,786
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 5 / 14
10,646
819
12,893
11,284
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
4 / 3 / 15
10,790
830
8,908
16,278
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 11
12,126
933
21,066
22,415
21,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 6
8,229
633
4,734
5,504
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
paparazzii
Thanatos
19
15 / 4 / 6
12,240
942
19,115
14,866
9,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
17
Kills
29
29
Deaths
18
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
6
7
1.08
L
Janus
 
Janus
2
6
10
1.17
L
Scylla
Arytian
Scylla
7
7
5
1.36
W
Anubis
2
5
14
1.8
W
Hercules
4
3
15
3.83
L
Baba Yaga
Oboraz
Baba Yaga
2
4
8
1.5
L
Discordia
Skermanator
Discordia
3
6
8
1.17
W
8
3
11
4.5
W
0
3
6
1
W
Thanatos
paparazzii
Thanatos
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,687
Damage
66,716
72,978
Taken
70,347
37,375
Mitigated
58,348
23,004
Healing
42,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,813
611
329
10,005
26,911
22,198
0
7,508
18,485
0
15,967
L
Janus
 
Janus
9,864
459
1,276
1,418
11,487
2,867
0
3,406
7,668
19,710
0
L
Scylla
Arytian
Scylla
12,677
1,197
316
397
11,847
3,385
0
1,695
9,797
18,165
0
W
Anubis
12,893
504
2,368
4,017
11,284
6,629
994
8,715
2,402
30,416
0
W
Hercules
8,908
2,801
525
7,305
16,278
17,412
759
9,097
6,844
0
13,325
L
Baba Yaga
Oboraz
Baba Yaga
13,444
467
1,682
4,271
11,947
5,655
42
2,469
9,040
38,148
0
L
Discordia
Skermanator
Discordia
8,889
681
895
2,415
10,786
3,270
0
2,549
7,860
19,501
0
W
21,066
2,266
896
12,789
22,415
21,915
1,420
11,652
10,525
0
42,636
W
4,734
345
423
1,663
5,504
2,832
38
4,938
527
14,478
0
W
Thanatos
paparazzii
Thanatos
19,115
4,260
600
12,254
14,866
9,560
1,069
10,472
4,254
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
54,031
123
Minions Killed
147
0
Camps Cleared
0
1,219,733
Distance Traveled
1,148,048
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,379
721
7
1
0
244,440
1
L
Janus
9,173
706
24
2
0
238,613
0
L
Scylla
10,163
782
15
1
0
221,419
0
W
Anubis
10,646
819
45
3
0
229,041
4
W
Hercules
10,790
830
16
1
0
254,077
5
L
Baba Yaga
9,653
743
50
4
0
280,975
1
L
Discordia
10,056
774
27
2
0
234,286
0
W
Chaac
12,126
933
47
4
0
254,903
2
W
Scylla
8,229
633
18
1
0
138,748
1
W
Thanatos
12,240
942
21
2
0
271,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role