Player Matchup

Scylla
Scylla
Bass_Man_yu
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,394 Elo+
Party 2
Susano
Susano
DeceptiveXan
Susano
Level 29
God Stats
16W - 17L
1,465 SR
Queue Stats
82W - 94L
1,452 Elo+
Party 2
Neith
Neith
RavenJC96
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Rama
Rama
marsh121mello
Rama
Level 66
God Stats
14W - 18L
1,458 SR
Queue Stats
233W - 273L
1,455 Elo+
Solo
Ymir
Ymir
xTheWhiteWizard
Ymir
Level 87
God Stats
28W - 20L
1,534 SR
Queue Stats
107W - 124L
1,456 Elo+
Party 2
Team Averages
Level 51
1,491 SR
1,448 Elo+

VS

Team Averages
Level 81
1,562 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
All Might5331
Ares
Level 148
God Stats
2W - 2L
1,600 SR
Queue Stats
73W - 37L
1,602 Elo+
Party 1
Ravana
Ravana
HARRY NIBS
Ravana
Level 35
God Stats
3W - 1L
1,586 SR
Queue Stats
149W - 126L
1,489 Elo+
Party 1
Medusa
Medusa
SirHolyPlate
Medusa
Level 111
God Stats
4W - 1L
1,617 SR
Queue Stats
68W - 43L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
bkorney
Zhong Kui
Level 48
God Stats
14W - 13L
1,505 SR
Queue Stats
160W - 186L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 12 / 2
10,348
941
7,638
18,853
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
1 / 9 / 5
10,651
968
11,318
21,897
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RavenJC96
Neith
16
0 / 5 / 4
9,824
893
11,807
15,278
3,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 9 / 2
9,403
855
2,138
15,356
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 2
10,203
928
7,157
27,004
21,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 1 / 21
10,838
985
11,671
3,539
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 2 / 29
12,644
1,149
10,995
13,086
20,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
HARRY NIBS
Ravana
18
4 / 0 / 25
11,479
1,044
10,043
6,180
2,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
25 / 2 / 14
15,853
1,441
43,269
14,573
8,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
bkorney
Zhong Kui
19
4 / 1 / 23
11,775
1,070
17,065
10,755
8,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
153
6
Kills
41
41
Deaths
6
15
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
21
14.5
W
4
2
29
9.25
L
Scylla
2
12
2
0.25
L
Susano
1
9
5
0.39
W
Ravana
HARRY NIBS
Ravana
4
0
25
16.5
L
Neith
RavenJC96
Neith
0
5
4
0.4
W
Medusa
25
2
14
16
W
Zhong Kui
bkorney
Zhong Kui
4
1
23
15.5
L
1
9
2
0.22
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
93,043
98,388
Taken
48,133
38,655
Mitigated
42,031
4,260
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,671
4,314
0
267
3,539
1,633
0
957
2,582
28,744
0
W
10,995
648
0
786
13,086
20,638
0
3,709
8,942
14,929
0
L
Scylla
7,638
925
0
0
18,853
4,368
0
9,030
9,823
18,649
0
L
Susano
11,318
1,528
0
375
21,897
5,920
0
8,672
13,225
0
38,276
W
Ravana
HARRY NIBS
Ravana
10,043
3,091
0
281
6,180
2,853
0
2,741
3,439
0
20,671
L
Neith
RavenJC96
Neith
11,807
4,387
410
2,081
15,278
3,886
0
8,024
7,254
0
38,623
W
Medusa
43,269
28,646
0
7,368
14,573
8,184
0
4,688
9,885
0
82,658
W
Zhong Kui
bkorney
Zhong Kui
17,065
1,694
0
240
10,755
8,723
0
2,700
8,055
43,036
0
L
2,138
1,128
0
104
15,356
3,204
0
3,813
11,543
0
15,378
L
7,157
1,134
171
1,119
27,004
21,277
0
10,192
16,812
27,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
62,589
202
Minions Killed
234
4
Camps Cleared
12
895,043
Distance Traveled
1,017,511
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,838
985
33
3
1
185,404
0
W
Ares
12,644
1,149
14
1
3
201,270
2
L
Scylla
10,348
941
22
2
0
180,555
0
L
Susano
10,651
968
50
5
2
230,703
0
W
Ravana
11,479
1,044
27
2
1
230,518
1
L
Neith
9,824
893
64
6
1
176,421
0
W
Medusa
15,853
1,441
101
9
7
189,548
0
W
Zhong Kui
11,775
1,070
59
5
0
210,771
6
L
Rama
9,403
855
30
3
1
106,203
1
L
Ymir
10,203
928
36
3
0
201,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role