Player Matchup

Anhur
Anhur
MasonV12
Anhur
Level 149
God Stats
3W - 9L
1,479 SR
Queue Stats
188W - 202L
1,580 Elo+
Party 1
Poseidon
Poseidon
Mofternia
Poseidon
Level 129
God Stats
0W - 4L
1,192 SR
Queue Stats
73W - 81L
1,589 Elo+
Party 1
Mulan
Mulan
NuclearLuca117
Mulan
Level 128
God Stats
13W - 12L
1,659 SR
Queue Stats
666W - 607L
1,657 Elo+
Party 1
Hun Batz
Hun Batz
Velìs
Hun Batz
Level 146
God Stats
1W - 3L
1,616 SR
Queue Stats
126W - 136L
1,636 Elo+
Solo
Fenrir
Fenrir
statowin
Fenrir
Level 61
God Stats
8W - 9L
1,644 SR
Queue Stats
211W - 167L
1,611 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,615 Elo+

VS

Team Averages
Level 131
1,639 SR
1,603 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Maikkeli6969
Loki
Level 148
God Stats
4W - 3L
1,601 SR
Queue Stats
60W - 51L
1,668 Elo+
Party 2
Discordia
Discordia
Mike27R
Discordia
Level 158
God Stats
16W - 5L
1,796 SR
Queue Stats
368W - 315L
1,545 Elo+
Solo
Mulan
Mulan
hummusmummus69
Mulan
Level 148
God Stats
3W - 1L
1,703 SR
Queue Stats
169W - 159L
1,669 Elo+
Party 2
Erlang Shen
Erlang Shen
tugordibello
Erlang Shen
Level 52
God Stats
15W - 6L
1,597 SR
Queue Stats
227W - 141L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MasonV12
Anhur
14
4 / 4 / 1
8,623
539
7,802
11,070
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mofternia
Poseidon
12
2 / 9 / 1
7,675
480
7,025
11,358
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 5 / 2
8,677
542
11,964
17,397
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Velìs
Hun Batz
14
5 / 5 / 6
8,572
536
9,907
13,177
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
statowin
Fenrir
12
2 / 5 / 7
7,904
494
7,461
15,067
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 5 / 2
9,722
608
8,692
13,559
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 3 / 4
9,996
625
8,632
11,538
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mike27R
Discordia
16
5 / 1 / 9
9,701
606
9,305
6,150
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
8 / 3 / 10
9,586
599
13,870
13,941
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
tugordibello
Erlang Shen
13
4 / 5 / 6
8,789
549
12,461
20,180
11,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
17
Kills
28
28
Deaths
17
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
5
2
1
W
7
3
4
3
L
Anhur
MasonV12
Anhur
4
4
1
1.13
W
Discordia
Mike27R
Discordia
5
1
9
9.5
L
Poseidon
Mofternia
Poseidon
2
9
1
0.28
L
4
5
2
1
L
Hun Batz
Velìs
Hun Batz
5
5
6
1.6
W
8
3
10
4.33
L
Fenrir
statowin
Fenrir
2
5
7
1.1
W
Erlang Shen
tugordibello
Erlang Shen
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
52,960
68,069
Taken
65,368
30,079
Mitigated
30,653
12,994
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,692
3,266
0
5,812
13,559
2,769
697
279
13,280
66,672
0
W
8,632
2,246
0
4,562
11,538
4,051
0
2,405
8,977
0
71,126
L
Anhur
MasonV12
Anhur
7,802
3,432
0
3,452
11,070
3,347
490
5,362
5,581
0
58,579
W
Discordia
Mike27R
Discordia
9,305
515
0
582
6,150
1,652
295
530
5,543
58,019
0
L
Poseidon
Mofternia
Poseidon
7,025
1,097
0
1,370
11,358
2,687
0
2,243
8,713
50,187
0
L
11,964
2,024
31
5,227
17,397
12,106
0
1,818
15,177
2,523
45,236
L
Hun Batz
Velìs
Hun Batz
9,907
2,582
0
489
13,177
4,159
1,036
3,698
8,891
0
51,564
W
13,870
2,364
0
3,001
13,941
11,140
0
2,795
11,012
7,153
25,140
L
Fenrir
statowin
Fenrir
7,461
2,090
0
2,425
15,067
7,780
0
5,968
8,686
0
29,231
W
Erlang Shen
tugordibello
Erlang Shen
12,461
7,921
0
7,611
20,180
11,041
0
2,222
17,541
0
54,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
47,794
438
Minions Killed
483
0
Camps Cleared
0
1,469,854
Distance Traveled
1,664,572
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,722
608
113
7
0
304,940
7
W
Loki
9,996
625
115
7
0
369,958
1
L
Anhur
8,623
539
110
7
0
283,724
1
W
Discordia
9,701
606
109
7
0
337,292
5
L
Poseidon
7,675
480
96
6
0
254,969
6
L
Mulan
8,677
542
88
6
0
294,250
7
L
Hun Batz
8,572
536
87
5
0
312,955
4
W
Mulan
9,586
599
48
3
0
344,967
4
L
Fenrir
7,904
494
57
4
0
323,956
3
W
Erlang Shen
8,789
549
98
6
0
307,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role